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08e081b1f6
Duckstation
/
src
/
core
/
shader_cache_version.h
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ShaderCache: Add a data version field We can increment this to prevent people's shader caches from growing too large with shader changes.
2021-01-11 04:50:25 +00:00
#
pragma once
#
include
"types.h"
GPU/HW: Don't generate always/never-discarding discard shaders Might fix the PowerVR driver...
2021-05-25 03:38:31 +00:00
static
constexpr
u32
SHADER_CACHE_VERSION
=
5
;
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