mirror of
https://github.com/RetroDECK/Duckstation.git
synced 2025-01-17 22:25:37 +00:00
GPU: Make resolution info less spammy
This commit is contained in:
parent
0690491883
commit
aa56a59f58
|
@ -400,12 +400,12 @@ void GPU::UpdateCRTCConfig()
|
||||||
cs.active_display_top = 0;
|
cs.active_display_top = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
Log_InfoPrintf("Screen resolution: %ux%u", cs.visible_display_width, cs.visible_display_height);
|
Log_DevPrintf("Screen resolution: %ux%u", cs.visible_display_width, cs.visible_display_height);
|
||||||
Log_InfoPrintf("Active display: %ux%u @ %u,%u", cs.active_display_width, cs.active_display_height,
|
Log_DevPrintf("Active display: %ux%u @ %u,%u (VRAM %u,%u)", cs.active_display_width, cs.active_display_height,
|
||||||
cs.active_display_left, cs.active_display_top);
|
cs.active_display_left, cs.active_display_top, cs.regs.X.GetValue(), cs.regs.Y.GetValue());
|
||||||
Log_InfoPrintf("Padding: Left=%u, Top=%u, Right=%u, Bottom=%u", cs.active_display_left, cs.active_display_top,
|
Log_DevPrintf("Padding: Left=%u, Top=%u, Right=%u, Bottom=%u", cs.active_display_left, cs.active_display_top,
|
||||||
cs.visible_display_width - cs.active_display_width - cs.active_display_left,
|
cs.visible_display_width - cs.active_display_width - cs.active_display_left,
|
||||||
cs.visible_display_height - cs.active_display_height - cs.active_display_top);
|
cs.visible_display_height - cs.active_display_height - cs.active_display_top);
|
||||||
}
|
}
|
||||||
|
|
||||||
static TickCount GPUTicksToSystemTicks(u32 gpu_ticks)
|
static TickCount GPUTicksToSystemTicks(u32 gpu_ticks)
|
||||||
|
|
Loading…
Reference in a new issue