2019-12-31 06:17:17 +00:00
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#include "gamelistsettingswidget.h"
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2020-01-24 04:51:25 +00:00
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#include "common/assert.h"
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2020-08-06 09:33:02 +00:00
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#include "common/minizip_helpers.h"
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2020-01-24 04:51:25 +00:00
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#include "common/string_util.h"
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2020-09-01 02:29:22 +00:00
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#include "frontend-common/game_list.h"
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2020-08-01 17:03:25 +00:00
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#include "gamelistsearchdirectoriesmodel.h"
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2019-12-31 06:17:17 +00:00
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#include "qthostinterface.h"
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#include "qtutils.h"
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#include <QtCore/QAbstractTableModel>
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2020-01-24 04:51:25 +00:00
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#include <QtCore/QDebug>
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2019-12-31 06:17:17 +00:00
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#include <QtCore/QSettings>
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2020-01-24 04:51:25 +00:00
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#include <QtCore/QUrl>
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#include <QtNetwork/QNetworkAccessManager>
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#include <QtNetwork/QNetworkReply>
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#include <QtNetwork/QNetworkRequest>
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2019-12-31 06:17:17 +00:00
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#include <QtWidgets/QFileDialog>
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#include <QtWidgets/QHeaderView>
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2020-07-28 16:51:52 +00:00
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#include <QtWidgets/QMenu>
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2019-12-31 06:17:17 +00:00
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#include <QtWidgets/QMessageBox>
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2020-01-24 04:51:25 +00:00
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#include <QtWidgets/QProgressDialog>
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2019-12-31 06:17:17 +00:00
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#include <algorithm>
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2020-01-24 04:51:25 +00:00
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static constexpr char REDUMP_DOWNLOAD_URL[] = "http://redump.org/datfile/psx/serial,version,description";
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2019-12-31 06:17:17 +00:00
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GameListSettingsWidget::GameListSettingsWidget(QtHostInterface* host_interface, QWidget* parent /* = nullptr */)
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: QWidget(parent), m_host_interface(host_interface)
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{
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m_ui.setupUi(this);
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2019-12-31 06:40:20 +00:00
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m_search_directories_model = new GameListSearchDirectoriesModel(host_interface);
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2019-12-31 06:17:17 +00:00
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m_ui.searchDirectoryList->setModel(m_search_directories_model);
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m_ui.searchDirectoryList->setSelectionMode(QAbstractItemView::SingleSelection);
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m_ui.searchDirectoryList->setSelectionBehavior(QAbstractItemView::SelectRows);
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m_ui.searchDirectoryList->setAlternatingRowColors(true);
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m_ui.searchDirectoryList->setShowGrid(false);
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2019-12-31 06:40:20 +00:00
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m_ui.searchDirectoryList->horizontalHeader()->setHighlightSections(false);
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2019-12-31 06:17:17 +00:00
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m_ui.searchDirectoryList->verticalHeader()->hide();
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m_ui.searchDirectoryList->setCurrentIndex({});
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2020-07-28 16:51:52 +00:00
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m_ui.searchDirectoryList->setContextMenuPolicy(Qt::ContextMenuPolicy::CustomContextMenu);
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2019-12-31 06:17:17 +00:00
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2019-12-31 06:40:20 +00:00
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connect(m_ui.searchDirectoryList, &QTableView::clicked, this, &GameListSettingsWidget::onDirectoryListItemClicked);
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2020-07-28 16:51:52 +00:00
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connect(m_ui.searchDirectoryList, &QTableView::customContextMenuRequested, this,
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&GameListSettingsWidget::onDirectoryListContextMenuRequested);
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2020-07-17 15:33:36 +00:00
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connect(m_ui.addSearchDirectoryButton, &QPushButton::clicked, this,
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2020-07-17 10:50:02 +00:00
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&GameListSettingsWidget::onAddSearchDirectoryButtonClicked);
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2020-07-17 15:33:36 +00:00
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connect(m_ui.removeSearchDirectoryButton, &QPushButton::clicked, this,
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2020-07-17 10:50:02 +00:00
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&GameListSettingsWidget::onRemoveSearchDirectoryButtonClicked);
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2020-07-17 15:33:36 +00:00
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connect(m_ui.rescanAllGames, &QPushButton::clicked, this, &GameListSettingsWidget::onRescanAllGamesClicked);
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connect(m_ui.scanForNewGames, &QPushButton::clicked, this, &GameListSettingsWidget::onScanForNewGamesClicked);
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connect(m_ui.updateRedumpDatabase, &QPushButton::clicked, this,
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2020-07-17 10:50:02 +00:00
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&GameListSettingsWidget::onUpdateRedumpDatabaseButtonClicked);
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2019-12-31 06:17:17 +00:00
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}
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GameListSettingsWidget::~GameListSettingsWidget() = default;
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void GameListSettingsWidget::resizeEvent(QResizeEvent* event)
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{
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QWidget::resizeEvent(event);
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QtUtils::ResizeColumnsForTableView(m_ui.searchDirectoryList, {-1, 100});
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}
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2019-12-31 06:40:20 +00:00
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void GameListSettingsWidget::onDirectoryListItemClicked(const QModelIndex& index)
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{
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if (!index.isValid())
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return;
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const int row = index.row();
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const int column = index.column();
