Duckstation/src/duckstation-qt/memorycardsettingswidget.cpp

199 lines
7.9 KiB
C++
Raw Normal View History

// SPDX-FileCopyrightText: 2019-2022 Connor McLaughlin <stenzek@gmail.com>
// SPDX-License-Identifier: (GPL-3.0 OR CC-BY-NC-ND-4.0)
#include "memorycardsettingswidget.h"
#include "common/string_util.h"
#include "core/controller.h"
#include "core/settings.h"
#include "inputbindingwidgets.h"
#include "mainwindow.h"
#include "qthost.h"
#include "qtutils.h"
#include "settingsdialog.h"
#include "settingwidgetbinder.h"
#include <QtCore/QUrl>
#include <QtWidgets/QFileDialog>
#include <QtWidgets/QLabel>
static constexpr char MEMORY_CARD_IMAGE_FILTER[] =
QT_TRANSLATE_NOOP("MemoryCardSettingsWidget", "All Memory Card Types (*.mcd *.mcr *.mc)");
MemoryCardSettingsWidget::MemoryCardSettingsWidget(SettingsDialog* dialog, QWidget* parent)
: QWidget(parent), m_dialog(dialog)
{
createUi(dialog);
}
MemoryCardSettingsWidget::~MemoryCardSettingsWidget() = default;
void MemoryCardSettingsWidget::createUi(SettingsDialog* dialog)
{
QVBoxLayout* layout = new QVBoxLayout(this);
layout->setContentsMargins(0, 0, 0, 0);
for (int i = 0; i < static_cast<int>(m_port_ui.size()); i++)
{
createPortSettingsUi(dialog, i, &m_port_ui[i]);
layout->addWidget(m_port_ui[i].container);
}
{
QGroupBox* box = new QGroupBox(tr("Shared Settings"), this);
QVBoxLayout* box_layout = new QVBoxLayout(box);
QPushButton* browse = new QPushButton(tr("Browse..."), box);
QPushButton* reset = new QPushButton(tr("Reset"), box);
QPushButton* open_memcards = new QPushButton(tr("Open Directory..."), box);
{
QLabel* label = new QLabel(tr("Memory Card Directory:"), box);
box_layout->addWidget(label);
QHBoxLayout* hbox = new QHBoxLayout();
m_memory_card_directory = new QLineEdit(box);
hbox->addWidget(m_memory_card_directory);
hbox->addWidget(browse);
hbox->addWidget(reset);
box_layout->addLayout(hbox);
}
2021-03-27 04:14:52 +00:00
QCheckBox* playlist_title_as_game_title = new QCheckBox(tr("Use Single Card For Sub-Images"), box);
SettingWidgetBinder::BindWidgetToBoolSetting(m_dialog->getSettingsInterface(), playlist_title_as_game_title,
"MemoryCards", "UsePlaylistTitle", true);
box_layout->addWidget(playlist_title_as_game_title);
dialog->registerWidgetHelp(
2021-03-27 04:14:52 +00:00
playlist_title_as_game_title, tr("Use Single Card For Sub-Images"), tr("Checked"),
tr("When using a multi-disc format (m3u/pbp) and per-game (title) memory cards, a single memory card "
"will be used for all discs. If unchecked, a separate card will be used for each disc."));
box_layout->addWidget(QtUtils::CreateHorizontalLine(box));
{
QHBoxLayout* note_layout = new QHBoxLayout();
QLabel* note_label =
2021-05-02 17:17:00 +00:00
new QLabel(tr("If one of the \"separate card per game\" memory card types is chosen, these memory "
"cards will be saved to the memory cards directory."),
box);
note_label->setWordWrap(true);
note_layout->addWidget(note_label, 1);
note_layout->addWidget(open_memcards);
box_layout->addLayout(note_layout);
}
{
QHBoxLayout* hbox = new QHBoxLayout();
QLabel* label = new QLabel(
tr("The memory card editor enables you to move saves between cards, as well as import cards of other formats."),
box);
label->setWordWrap(true);
hbox->addWidget(label, 1);
QPushButton* button = new QPushButton(tr("Memory Card Editor..."), box);
connect(button, &QPushButton::clicked, []() { g_main_window->openMemoryCardEditor(QString(), QString()); });
hbox->addWidget(button);
box_layout->addLayout(hbox);
}
layout->addWidget(box);
SettingWidgetBinder::BindWidgetToFolderSetting(m_dialog->getSettingsInterface(), m_memory_card_directory, browse,
open_memcards, reset, "MemoryCards", "Directory",
Path::Combine(EmuFolders::DataRoot, "memcards"));
