Duckstation/src/duckstation-qt/gamesummarywidget.h

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// SPDX-FileCopyrightText: 2019-2022 Connor McLaughlin <stenzek@gmail.com>
// SPDX-License-Identifier: (GPL-3.0 OR CC-BY-NC-ND-4.0)
#pragma once
#include "common/types.h"
#include <QtWidgets/QWidget>
#include "ui_gamesummarywidget.h"
enum class DiscRegion : u8;
namespace GameDatabase {
struct Entry;
}
class SettingsWindow;
class GameSummaryWidget : public QWidget
{
Q_OBJECT
public:
GameSummaryWidget(const std::string& path, const std::string& serial, DiscRegion region,
const GameDatabase::Entry* entry, SettingsWindow* dialog, QWidget* parent);
~GameSummaryWidget();
private Q_SLOTS:
void onInputProfileChanged(int index);
void onComputeHashClicked();
private:
void populateUi(const std::string& path, const std::string& serial, DiscRegion region,
const GameDatabase::Entry* entry);
void populateTracksInfo();
Ui::GameSummaryWidget m_ui;
SettingsWindow* m_dialog;
std::string m_path;
std::string m_redump_search_keyword;
};