Duckstation/src/core/settings.h

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#pragma once
#include "types.h"
enum class GPUBackend
{
OpenGL
};
struct Settings
{
Settings();
GPUBackend gpu_backend = GPUBackend::OpenGL;
u32 gpu_resolution_scale = 1;
u32 max_gpu_resolution_scale = 1;
bool gpu_vsync = true;
// TODO: Controllers, memory cards, etc.
};