Settings: Use simpleini for settings load/save

This commit is contained in:
Connor McLaughlin 2019-11-07 01:43:51 +10:00
parent 328944ca49
commit 98a5c4980d
6 changed files with 121 additions and 12 deletions

View file

@ -55,7 +55,7 @@ add_library(core
target_include_directories(core PRIVATE "${CMAKE_CURRENT_SOURCE_DIR}/..")
target_include_directories(core PUBLIC "${CMAKE_CURRENT_SOURCE_DIR}/..")
target_link_libraries(core PRIVATE Threads::Threads YBaseLib common imgui glad stb)
target_link_libraries(core PRIVATE Threads::Threads YBaseLib common imgui glad simpleini stb)
if(WIN32)
target_sources(core PRIVATE

View file

@ -249,7 +249,7 @@
<PreprocessorDefinitions>ENABLE_VOODOO=1;_CRT_SECURE_NO_WARNINGS;WIN32;_DEBUG;_CONSOLE;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<SDLCheck>true</SDLCheck>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<AdditionalIncludeDirectories>$(SolutionDir)dep\msvc\include;$(SolutionDir)dep\YBaseLib\Include;$(SolutionDir)dep\glad\include;$(SolutionDir)dep\stb\include;$(SolutionDir)dep\imgui\include;$(SolutionDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(SolutionDir)dep\msvc\include;$(SolutionDir)dep\YBaseLib\Include;$(SolutionDir)dep\glad\include;$(SolutionDir)dep\stb\include;$(SolutionDir)dep\imgui\include;$(SolutionDir)dep\simpleini\include;$(SolutionDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<MinimalRebuild>false</MinimalRebuild>
<LanguageStandard>stdcpp17</LanguageStandard>
@ -271,7 +271,7 @@
<PreprocessorDefinitions>ENABLE_VOODOO=1;_CRT_SECURE_NO_WARNINGS;WIN32;_DEBUG;_CONSOLE;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<SDLCheck>true</SDLCheck>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<AdditionalIncludeDirectories>$(SolutionDir)dep\msvc\include;$(SolutionDir)dep\YBaseLib\Include;$(SolutionDir)dep\glad\include;$(SolutionDir)dep\stb\include;$(SolutionDir)dep\imgui\include;$(SolutionDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(SolutionDir)dep\msvc\include;$(SolutionDir)dep\YBaseLib\Include;$(SolutionDir)dep\glad\include;$(SolutionDir)dep\stb\include;$(SolutionDir)dep\imgui\include;$(SolutionDir)dep\simpleini\include;$(SolutionDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<MinimalRebuild>false</MinimalRebuild>
<LanguageStandard>stdcpp17</LanguageStandard>
@ -293,7 +293,7 @@
<PreprocessorDefinitions>ENABLE_VOODOO=1;_ITERATOR_DEBUG_LEVEL=1;_CRT_SECURE_NO_WARNINGS;WIN32;_DEBUGFAST;_DEBUG;_CONSOLE;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<SDLCheck>true</SDLCheck>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<AdditionalIncludeDirectories>$(SolutionDir)dep\msvc\include;$(SolutionDir)dep\YBaseLib\Include;$(SolutionDir)dep\glad\include;$(SolutionDir)dep\stb\include;$(SolutionDir)dep\imgui\include;$(SolutionDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(SolutionDir)dep\msvc\include;$(SolutionDir)dep\YBaseLib\Include;$(SolutionDir)dep\glad\include;$(SolutionDir)dep\stb\include;$(SolutionDir)dep\imgui\include;$(SolutionDir)dep\simpleini\include;$(SolutionDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<BasicRuntimeChecks>Default</BasicRuntimeChecks>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<MinimalRebuild>false</MinimalRebuild>
@ -318,7 +318,7 @@
<PreprocessorDefinitions>ENABLE_VOODOO=1;_ITERATOR_DEBUG_LEVEL=1;_CRT_SECURE_NO_WARNINGS;WIN32;_DEBUGFAST;_DEBUG;_CONSOLE;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<SDLCheck>true</SDLCheck>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<AdditionalIncludeDirectories>$(SolutionDir)dep\msvc\include;$(SolutionDir)dep\YBaseLib\Include;$(SolutionDir)dep\glad\include;$(SolutionDir)dep\stb\include;$(SolutionDir)dep\imgui\include;$(SolutionDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(SolutionDir)dep\msvc\include;$(SolutionDir)dep\YBaseLib\Include;$(SolutionDir)dep\glad\include;$(SolutionDir)dep\stb\include;$(SolutionDir)dep\imgui\include;$(SolutionDir)dep\simpleini\include;$(SolutionDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<BasicRuntimeChecks>Default</BasicRuntimeChecks>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<MinimalRebuild>false</MinimalRebuild>
