GPU: Fix dithering enable check for non-textured polygons

Fixes screen fade out effects in Final Fantasy VIII.
This commit is contained in:
Connor McLaughlin 2020-04-24 19:53:47 +10:00
parent e34b78ab80
commit 6e6c11f8bf

View file

@ -239,7 +239,7 @@ protected:
switch (primitive)
{
case Primitive::Polygon:
return shading_enable || !raw_texture_enable;
return shading_enable || (texture_enable && !raw_texture_enable);
case Primitive::Line:
return true;