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Compile GZDoom without debug info
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README.md Updated documentation 2021-12-10 19:14:47 +01:00

GZDoom Flatpak edition

Installation of game-data

  • Copy any commercial iwad into the folder ~/.var/app/org.zdoom.GZDoom/.config/gzdoom/
  • Optionally, configure the ~/.var/app/org.zdoom.GZDoom/.config/gzdoom/gzdoom.ini file to load other directories

Run with custom wads

Just as with the stand-alone GZDoom, you can pass commands through using the command line. If you want to play custom wads, you can add them to a sub-directory of /gzdoom/ and then you can directly access then from the terminal:

flatpak run org.zdoom.GZDoom -file ~/.var/app/org.zdoom.GZDoom/.config/gzdoom/pwads/PL2.WAD
cd ~/.var/app/org.zdoom.GZDoom/.config/gzdoom/pwads/
flatpak run org.zdoom.GZDoom -file ./PL2.WAD

For more info, see:

Accessing files

If you want to access wads in different locations, you might have to adjust the Flatpak sandboxing permissions.

GUI

You can use Flatseal to visually manage your permissions: https://flathub.org/apps/details/com.github.tchx84.Flatseal

Terminal

You can easily do that like this:

flatpak override org.zdoom.GZDoom --filesystem=/OTHER/LOCATION/WITH/WADS --user