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if (column != 1)
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return;
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m_search_directories_model->setEntryRecursive(row, !m_search_directories_model->isEntryRecursive(row));
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}
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2020-07-28 16:51:52 +00:00
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void GameListSettingsWidget::onDirectoryListContextMenuRequested(const QPoint& point)
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{
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QModelIndexList selection = m_ui.searchDirectoryList->selectionModel()->selectedIndexes();
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if (selection.size() < 1)
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return;
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const int row = selection[0].row();
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QMenu menu;
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menu.addAction(tr("Remove"), [this, row]() { m_search_directories_model->removeEntry(row); });
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menu.addSeparator();
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menu.addAction(tr("Open Directory..."),
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[this, row]() { m_search_directories_model->openEntryInExplorer(this, row); });
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menu.exec(m_ui.searchDirectoryList->mapToGlobal(point));
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}
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2020-01-24 04:50:53 +00:00
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void GameListSettingsWidget::addSearchDirectory(QWidget* parent_widget)
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2019-12-31 06:17:17 +00:00
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{
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2020-07-18 01:43:30 +00:00
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QString dir =
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QDir::toNativeSeparators(QFileDialog::getExistingDirectory(parent_widget, tr("Select Search Directory")));
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2019-12-31 06:17:17 +00:00
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if (dir.isEmpty())
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return;
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QMessageBox::StandardButton selection =
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QMessageBox::question(this, tr("Scan Recursively?"),
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tr("Would you like to scan the directory \"%1\" recursively?\n\nScanning recursively takes "
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"more time, but will identify files in subdirectories.")
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.arg(dir),
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QMessageBox::Yes | QMessageBox::No | QMessageBox::Cancel);
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if (selection == QMessageBox::Cancel)
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return;
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const bool recursive = (selection == QMessageBox::Yes);
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m_search_directories_model->addEntry(dir, recursive);
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2020-01-24 04:50:53 +00:00
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}
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2020-07-17 10:50:02 +00:00
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void GameListSettingsWidget::onAddSearchDirectoryButtonClicked()
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2020-01-24 04:50:53 +00:00
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{
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addSearchDirectory(this);
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2019-12-31 06:17:17 +00:00
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}
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2020-07-17 10:50:02 +00:00
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void GameListSettingsWidget::onRemoveSearchDirectoryButtonClicked()
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2019-12-31 06:17:17 +00:00
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{
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QModelIndexList selection = m_ui.searchDirectoryList->selectionModel()->selectedIndexes();
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if (selection.size() < 1)
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return;
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const int row = selection[0].row();
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m_search_directories_model->removeEntry(row);
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}
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2020-07-17 10:50:02 +00:00
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void GameListSettingsWidget::onRescanAllGamesClicked()
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2019-12-31 06:17:17 +00:00
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{
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2020-06-10 15:48:54 +00:00
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m_host_interface->refreshGameList(true, false);
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}
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2020-07-17 10:50:02 +00:00
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void GameListSettingsWidget::onScanForNewGamesClicked()
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2020-06-10 15:48:54 +00:00
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{
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m_host_interface->refreshGameList(false, false);
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2019-12-31 06:17:17 +00:00
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}
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2020-07-17 10:50:02 +00:00
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void GameListSettingsWidget::onUpdateRedumpDatabaseButtonClicked()
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2019-12-31 06:17:17 +00:00
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{
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2020-01-24 04:51:25 +00:00
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if (QMessageBox::question(this, tr("Download database from redump.org?"),
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tr("Do you wish to download the disc database from redump.org?\n\nThis will download "
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"approximately 4 megabytes over your current internet connection.")) != QMessageBox::Yes)
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{
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return;
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}
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if (downloadRedumpDatabase(QString::fromStdString(m_host_interface->getGameList()->GetDatabaseFilename())))
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m_host_interface->refreshGameList(true, true);
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}
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static bool ExtractRedumpDatabase(const QByteArray& data, const QString& destination_path)
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{
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if (data.isEmpty())
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return false;
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2020-08-06 09:33:02 +00:00
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unzFile zf = MinizipHelpers::OpenUnzMemoryFile(data.constData(), data.size());
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2020-01-24 04:51:25 +00:00
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if (!zf)
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{
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qCritical() << "unzOpen2_64() failed";
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return false;
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}
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// find the first file with a .dat extension (in case there's others)
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if (unzGoToFirstFile(zf) != UNZ_OK)
