Duckstation/src/duckstation-qt/achievementsettingswidget.cpp

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#include "achievementsettingswidget.h"
#include "achievementlogindialog.h"
#include "common/string_util.h"
#include "core/system.h"
#include "frontend-common/cheevos.h"
#include "qtutils.h"
#include "settingsdialog.h"
#include "settingwidgetbinder.h"
#include <QtCore/QDateTime>
#include <QtWidgets/QMessageBox>
AchievementSettingsWidget::AchievementSettingsWidget(QtHostInterface* host_interface, QWidget* parent,
SettingsDialog* dialog)
: QWidget(parent), m_host_interface(host_interface)
{
m_ui.setupUi(this);
SettingWidgetBinder::BindWidgetToBoolSetting(m_host_interface, m_ui.enable, "Cheevos", "Enabled", false);
SettingWidgetBinder::BindWidgetToBoolSetting(m_host_interface, m_ui.richPresence, "Cheevos", "RichPresence", true);
SettingWidgetBinder::BindWidgetToBoolSetting(m_host_interface, m_ui.testMode, "Cheevos", "TestMode", false);
SettingWidgetBinder::BindWidgetToBoolSetting(m_host_interface, m_ui.useFirstDiscFromPlaylist, "Cheevos",
"UseFirstDiscFromPlaylist", true);
dialog->registerWidgetHelp(m_ui.enable, tr("Enable Achievements"), tr("Unchecked"),
tr("When enabled and logged in, DuckStation will scan for achievements on startup."));
dialog->registerWidgetHelp(m_ui.testMode, tr("Enable Test Mode"), tr("Unchecked"),
tr("When enabled, DuckStation will assume all achievements are locked and not send any "
"unlock notifications to the server."));
dialog->registerWidgetHelp(
m_ui.richPresence, tr("Enable Rich Presence"), tr("Unchecked"),
tr("When enabled, rich presence information will be collected and sent to the server where supported."));
dialog->registerWidgetHelp(
m_ui.useFirstDiscFromPlaylist, tr("Use First Disc From Playlist"), tr("Unchecked"),
tr(
"When enabled, the first disc in a playlist will be used for achievements, regardless of which disc is active."));
connect(m_ui.enable, &QCheckBox::stateChanged, this, &AchievementSettingsWidget::updateEnableState);
connect(m_ui.loginButton, &QPushButton::clicked, this, &AchievementSettingsWidget::onLoginLogoutPressed);
connect(m_ui.viewProfile, &QPushButton::clicked, this, &AchievementSettingsWidget::onViewProfilePressed);
connect(host_interface, &QtHostInterface::achievementsLoaded, this, &AchievementSettingsWidget::onAchievementsLoaded);
updateEnableState();
updateLoginState();
// force a refresh of game info
host_interface->OnAchievementsRefreshed();
}
AchievementSettingsWidget::~AchievementSettingsWidget() = default;
void AchievementSettingsWidget::updateEnableState()
{
const bool enabled = m_host_interface->GetBoolSettingValue("Cheevos", "Enabled", false);
m_ui.testMode->setEnabled(enabled);
m_ui.useFirstDiscFromPlaylist->setEnabled(enabled);
m_ui.richPresence->setEnabled(enabled);
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}
void AchievementSettingsWidget::updateLoginState()
{
const std::string username(m_host_interface->GetStringSettingValue("Cheevos", "Username"));
const bool logged_in = !username.empty();
if (logged_in)
{
const u64 login_unix_timestamp =
StringUtil::FromChars<u64>(m_host_interface->GetStringSettingValue("Cheevos", "LoginTimestamp", "0")).value_or(0);
const QDateTime login_timestamp(QDateTime::fromSecsSinceEpoch(static_cast<qint64>(login_unix_timestamp)));
m_ui.loginStatus->setText(tr("Username: %1\nLogin token generated on %2.")
.arg(QString::fromStdString(username))
.arg(login_timestamp.toString(Qt::TextDate)));
m_ui.loginButton->setText(tr("Logout"));
}
else
{
m_ui.loginStatus->setText(tr("Not Logged In."));
m_ui.loginButton->setText(tr("Login..."));
m_ui.viewProfile->setEnabled(false);
}
}
void AchievementSettingsWidget::onLoginLogoutPressed()
{
if (!m_host_interface->GetStringSettingValue("Cheevos", "Username").empty())
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{
m_host_interface->executeOnEmulationThread([]() { Cheevos::Logout(); }, true);
updateLoginState();
return;
}
AchievementLoginDialog login(this);
int res = login.exec();
if (res != 0)
return;
updateLoginState();
}
void AchievementSettingsWidget::onViewProfilePressed()
{
if (!Cheevos::IsLoggedIn())
return;
const QByteArray encoded_username(QUrl::toPercentEncoding(QString::fromStdString(Cheevos::GetUsername())));
QtUtils::OpenURL(
QtUtils::GetRootWidget(this),
QUrl(QStringLiteral("https://retroachievements.org/user/%1").arg(QString::fromUtf8(encoded_username))));
}
void AchievementSettingsWidget::onAchievementsLoaded(quint32 id, const QString& game_info_string, quint32 total,
quint32 points)
{
m_ui.gameInfo->setText(game_info_string);
}