@ -342,7 +342,7 @@
<Optimization>MaxSpeed</Optimization>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>ENABLE_VOODOO=1;_CRT_SECURE_NO_WARNINGS;WIN32;NDEBUG;_CONSOLE;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(SolutionDir)dep\msvc\include;$(SolutionDir)dep\YBaseLib\Include;$(SolutionDir)dep\glad\include;$(SolutionDir)dep\stb\include;$(SolutionDir)dep\imgui\include;$(SolutionDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(SolutionDir)dep\msvc\include;$(SolutionDir)dep\YBaseLib\Include;$(SolutionDir)dep\glad\include;$(SolutionDir)dep\stb\include;$(SolutionDir)dep\imgui\include;$(SolutionDir)dep\simpleini\include;$(SolutionDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<WholeProgramOptimization>false</WholeProgramOptimization>
<LanguageStandard>stdcpp17</LanguageStandard>
@ -365,7 +365,7 @@
<Optimization>MaxSpeed</Optimization>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>ENABLE_VOODOO=1;_CRT_SECURE_NO_WARNINGS;WIN32;NDEBUG;_CONSOLE;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(SolutionDir)dep\msvc\include;$(SolutionDir)dep\YBaseLib\Include;$(SolutionDir)dep\glad\include;$(SolutionDir)dep\stb\include;$(SolutionDir)dep\imgui\include;$(SolutionDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(SolutionDir)dep\msvc\include;$(SolutionDir)dep\YBaseLib\Include;$(SolutionDir)dep\glad\include;$(SolutionDir)dep\stb\include;$(SolutionDir)dep\imgui\include;$(SolutionDir)dep\simpleini\include;$(SolutionDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<WholeProgramOptimization>true</WholeProgramOptimization>
<LanguageStandard>stdcpp17</LanguageStandard>
@ -389,7 +389,7 @@
<Optimization>MaxSpeed</Optimization>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>ENABLE_VOODOO=1;_CRT_SECURE_NO_WARNINGS;WIN32;NDEBUG;_CONSOLE;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(SolutionDir)dep\msvc\include;$(SolutionDir)dep\YBaseLib\Include;$(SolutionDir)dep\glad\include;$(SolutionDir)dep\stb\include;$(SolutionDir)dep\imgui\include;$(SolutionDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(SolutionDir)dep\msvc\include;$(SolutionDir)dep\YBaseLib\Include;$(SolutionDir)dep\glad\include;$(SolutionDir)dep\stb\include;$(SolutionDir)dep\imgui\include;$(SolutionDir)dep\simpleini\include;$(SolutionDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<WholeProgramOptimization>false</WholeProgramOptimization>
<LanguageStandard>stdcpp17</LanguageStandard>
@ -412,7 +412,7 @@
<Optimization>MaxSpeed</Optimization>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>ENABLE_VOODOO=1;_CRT_SECURE_NO_WARNINGS;WIN32;NDEBUG;_CONSOLE;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(SolutionDir)dep\msvc\include;$(SolutionDir)dep\YBaseLib\Include;$(SolutionDir)dep\glad\include;$(SolutionDir)dep\stb\include;$(SolutionDir)dep\imgui\include;$(SolutionDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(SolutionDir)dep\msvc\include;$(SolutionDir)dep\YBaseLib\Include;$(SolutionDir)dep\glad\include;$(SolutionDir)dep\stb\include;$(SolutionDir)dep\imgui\include;$(SolutionDir)dep\simpleini\include;$(SolutionDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<WholeProgramOptimization>true</WholeProgramOptimization>
<LanguageStandard>stdcpp17</LanguageStandard>

View file

@ -7,8 +7,7 @@ Log_SetChannel(HostInterface);
HostInterface::HostInterface()
{
m_settings.gpu_renderer = Settings::GPURenderer::HardwareOpenGL;
m_settings.memory_card_a_filename = "memory_card_a.mcd";
m_settings.Load("settings.ini");
}
HostInterface::~HostInterface() = default;