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{
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qCritical() << "unzGoToFirstFile() failed";
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unzClose(zf);
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return false;
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}
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int dat_size = 0;
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for (;;)
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{
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char zip_filename_buffer[256];
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unz_file_info64 file_info;
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if (unzGetCurrentFileInfo64(zf, &file_info, zip_filename_buffer, sizeof(zip_filename_buffer), nullptr, 0, nullptr,
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0) != UNZ_OK)
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{
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qCritical() << "unzGetCurrentFileInfo() failed";
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unzClose(zf);
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return false;
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}
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const char* extension = std::strrchr(zip_filename_buffer, '.');
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if (extension && StringUtil::Strcasecmp(extension, ".dat") == 0 && file_info.uncompressed_size > 0)
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{
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dat_size = static_cast<int>(file_info.uncompressed_size);
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qInfo() << "Found redump dat file in zip: " << zip_filename_buffer << "(" << dat_size << " bytes)";
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break;
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}
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if (unzGoToNextFile(zf) != UNZ_OK)
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{
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qCritical() << "dat file not found in downloaded redump zip";
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unzClose(zf);
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return false;
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}
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}
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if (unzOpenCurrentFile(zf) != UNZ_OK)
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{
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qCritical() << "unzOpenCurrentFile() failed";
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unzClose(zf);
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return false;
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}
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QByteArray dat_buffer;
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dat_buffer.resize(dat_size);
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if (unzReadCurrentFile(zf, dat_buffer.data(), dat_size) != dat_size)
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{
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qCritical() << "unzReadCurrentFile() failed";
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unzClose(zf);
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return false;
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}
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unzCloseCurrentFile(zf);
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unzClose(zf);
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QFile dat_output_file(destination_path);
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if (!dat_output_file.open(QIODevice::WriteOnly | QIODevice::Truncate))
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{
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qCritical() << "QFile::open() failed";
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return false;
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}
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if (static_cast<int>(dat_output_file.write(dat_buffer)) != dat_buffer.size())
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{
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qCritical() << "QFile::write() failed";
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return false;
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}
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dat_output_file.close();
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qInfo() << "Wrote redump dat to " << destination_path;
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return true;
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}
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bool GameListSettingsWidget::downloadRedumpDatabase(const QString& download_path)
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{
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Assert(!download_path.isEmpty());
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QNetworkAccessManager manager;
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QUrl url(QUrl::fromEncoded(QByteArray(REDUMP_DOWNLOAD_URL, sizeof(REDUMP_DOWNLOAD_URL) - 1)));
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QNetworkRequest request(url);
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QNetworkReply* reply = manager.get(request);
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QProgressDialog progress(tr("Downloading %1...").arg(REDUMP_DOWNLOAD_URL), tr("Cancel"), 0, 1);
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progress.setAutoClose(false);
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connect(reply, &QNetworkReply::downloadProgress, [&progress](quint64 received, quint64 total) {
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progress.setRange(0, static_cast<int>(total));
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progress.setValue(static_cast<int>(received));
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});
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connect(&manager, &QNetworkAccessManager::finished, [this, &progress, &download_path](QNetworkReply* reply) {
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if (reply->error() != QNetworkReply::NoError)
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{
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QMessageBox::critical(this, tr("Download failed"), reply->errorString());
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progress.done(-1);
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return;
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}
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progress.setRange(0, 100);
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progress.setValue(100);
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progress.setLabelText(tr("Extracting..."));
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QCoreApplication::processEvents(QEventLoop::ExcludeUserInputEvents);
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const QByteArray data = reply->readAll();
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if (!ExtractRedumpDatabase(data, download_path))
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{
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QMessageBox::critical(this, tr("Extract failed"), tr("Extracting game database failed."));
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progress.done(-1);
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return;
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}
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progress.done(1);
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});
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const int result = progress.exec();
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if (result == 0)
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{
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// cancelled
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reply->abort();
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}
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reply->deleteLater();
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return (result == 1);
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2019-12-31 06:17:17 +00:00
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}
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