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CDROM: Replace sound map assert with error log
I am not aware of any games which use it yet, so have no way of testing if the implementation is correct.
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@ -325,10 +325,15 @@ void CDROM::WriteRegister(u32 offset, u8 value)
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case 2:
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case 2:
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{
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{
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// TODO: sector buffer is not the data fifo
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Log_DebugPrintf("Request register <- 0x%02X", value);
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Log_DebugPrintf("Request register <- 0x%02X", value);
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const RequestRegister rr{value};
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const RequestRegister rr{value};
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Assert(!rr.SMEN);
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// Sound map is not currently implemented, haven't found anything which uses it.
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if (rr.SMEN)
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Log_ErrorPrintf("Sound map enable set");
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if (rr.BFWR)
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Log_ErrorPrintf("Buffer write enable set");
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if (rr.BFRD)
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if (rr.BFRD)
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{
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{
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LoadDataFIFO();
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LoadDataFIFO();
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