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Qt: Update German translation and register widget help (based on the new UI) (#1544)
* Update duckstation-qt_de.ts * Update biossettingswidget.cpp * Update emulationsettingswidget.cpp * Update advancedsettingswidget.cpp * Update displaysettingswidget.cpp
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@ -197,6 +197,25 @@ AdvancedSettingsWidget::AdvancedSettingsWidget(QtHostInterface* host_interface,
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addBooleanTweakOption(m_host_interface, m_ui.tweakOptionTable, tr("Increase Timer Resolution"), "Main",
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"IncreaseTimerResolution", true);
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dialog->registerWidgetHelp(
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m_ui.logLevel, tr("Log Level"), "Information",
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tr("Sets the verbosity of messages logged. Higher levels will log more messages."));
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dialog->registerWidgetHelp(
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m_ui.logToConsole, tr("Log To System Console"), "User Preference",
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tr("Logs messages to the console window."));
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dialog->registerWidgetHelp(
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m_ui.logToDebug, tr("Log To Debug Console"), "User Preference",
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tr("Logs messages to the debug console where supported."));
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dialog->registerWidgetHelp(
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m_ui.logToWindow, tr("Log To Window"), "User Preference",
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tr("Logs messages to the window."));
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dialog->registerWidgetHelp(
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m_ui.logToFile, tr("Log To File"), "User Preference",
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tr("Logs messages to duckstation.log in the user directory."));
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dialog->registerWidgetHelp(
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m_ui.showDebugMenu, tr("Show Debug Menu"), "Unchecked",
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tr("Shows a debug menu bar with additional statistics and quick settings."));
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}
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AdvancedSettingsWidget::~AdvancedSettingsWidget() = default;
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@ -96,6 +96,8 @@ BIOSSettingsWidget::BIOSSettingsWidget(QtHostInterface* host_interface, QWidget*
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dialog->registerWidgetHelp(m_ui.fastBoot, tr("Fast Boot"), tr("Unchecked"),
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tr("Patches the BIOS to skip the console's boot animation. Does not work with all games, "
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"but usually safe to enabled."));
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dialog->registerWidgetHelp(m_ui.enableTTYOutput, tr("Enable TTY Output"), tr("Unchecked"),
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tr("Patches the BIOS to log calls to printf(). Only use when debugging, can break games."));
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refreshList();
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@ -68,6 +68,9 @@ DisplaySettingsWidget::DisplaySettingsWidget(QtHostInterface* host_interface, QW
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tr("If your system contains multiple GPUs or adapters, you can select which GPU you wish to use for the hardware "
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"renderers. <br>This option is only supported in Direct3D and Vulkan. OpenGL will always use the default "
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"device."));
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dialog->registerWidgetHelp(
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m_ui.fullscreenMode, tr("Fullscreen Mode"), tr("Borderless Fullscreen"),
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tr("Chooses the fullscreen resolution and frequency."));
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dialog->registerWidgetHelp(
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m_ui.displayAspectRatio, tr("Aspect Ratio"),
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qApp->translate("DisplayAspectRatio", Settings::GetDisplayAspectRatioName(Settings::DEFAULT_DISPLAY_ASPECT_RATIO)),
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@ -68,6 +68,14 @@ EmulationSettingsWidget::EmulationSettingsWidget(QtHostInterface* host_interface
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"potentially increasing the emulation speed by less than 1%. Sync To Host Refresh Rate will not take effect if "
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"the console's refresh rate is too far from the host's refresh rate. Users with variable refresh rate displays "
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"should disable this option."));
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dialog->registerWidgetHelp(
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m_ui.rewindEnable, tr("Rewinding"), tr("Unchecked"),
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tr("<b>Enable Rewinding:</b> Saves state periodically so you can rewind any mistakes while playing.<br> "
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"<b>Rewind Save Frequency:</b> How often a rewind state will be created. Higher frequencies have greater system requirements.<br> "
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"<b>Rewind Buffer Size:</b> How many saves will be kept for rewinding. Higher values have greater memory requirements."));
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dialog->registerWidgetHelp(
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m_ui.runaheadFrames, tr("Runahead"), tr("Disabled"),
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tr("Simulates the system ahead of time and rolls back/replays to reduce input lag. Very high system requirements."));
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updateRewind();
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}
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