Duckstation/src/core/cpu_code_cache.h

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#pragma once
#include "common/bitfield.h"
#include "cpu_types.h"
#include <array>
#include <memory>
#include <unordered_map>
#include <vector>
class JitCodeBuffer;
class Bus;
class System;
namespace CPU {
class Core;
namespace Recompiler {
class ASMFunctions;
}
class CodeCache
{
public:
CodeCache();
~CodeCache();
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void Initialize(System* system, Core* core, Bus* bus, bool use_recompiler);
void Execute();
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/// Flushes the code cache, forcing all blocks to be recompiled.
void Flush();
/// Changes whether the recompiler is enabled.
void SetUseRecompiler(bool enable);
/// Invalidates all blocks which are in the range of the specified code page.
void InvalidateBlocksWithPageIndex(u32 page_index);
private:
using BlockMap = std::unordered_map<u32, CodeBlock*>;
void LogCurrentState();
/// Returns the block key for the current execution state.
CodeBlockKey GetNextBlockKey() const;
/// Looks up the block in the cache if it's already been compiled.
CodeBlock* LookupBlock(CodeBlockKey key);
/// Can the current block execute? This will re-validate the block if necessary.
/// The block can also be flushed if recompilation failed, so ignore the pointer if false is returned.
bool RevalidateBlock(CodeBlock* block);
bool CompileBlock(CodeBlock* block);
void FlushBlock(CodeBlock* block);
void AddBlockToPageMap(CodeBlock* block);
void RemoveBlockFromPageMap(CodeBlock* block);
/// Link block from to to.
void LinkBlock(CodeBlock* from, CodeBlock* to);
/// Unlink all blocks which point to this block, and any that this block links to.
void UnlinkBlock(CodeBlock* block);
void InterpretCachedBlock(const CodeBlock& block);
void InterpretUncachedBlock();
System* m_system;
Core* m_core;
Bus* m_bus;
std::unique_ptr<JitCodeBuffer> m_code_buffer;
std::unique_ptr<Recompiler::ASMFunctions> m_asm_functions;
BlockMap m_blocks;
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bool m_use_recompiler = false;
std::array<std::vector<CodeBlock*>, CPU_CODE_CACHE_PAGE_COUNT> m_ram_block_map;
};
} // namespace CPU