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ff2bd846bb
This is more future proof. I discovered with the Zandronum project how much fiddling will be required in keeping shared resources reliable. |
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.gitignore | ||
description.patch | ||
flathub.json | ||
org.zdoom.GZDoom.appdata.xml | ||
org.zdoom.GZDoom.desktop | ||
org.zdoom.GZDoom.png | ||
org.zdoom.GZDoom.yaml | ||
README.md |
GZDoom Flatpak edition
Installation of gamedata
- Copy any commercial iwad into the folder
~/.config/gzdoom/
- Optionally, configure the
~/.config/gzdoom/gzdoom.ini
file to load other directories
Run with custom wads
Just as with the standalone GZDoom, you can pass commands through
flatpak run org.zdoom.GZDoom -file ~/.config/gzdoom/pwads/PL2.WAD
cd ~/.config/gzdoom/pwads/
flatpak run org.zdoom.GZDoom -file ./PL2.WAD
For more info, see
- https://zdoom.org/wiki/Command_line_parameters
- https://zdoom.org/wiki/Installation_and_execution_of_ZDoom
Accessing files on unconventional spots
flatpak override org.zdoom.GZDoom --filesystem=/OTHER/LOCATION/WITH/WADS --user