Fix a couple of name typos

This commit is contained in:
Connor McLaughlin 2021-02-11 02:17:25 +10:00
parent 6ab926ab28
commit bfa2b72e08
2 changed files with 3 additions and 3 deletions

View file

@ -522,7 +522,7 @@ const char* Settings::GetDiscRegionDisplayName(DiscRegion region)
static std::array<const char*, 3> s_cpu_execution_mode_names = {{"Interpreter", "CachedInterpreter", "Recompiler"}};
static std::array<const char*, 3> s_cpu_execution_mode_display_names = {
{TRANSLATABLE("CPUExecutionMode", "Intepreter (Slowest)"),
{TRANSLATABLE("CPUExecutionMode", "Interpreter (Slowest)"),
TRANSLATABLE("CPUExecutionMode", "Cached Interpreter (Faster)"),
TRANSLATABLE("CPUExecutionMode", "Recompiler (Fastest)")}};

View file

@ -1852,8 +1852,8 @@ bool CheckForSBIFile(CDImage* image)
StringUtil::StdStringFromFormat(
g_host_interface->TranslateString(
"System",
"You are attempting to run a libcrypt protected game without a SBI file:\n\n%s: %s\n\nThe game will "
"likely not run properly.\n\nPlease check the README for instructions on how to add a SBI file.\n\nDo "
"You are attempting to run a libcrypt protected game without an SBI file:\n\n%s: %s\n\nThe game will "
"likely not run properly.\n\nPlease check the README for instructions on how to add an SBI file.\n\nDo "
"you wish to continue?"),
s_running_game_code.c_str(), s_running_game_title.c_str())
.c_str());