diff --git a/org.zdoom.GZDoom.yaml b/org.zdoom.GZDoom.yaml index 5be6665..3938256 100644 --- a/org.zdoom.GZDoom.yaml +++ b/org.zdoom.GZDoom.yaml @@ -29,15 +29,7 @@ cleanup: modules: -- name: fluidsynth - buildsystem: cmake-ninja - config-opts: - - -DCMAKE_BUILD_TYPE=RelWithDebInfo - - -DLIB_SUFFIX= - sources: - - type: archive - url: https://github.com/FluidSynth/fluidsynth/archive/v1.1.11.tar.gz - sha256: da8878ff374d12392eecf87e96bad8711b8e76a154c25a571dd8614d1af80de8 +- shared-modules/linux-audio/fluidsynth2.json # Music library behind zdoom - name: zmusic @@ -46,8 +38,8 @@ modules: - -DCMAKE_BUILD_TYPE=RelWithDebInfo sources: - type: archive - url: https://github.com/coelckers/ZMusic/archive/1.1.0.tar.gz - sha256: 69255ddb62ecb238474bc57e3f761a593006a22eef90c4e786ef613d9a643b3a + url: https://github.com/coelckers/ZMusic/archive/1.1.3.tar.gz + sha256: 5f432b022e023175eae7701625f79287e9ffe889a444179681381026b4fb93bf # This builds both the application code and # the custom game data