mirror of
https://github.com/RetroDECK/org.zdoom.GZDoom.git
synced 2024-11-30 17:45:39 +00:00
100 lines
3 KiB
YAML
100 lines
3 KiB
YAML
app-id: org.zdoom.GZDoom
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runtime: org.freedesktop.Platform
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sdk: org.freedesktop.Sdk
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runtime-version: "20.08"
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command: gzdoom.sh
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finish-args:
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- --device=dri
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- --socket=wayland
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- --socket=fallback-x11
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- --socket=x11
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- --share=ipc
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- --share=network
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- --socket=pulseaudio
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# Based on GZDoom
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# We redirect the original ~/.config/gzdoom
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- --env=DOOMWADDIR=/app/share/games/doom
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- --persist=.config/gzdoom
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# Simpler way of preventing KDE related errors
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- --env=KDE_FULL_SESSION=false
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cleanup:
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- /app/include
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- /app/lib/*.a
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- /app/lib/*.la
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- /app/lib/pkgconfig
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modules:
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- shared-modules/linux-audio/libinstpatch.json
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- shared-modules/linux-audio/fluidsynth2.json
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- name: game-music-emu
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buildsystem: cmake
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config-opts:
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- -DCMAKE_BUILD_TYPE=RelWithDebInfo
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sources:
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- type: archive
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url: https://bitbucket.org/mpyne/game-music-emu/downloads/game-music-emu-0.6.3.tar.gz
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sha256: 626e8a104e0dadd10ef6519a67aca880c7b40f81471659f1935b61754e12fc7b
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# Music library behind zdoom
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- name: zmusic
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buildsystem: cmake-ninja
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config-opts:
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- -DCMAKE_BUILD_TYPE=RelWithDebInfo
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sources:
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- type: archive
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url: https://github.com/coelckers/ZMusic/archive/1.1.8.tar.gz
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sha256: 73082f661b7b0bb33348d1d186c132deec9132a1613480348a00172b49c9fd68
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# This builds both the application code and
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# the custom game data
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- name: gzdoom
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buildsystem: cmake-ninja
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config-opts:
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- -DCMAKE_BUILD_TYPE=RelWithDebInfo
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sources:
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- type: git
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url: https://github.com/coelckers/gzdoom.git
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tag: g4.6.0
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commit: c320db66f4b31256d5ad400610a2e1fab028dfe7
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- type: file
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url: https://github.com/coelckers/gzdoom/raw/g4.6.0/soundfont/gzdoom.sf2
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sha256: fca3e514b635a21789d4224e84865d2954a2a914d46b64aa8219ddb565c44869
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# I've discussed these patches upstream and a special -DFLATPAK_BUNDLE has been approved
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# https://forum.zdoom.org/viewtopic.php?f=15&t=68365&sid=884a41102b499f98ed9c76a62ee0e41d
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- type: patch
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path: description.patch
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- type: shell
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commands:
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- install -Dm 644 gzdoom.sf2 /app/share/sounds/sf2/gzdoom.sf2
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- name: launcher
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buildsystem: simple
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sources:
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- type: script
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commands:
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- gzdoom +fluid_patchset /app/share/sounds/sf2/gzdoom.sf2 -file lights.pk3 brightmaps.pk3 "$@"
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dest-filename: gzdoom.sh
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- type: file
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path: org.zdoom.GZDoom.desktop
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- type: file
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path: org.zdoom.GZDoom.appdata.xml
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- type: file
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path: org.zdoom.GZDoom.48.png
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- type: file
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path: org.zdoom.GZDoom.64.png
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- type: file
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path: org.zdoom.GZDoom.128.png
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build-commands:
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- install -D gzdoom.sh /app/bin/gzdoom.sh
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- install -Dm 644 org.zdoom.GZDoom.desktop -t /app/share/applications
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- install -Dm 644 org.zdoom.GZDoom.appdata.xml -t /app/share/metainfo
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- install -Dm 644 org.zdoom.GZDoom.48.png /app/share/icons/hicolor/48x48/apps/org.zdoom.GZDoom.png
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- install -Dm 644 org.zdoom.GZDoom.64.png /app/share/icons/hicolor/64x64/apps/org.zdoom.GZDoom.png
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- install -Dm 644 org.zdoom.GZDoom.128.png /app/share/icons/hicolor/128x128/apps/org.zdoom.GZDoom.png
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