View file

@ -1,3 +1,103 @@
#include "settings.h"
#include "SimpleIni.h"
#include "YBaseLib/Log.h"
#include <array>
#include <string.h>
Log_SetChannel(Settings);
#ifdef _MSC_VER
#define strcasecmp stricmp
#endif
Settings::Settings() = default;
void Settings::SetDefaults()
{
gpu_renderer = GPURenderer::HardwareOpenGL;
gpu_resolution_scale = 1;
gpu_vsync = true;
gpu_true_color = true;
display_linear_filtering = true;
bios_path = "scph1001.bin";
memory_card_a_filename = "memory_card_a.mcd";
memory_card_b_filename.clear();
}
void Settings::Load(const char* filename)
{
CSimpleIniA ini(true);
SI_Error err = ini.LoadFile(filename);
if (err != SI_OK)
{
Log_WarningPrintf("Settings could not be loaded from '%s', defaults will be used.", filename);
SetDefaults();
return;
}
gpu_renderer = ParseRendererName(ini.GetValue("GPU", "Renderer", "OpenGL")).value_or(GPURenderer::HardwareOpenGL);
gpu_resolution_scale = static_cast<u32>(ini.GetLongValue("GPU", "ResolutionScale", 1));
gpu_vsync = static_cast<u32>(ini.GetBoolValue("GPU", "VSync", true));
gpu_true_color = ini.GetBoolValue("GPU", "TrueColor", false);
display_linear_filtering = ini.GetBoolValue("Display", "LinearFiltering", true);
bios_path = ini.GetValue("BIOS", "Path", "scph1001.bin");
memory_card_a_filename = ini.GetValue("MemoryCard", "CardAPath", "memory_card_a.mcd");
memory_card_b_filename = ini.GetValue("MemoryCard", "CardBPath", "");
}
bool Settings::Save(const char* filename) const
{
// Load the file first to preserve the comments.
CSimpleIniA ini;
SI_Error err = ini.LoadFile(filename);
if (err != SI_OK)
ini.Reset();
ini.SetValue("GPU", "Renderer", GetRendererName(gpu_renderer));
ini.SetLongValue("GPU", "ResolutionScale", static_cast<long>(gpu_resolution_scale));
ini.SetBoolValue("GPU", "VSync", gpu_vsync);
ini.SetBoolValue("GPU", "TrueColor", gpu_true_color);
ini.SetBoolValue("Display", "LinearFiltering", display_linear_filtering);
ini.SetValue("BIOS", "Path", bios_path.c_str());
if (!memory_card_a_filename.empty())
ini.SetValue("MemoryCard", "CardAPath", memory_card_a_filename.c_str());
else
ini.DeleteValue("MemoryCard", "CardAPath", nullptr);
if (!memory_card_b_filename.empty())
ini.SetValue("MemoryCard", "CardBPath", memory_card_b_filename.c_str());
else
ini.DeleteValue("MemoryCard", "CardBPath", nullptr);
err = ini.SaveFile(filename, false);
return (err == SI_OK);
}
static std::array<const char*, 3> s_gpu_renderer_names = {{"D3D11", "OpenGL", "Software"}};
std::optional<Settings::GPURenderer> Settings::ParseRendererName(const char* str)
{
int index = 0;
for (const char* name : s_gpu_renderer_names)
{
if (strcasecmp(name, str) == 0)
return static_cast<GPURenderer>(index);
index++;
}
return std::nullopt;
}
const char* Settings::GetRendererName(GPURenderer renderer)
{
return s_gpu_renderer_names[static_cast<int>(renderer)];
}

View file

@ -1,5 +1,6 @@
#pragma once
#include "types.h"
#include <optional>
struct Settings
{
@ -36,6 +37,14 @@ struct Settings
// TODO: Controllers, memory cards, etc.
std::string bios_path;
std::string memory_card_a_filename;
std::string memory_card_b_filename;
void SetDefaults();
void Load(const char* filename);
bool Save(const char* filename) const;
static std::optional<GPURenderer> ParseRendererName(const char* str);
static const char* GetRendererName(GPURenderer renderer);
};

View file

@ -843,6 +843,7 @@ void SDLHostInterface::DrawAboutWindow()
ImGui::Text("Uses Dear ImGui (https://github.com/ocornut/imgui)");
ImGui::Text("Uses libcue (https://github.com/lipnitsk/libcue)");
ImGui::Text("Uses stb_image_write (https://github.com/nothings/stb)");
ImGui::Text("Uses simpleini (https://github.com/brofield/simpleini)");
ImGui::NewLine();
ImGui::Text("Duck icon by icons8 (https://icons8.com/icon/74847/platforms.undefined.short-title)");