Duckstation/src/pse/host_interface.cpp

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#include "host_interface.h"
#include "YBaseLib/ByteStream.h"
#include "YBaseLib/Log.h"
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#include "system.h"
Log_SetChannel(HostInterface);
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HostInterface::HostInterface() = default;
HostInterface::~HostInterface() = default;
bool HostInterface::InitializeSystem(const char* filename, const char* save_state_filename)
{
m_system = std::make_unique<System>(this);
if (!m_system->Initialize())
{
m_system.reset();
return false;
}
m_system->Reset();
if (filename)
{
const StaticString filename_str(filename);
if (filename_str.EndsWith(".psxexe", false) || filename_str.EndsWith(".exe", false))
{
Log_InfoPrintf("Sideloading EXE file %s", filename);
if (!m_system->LoadEXE(filename))
{
Log_ErrorPrintf("Failed to load EXE file %s", filename);
return false;
}
}
}
if (save_state_filename)
LoadState(save_state_filename);
// Resume execution.
m_running = true;
return true;
}
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bool HostInterface::LoadState(const char* filename)
{
ByteStream* stream;
if (!ByteStream_OpenFileStream(filename, BYTESTREAM_OPEN_READ | BYTESTREAM_OPEN_STREAMED, &stream))
return false;
ReportMessage(SmallString::FromFormat("Loading state from %s...", filename));
const bool result = m_system->LoadState(stream);
if (!result)
{
ReportMessage(SmallString::FromFormat("Loading state from %s failed. Resetting.", filename));
m_system->Reset();
}
stream->Release();
return result;
}
bool HostInterface::SaveState(const char* filename)
{
ByteStream* stream;
if (!ByteStream_OpenFileStream(filename,
BYTESTREAM_OPEN_CREATE | BYTESTREAM_OPEN_WRITE | BYTESTREAM_OPEN_TRUNCATE |
BYTESTREAM_OPEN_ATOMIC_UPDATE | BYTESTREAM_OPEN_STREAMED,
&stream))
{
return false;
}
const bool result = m_system->SaveState(stream);
if (!result)
{
ReportMessage(SmallString::FromFormat("Saving state to %s failed.", filename));
stream->Discard();
}
else
{
ReportMessage(SmallString::FromFormat("State saved to %s.", filename));
stream->Commit();
}
stream->Release();
return result;
}