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https://github.com/RetroDECK/org.zdoom.GZDoom.git
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a96fdd7a11
Network support was mentioned in all documentation and even the age rating, but the share=network was never set.
104 lines
4.6 KiB
XML
104 lines
4.6 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<!-- Copyright 2019 Kevin Degeling -->
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<component type="desktop">
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<id>org.zdoom.GZDoom</id>
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<name>GZDoom</name>
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<summary>Classic first-person-shooter engine for all classical Id games</summary>
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<metadata_license>CC0-1.0</metadata_license>
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<project_license>GPL-3.0</project_license>
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<developer_name>ZDoom team</developer_name>
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<update_contact>gnome@kevindegeling.nl</update_contact>
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<url type="homepage">https://zdoom.org/index</url>
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<url type="bugtracker">https://github.com/coelckers/gzdoom</url>
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<url type="help">https://zdoom.org/wiki/Main_Page</url>
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<url type="faq">https://zdoom.org/about</url>
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<url type="contact">https://forum.zdoom.org/</url>
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<launchable type="desktop-id">org.zdoom.GZDoom.desktop</launchable>
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<description>
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<p>
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GZDoom is a source port for the modern era, supporting current hardware and operating systems and sporting a vast array of user options. Make Doom your own again!
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</p>
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<p>
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In addition to Doom, GZDoom supports Heretic, Hexen, Strife, Chex Quest, and fan-created games like Harmony and Hacx. Meet the entire idTech 1 family!
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</p>
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<p>
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Experience mind-bending user-created mods, made possible by ZDoom's advanced mapping features and the new ZScript language. Or make a mod of your own!
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</p>
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<ul>
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<li>Can play all Doom engine games, including Ultimate Doom, Doom II, Heretic, Hexen, Strife, and more</li>
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<li>Supports all the editing features of Hexen. (ACS, hubs, new map format, etc.)</li>
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<li>Supports most of the Boom editing features</li>
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<li>Features complete translations of Doom, Heretic, Hexen, Strife and other games into over ten different languages with Unicode support for Latin, Cyrillic, and Hangul so far</li>
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<li>All Doom limits are gone</li>
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<li>Several softsynths for MUS and MIDI playback, including an OPL softsynth for an authentic “oldschool” flavor</li>
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<li>High resolutions</li>
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<li>Quake-style console and key bindings</li>
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<li>Crosshairs</li>
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<li>Free look (look up/down)</li>
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<li>Jumping, crouching, swimming, and flying</li>
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<li>Full-featured joystick/gamepad support under Windows</li>
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<li>Up to 8 player network games using UDP/IP, including team-based gameplay</li>
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<li>Support for the Bloodbath announcer from the classic Monolith game Blood</li>
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<li>Walk over/under monsters and other things</li>
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</ul>
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<p>
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Commercial data files are required to run the supported games. For more info about all supported games and their data files, see: Help -> List of supported games.
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</p>
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</description>
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<screenshots>
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<screenshot type="default">
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<image>https://raw.githubusercontent.com/flathub/org.zdoom.GZDoom/master/images/image_01.png</image>
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<caption>Strife screenshot</caption>
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</screenshot>
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<screenshot>
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<image>https://raw.githubusercontent.com/flathub/org.zdoom.GZDoom/master/images/image_02.png</image>
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<caption>Doom screenshot</caption>
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</screenshot>
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<screenshot>
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<image>https://raw.githubusercontent.com/flathub/org.zdoom.GZDoom/master/images/image_03.png</image>
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<caption>Heretic screenshot</caption>
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</screenshot>
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<screenshot>
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<image>https://raw.githubusercontent.com/flathub/org.zdoom.GZDoom/master/images/image_04.png</image>
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<caption>Hexen screenshot</caption>
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</screenshot>
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</screenshots>
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<releases>
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<release version="4.2.1" date="2019-09-11">
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<description>
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<p>Updated release package to GZDoom 4.2.2</p>
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</description>
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</release>
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<release version="4.2.1" date="2019-09-11">
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<description>
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<p>Updated release package to GZDoom 4.2.1 and made many minor changes for Flathub.</p>
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</description>
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</release>
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<release version="4.2.0" date="2019-09-10">
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<description>
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<p>First release of GZDoom on Flatpak.</p>
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</description>
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</release>
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</releases>
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<content_rating type="oars-1.1">
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<!--
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Violence is tricky: You could argue that by 2019 standards, it's cartoonish.
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In this regard I follow PEGI, who rates Doom 1993 with an age rating 16
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for "bloody violence in an arcane setting"
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-->
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<content_attribute id="violence-realistic">moderate</content_attribute>
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<content_attribute id="violence-bloodshed">moderate</content_attribute>
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<content_attribute id="violence-desecration">moderate</content_attribute>
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<!-- While not a primary focus of GZDoom, is does fully support unmoderated mutiplayer -->
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<content_attribute id="social-chat">intense</content_attribute>
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</content_rating>
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</component>
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