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GameDB: Set deinterlacing mode and line offset on a few games
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9a89ab3bab
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@ -956,6 +956,8 @@ SLES-02089:
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controllers:
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- AnalogController
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- DigitalController
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settings:
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displayLineStartOffset: 2 # Game doesn't fill the whole framebuffer, stops flicker.
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metadata:
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publisher: "Cryo Interactive"
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developer: "Smart Dog"
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@ -3177,7 +3179,7 @@ SCPS-10126:
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- AnalogController
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- DigitalController
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traits:
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- ForceSoftwareRenderer
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- ForceSoftwareRenderer # Fixes screen flicker, blending precision.
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metadata:
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publisher: "Sony"
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developer: "Sony"
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@ -3199,6 +3201,8 @@ SLES-04108:
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controllers:
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- AnalogController
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- DigitalController
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traits:
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- ForceSoftwareRenderer # Fixes screen flicker, blending precision.
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metadata:
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publisher: "Vivendi Universal Games, Inc"
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developer: "Coktel Vision / Neko Entertaiment"
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@ -3848,6 +3852,8 @@ SLPS-00269:
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name: "Air Management '96 (Japan)"
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controllers:
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- DigitalController
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traits:
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- ForceRecompilerICache # Prevents crashes.
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metadata:
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publisher: "Koei"
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developer: "Koei"
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@ -51022,6 +51028,9 @@ SLES-00501:
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name: "Extreme Snow Break (Europe)"
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controllers:
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- DigitalController
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settings:
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dmaMaxSliceTicks: 10 # Very sensitive to DMA timing, otherwise polygon flicker.
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dmaHaltTicks: 100 # CPU needs to run significantly faster than DMA.
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metadata:
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publisher: "Microids"
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developer: "Virtual Studio"
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@ -51038,6 +51047,9 @@ SLES-00501:
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linkCable: false
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SLED-01193:
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name: "Extreme Snow Break (Europe) (Demo)"
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settings:
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dmaMaxSliceTicks: 10 # Very sensitive to DMA timing, otherwise polygon flicker.
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dmaHaltTicks: 100 # CPU needs to run significantly faster than DMA.
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PCPX-96178:
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name: "e-Jump (Japan) (Disc 1)"
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discSet:
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@ -94042,6 +94054,8 @@ SLES-00211:
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name: "Magic Carpet (Europe) (En,Fr,De,Es,Sv)"
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controllers:
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- DigitalController
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settings:
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displayDeinterlacingMode: Disabled # Isn't actually interlaced, uses 240p buffers, they just left 480i enabled...
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metadata:
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publisher: "Electronic Arts"
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developer: "Bullfrog Productions / Krisalis"
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@ -94064,6 +94078,8 @@ SLPS-00587:
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name: "Magic Carpet (Japan)"
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controllers:
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- DigitalController
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settings:
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displayDeinterlacingMode: Disabled # Isn't actually interlaced, uses 240p buffers, they just left 480i enabled...
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metadata:
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publisher: "Electronic Arts"
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developer: "Bullfrog Productions / Krisalis"
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@ -94082,6 +94098,8 @@ SLUS-00029:
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name: "Magic Carpet (USA) (En,Fr,De,Es,Sv)"
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controllers:
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- DigitalController
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settings:
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displayDeinterlacingMode: Disabled # Isn't actually interlaced, uses 240p buffers, they just left 480i enabled...
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metadata:
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publisher: "Electronic Arts"
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developer: "Bullfrog Productions / Krisalis"
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@ -115817,7 +115835,6 @@ SCUS-94449:
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SLPM-86439:
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name: "Omiai Commando - Ba-Couple ni Tsukkomi o (Japan)"
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controllers:
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- AnalogController
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- DigitalController
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metadata:
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publisher: "Enix"
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@ -116306,6 +116323,8 @@ SLPS-02951:
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- AnalogController
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- DigitalController
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- NeGcon
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settings:
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displayDeinterlacingMode: Blend # Only used in menus, MAD flickers with fading.
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metadata:
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publisher: "MTO"
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developer: "MTO"
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@ -149825,6 +149844,8 @@ SCES-00577:
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- DigitalController
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settings:
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gpuLineDetectMode: BasicTriangles # Fixes upscaled water rendering.
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dmaMaxSliceTicks: 100 # Tight timing required for DMA modified after start.
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dmaHaltTicks: 150 # Fixes sprites in menus.
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metadata:
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publisher: "Sony Computer Entertaiment Europe"
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developer: "Namco"
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@ -149848,6 +149869,8 @@ SLUS-00240:
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- DigitalController
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settings:
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gpuLineDetectMode: BasicTriangles # Fixes upscaled water rendering.
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dmaMaxSliceTicks: 100 # Tight timing required for DMA modified after start.
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dmaHaltTicks: 150 # Fixes sprites in menus.
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metadata:
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publisher: "Namco"
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developer: "Namco"
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@ -149869,6 +149892,10 @@ SLPS-00555:
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versionTested: "0.1-2202-ga17e15f1"
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controllers:
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- DigitalController
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settings:
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gpuLineDetectMode: BasicTriangles # Fixes upscaled water rendering.
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dmaMaxSliceTicks: 100 # Tight timing required for DMA modified after start.
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dmaHaltTicks: 150 # Fixes sprites in menus.
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metadata:
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publisher: "Namco"
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developer: "Namco"
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@ -149890,6 +149917,10 @@ SLPS-00545:
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versionTested: "0.1-2202-ga17e15f1"
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controllers:
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- DigitalController
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settings:
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gpuLineDetectMode: BasicTriangles # Fixes upscaled water rendering.
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dmaMaxSliceTicks: 100 # Tight timing required for DMA modified after start.
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dmaHaltTicks: 150 # Fixes sprites in menus.
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metadata:
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publisher: "Namco"
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developer: "Namco"
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@ -149911,6 +149942,10 @@ SLPS-91168:
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codes:
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- SLPS-91168
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- SLPS-91454
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settings:
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gpuLineDetectMode: BasicTriangles # Fixes upscaled water rendering.
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dmaMaxSliceTicks: 100 # Tight timing required for DMA modified after start.
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dmaHaltTicks: 150 # Fixes sprites in menus.
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metadata:
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publisher: "Namco"
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developer: "Namco"
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@ -155442,7 +155477,6 @@ SLES-02598:
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SLPS-02508:
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name: "Street Fighter EX2 Plus (Japan)"
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controllers:
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- AnalogController
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- DigitalController
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metadata:
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publisher: "Capcom"
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