app-id: org.zdoom.GZDoom runtime: org.gnome.Platform sdk: org.gnome.Sdk runtime-version: "3.32" command: gzdoom.sh finish-args: - --device=dri - --socket=wayland - --socket=fallback-x11 - --socket=x11 - --share=ipc - --socket=pulseaudio # Where would wads be? - --filesystem=xdg-desktop:ro - --filesystem=xdg-documents:ro - --filesystem=xdg-download:ro # Screenshots? # Sceenshots go by default in ~/.config/ #- --filesystem=xdg-pictures # Based on GZDoom # We access the original ~/.config/gzdoom because # that is where users should put their iwads - --env=DOOMWADDIR=/app/share/games/doom - --filesystem=~/.config/gzdoom cleanup: - /app/include - /app/lib/*.a - /app/lib/*.la - /app/lib/pkgconfig modules: - name: ncurses no-autogen: true config-opts: - --prefix=/app make-install-args: - install.libs cleanup: - /bin - /include - /share/man - "/lib/*.a" - "/lib/*.la" sources: - type: archive url: http://ftp.gnu.org/gnu/ncurses/ncurses-6.1.tar.gz sha256: aa057eeeb4a14d470101eff4597d5833dcef5965331be3528c08d99cebaa0d17 - name: fluidsynth buildsystem: cmake-ninja config-opts: - -DCMAKE_BUILD_TYPE=RelWithDebInfo - -DLIB_SUFFIX= # https://lists.nongnu.org/archive/html/fluid-dev/2010-10/msg00057.html - -DCMAKE_EXE_LINKER_FLAGS=-lncurses - -DCMAKE_SHARED_LINKER_FLAGS=-lncurses sources: - type: archive url: https://github.com/FluidSynth/fluidsynth/archive/v1.1.11.tar.gz sha256: da8878ff374d12392eecf87e96bad8711b8e76a154c25a571dd8614d1af80de8 # This builds both the application code and # the custom game data - name: gzdoom buildsystem: cmake-ninja config-opts: - -DCMAKE_BUILD_TYPE=RelWithDebInfo - -DSEND_ANON_STATS=OFF # Required when targeting 32-bit x86 - -DCMAKE_CXX_FLAGS="-msse3" sources: - type: archive url: https://github.com/coelckers/gzdoom/archive/g4.2.0.tar.gz sha256: 9d781e868f32ad53aa262691f76cab09b12661ababd2b7f5735fe852ab74d566 - type: file url: https://github.com/coelckers/gzdoom/raw/g4.2.0/soundfont/gzdoom.sf2 sha256: fca3e514b635a21789d4224e84865d2954a2a914d46b64aa8219ddb565c44869 - type: shell commands: - install -Dm 644 gzdoom.sf2 /app/share/sounds/sf2/gzdoom.sf2 - name: launcher buildsystem: simple sources: - type: script commands: - gzdoom +fluid_patchset /app/share/sounds/sf2/gzdoom.sf2 -file lights.pk3 brightmaps.pk3 "$@" dest-filename: gzdoom.sh - type: file path: org.zdoom.GZDoom.desktop - type: file path: org.zdoom.GZDoom.appdata.xml - type: file path: org.zdoom.GZDoom.png build-commands: - install -D gzdoom.sh /app/bin/gzdoom.sh - install -Dm 644 org.zdoom.GZDoom.desktop -t /app/share/applications - install -Dm 644 org.zdoom.GZDoom.appdata.xml -t /app/share/metainfo - install -Dm 644 org.zdoom.GZDoom.png /app/share/icons/hicolor/48x48/apps/org.zdoom.GZDoom.png - install -Dm 644 org.zdoom.GZDoom.png /app/share/icons/hicolor/64x64/apps/org.zdoom.GZDoom.png - install -Dm 644 org.zdoom.GZDoom.png /app/share/icons/hicolor/128x128/apps/org.zdoom.GZDoom.png