org.zdoom.GZDoom/org.zdoom.GZDoom.yaml
Eonfge e6031a99b7 Simplified the package by removing free components
They would be better of in their own bundle for branding purposes
2019-09-10 15:09:41 +02:00

109 lines
3 KiB
YAML

app-id: org.zdoom.GZDoom
runtime: org.gnome.Platform
sdk: org.gnome.Sdk
runtime-version: "3.32"
command: gzdoom.sh
rename-icon: gzdoom
finish-args:
- --device=dri
- --socket=wayland
- --socket=fallback-x11
- --socket=x11
- --share=ipc
- --socket=pulseaudio
# Where would wads be?
- --filesystem=xdg-desktop:ro
- --filesystem=xdg-documents:ro
- --filesystem=xdg-download:ro
# Screenshots?
# Sceenshots go by default in ~/.config/
#- --filesystem=xdg-pictures
# Based on GZDoom
# We access the original ~/.config/gzdoom because
# that is where users should put their iwads
- --env=DOOMWADDIR=/app/share/games/doom
- --filesystem=~/.config/gzdoom
cleanup:
- /app/include
- /app/lib/*.a
- /app/lib/*.la
- /app/lib/pkgconfig
modules:
- name: ncurses
no-autogen: true
config-opts:
- --prefix=/app
make-install-args:
- install.libs
cleanup:
- /bin
- /include
- /share/man
- "/lib/*.a"
- "/lib/*.la"
sources:
- type: archive
url: http://ftp.gnu.org/gnu/ncurses/ncurses-6.1.tar.gz
sha256: aa057eeeb4a14d470101eff4597d5833dcef5965331be3528c08d99cebaa0d17
- name: fluidsynth
buildsystem: cmake-ninja
config-opts:
- -DCMAKE_BUILD_TYPE=RelWithDebInfo
- -DLIB_SUFFIX=
# https://lists.nongnu.org/archive/html/fluid-dev/2010-10/msg00057.html
- -DCMAKE_EXE_LINKER_FLAGS=-lncurses
- -DCMAKE_SHARED_LINKER_FLAGS=-lncurses
sources:
- type: archive
url: https://github.com/FluidSynth/fluidsynth/archive/v1.1.11.tar.gz
sha256: da8878ff374d12392eecf87e96bad8711b8e76a154c25a571dd8614d1af80de8
# This builds both the application code and
# the custom game data
- name: gzdoom
buildsystem: cmake-ninja
config-opts:
- -DCMAKE_BUILD_TYPE=RelWithDebInfo
- -DSEND_ANON_STATS=OFF
# Required when targeting 32-bit x86
- -DCMAKE_CXX_FLAGS="-msse3"
sources:
- type: archive
url: https://github.com/coelckers/gzdoom/archive/g4.2.0.tar.gz
sha256: 9d781e868f32ad53aa262691f76cab09b12661ababd2b7f5735fe852ab74d566
- type: file
url: https://github.com/coelckers/gzdoom/raw/g4.2.0/soundfont/gzdoom.sf2
sha256: fca3e514b635a21789d4224e84865d2954a2a914d46b64aa8219ddb565c44869
- type: shell
commands:
- install -Dm 644 gzdoom.sf2 /app/share/sounds/sf2/gzdoom.sf2
- name: launcher
buildsystem: simple
sources:
- type: script
commands:
- gzdoom +fluid_patchset /app/share/sounds/sf2/gzdoom.sf2 -file lights.pk3 brightmaps.pk3 $@
dest-filename: gzdoom.sh
- type: file
path: org.zdoom.GZDoom.desktop
- type: file
path: org.zdoom.GZDoom.appdata.xml
- type: file
path: gzdoom.png
build-commands:
- install -D gzdoom.sh /app/bin/gzdoom.sh
- install -Dm 644 org.zdoom.GZDoom.desktop -t /app/share/applications
- install -Dm 644 org.zdoom.GZDoom.appdata.xml -t /app/share/appdata
- install -Dm 644 gzdoom.png /app/share/icons/hicolor/48x48/apps/gzdoom.png
- install -Dm 644 gzdoom.png /app/share/icons/hicolor/64x64/apps/gzdoom.png
- install -Dm 644 gzdoom.png /app/share/icons/hicolor/128x128/apps/gzdoom.png