System: Add missing controller poll while rewinding

This commit is contained in:
Stenzek 2023-11-29 15:41:29 +10:00
parent 26f3d5ba56
commit 0b6cd330e5
No known key found for this signature in database
2 changed files with 2 additions and 0 deletions

View file

@ -7160,6 +7160,7 @@ TRANSLATE_NOOP("FullscreenUI", "Shows persistent icons when turbo is active or w
TRANSLATE_NOOP("FullscreenUI", "Shows the current controller state of the system in the bottom-left corner of the display."); TRANSLATE_NOOP("FullscreenUI", "Shows the current controller state of the system in the bottom-left corner of the display.");
TRANSLATE_NOOP("FullscreenUI", "Shows the current emulation speed of the system in the top-right corner of the display as a percentage."); TRANSLATE_NOOP("FullscreenUI", "Shows the current emulation speed of the system in the top-right corner of the display as a percentage.");
TRANSLATE_NOOP("FullscreenUI", "Shows the current rendering resolution of the system in the top-right corner of the display."); TRANSLATE_NOOP("FullscreenUI", "Shows the current rendering resolution of the system in the top-right corner of the display.");
TRANSLATE_NOOP("FullscreenUI", "Shows the game you are currently playing as part of your profile in Discord.");
TRANSLATE_NOOP("FullscreenUI", "Shows the host's CPU usage based on threads in the top-right corner of the display."); TRANSLATE_NOOP("FullscreenUI", "Shows the host's CPU usage based on threads in the top-right corner of the display.");
TRANSLATE_NOOP("FullscreenUI", "Shows the host's GPU usage in the top-right corner of the display."); TRANSLATE_NOOP("FullscreenUI", "Shows the host's GPU usage in the top-right corner of the display.");
TRANSLATE_NOOP("FullscreenUI", "Shows the number of frames (or v-syncs) displayed per second by the system in the top-right corner of the display."); TRANSLATE_NOOP("FullscreenUI", "Shows the number of frames (or v-syncs) displayed per second by the system in the top-right corner of the display.");

View file

@ -3964,6 +3964,7 @@ void System::DoRewind()
InvalidateDisplay(); InvalidateDisplay();
Host::PumpMessagesOnCPUThread(); Host::PumpMessagesOnCPUThread();
Internal::IdlePollUpdate();
Throttle(); Throttle();
} }