}
layout->addStretch(1);
setLayout(layout);
}
void MemoryCardSettingsWidget::createPortSettingsUi(SettingsDialog* dialog, int index, PortSettingsUI* ui)
{
ui->container = new QGroupBox(tr("Memory Card %1").arg(index + 1), this);
ui->layout = new QVBoxLayout(ui->container);
ui->memory_card_type = new QComboBox(ui->container);
for (int i = 0; i < static_cast<int>(MemoryCardType::Count); i++)
{
ui->memory_card_type->addItem(
qApp->translate("MemoryCardType", Settings::GetMemoryCardTypeDisplayName(static_cast<MemoryCardType>(i))));
}
const MemoryCardType default_value = (index == 0) ? MemoryCardType::PerGameTitle : MemoryCardType::None;
SettingWidgetBinder::BindWidgetToEnumSetting(m_dialog->getSettingsInterface(), ui->memory_card_type, "MemoryCards",
StringUtil::StdStringFromFormat("Card%dType", index + 1),
&Settings::ParseMemoryCardTypeName, &Settings::GetMemoryCardTypeName,
default_value);
ui->layout->addWidget(new QLabel(tr("Memory Card Type:"), ui->container));
ui->layout->addWidget(ui->memory_card_type);
QHBoxLayout* memory_card_layout = new QHBoxLayout();
ui->memory_card_path = new QLineEdit(ui->container);
updateMemoryCardPath(index);
connect(ui->memory_card_path, &QLineEdit::textChanged, this, [this, index]() { onMemoryCardPathChanged(index); });
if (ui->memory_card_path->text().isEmpty())
{
QSignalBlocker sb(ui->memory_card_path);
ui->memory_card_path->setText(QString::fromStdString(g_settings.GetSharedMemoryCardPath(static_cast<u32>(index))));
}
memory_card_layout->addWidget(ui->memory_card_path);
QPushButton* memory_card_path_browse = new QPushButton(tr("Browse..."), ui->container);
connect(memory_card_path_browse, &QPushButton::clicked, this,
[this, index]() { onBrowseMemoryCardPathClicked(index); });
memory_card_layout->addWidget(memory_card_path_browse);
QPushButton* memory_card_path_reset = new QPushButton(tr("Reset"), ui->container);
connect(memory_card_path_reset, &QPushButton::clicked, this,
[this, index]() { onResetMemoryCardPathClicked(index); });
memory_card_layout->addWidget(memory_card_path_reset);
ui->layout->addWidget(new QLabel(tr("Shared Memory Card Path:"), ui->container));
ui->layout->addLayout(memory_card_layout);
ui->layout->addStretch(1);
}
void MemoryCardSettingsWidget::onBrowseMemoryCardPathClicked(int index)
{
QString path = QDir::toNativeSeparators(QFileDialog::getOpenFileName(this, tr("Select path to memory card image"),
QString(), tr(MEMORY_CARD_IMAGE_FILTER)));
if (path.isEmpty())
return;
m_port_ui[index].memory_card_path->setText(path);
}
void MemoryCardSettingsWidget::onMemoryCardPathChanged(int index)
{
const auto key = TinyString::FromFormat("Card%dPath", index + 1);
std::string relative_path(
Path::MakeRelative(m_port_ui[index].memory_card_path->text().toStdString(), EmuFolders::MemoryCards));
m_dialog->setStringSettingValue("MemoryCards", key, relative_path.c_str());
}
void MemoryCardSettingsWidget::onResetMemoryCardPathClicked(int index)
{
const auto key = TinyString::FromFormat("Card%dPath", index + 1);
if (m_dialog->isPerGameSettings())
m_dialog->removeSettingValue("MemoryCards", key);
else
m_dialog->setStringSettingValue("MemoryCards", key, Settings::GetDefaultSharedMemoryCardName(index).c_str());
updateMemoryCardPath(index);
}
void MemoryCardSettingsWidget::updateMemoryCardPath(int index)
{
const auto key = TinyString::FromFormat("Card%dPath", index + 1);
std::string path(
m_dialog->getEffectiveStringValue("MemoryCards", key, Settings::GetDefaultSharedMemoryCardName(index).c_str()));
if (!Path::IsAbsolute(path))
path = Path::Combine(EmuFolders::MemoryCards, path);
QSignalBlocker db(m_port_ui[index].memory_card_path);
m_port_ui[index].memory_card_path->setText(QString::fromStdString(path));
}