Organize crt-royale params in categories. (#3261)

- Organize parameters in categories.
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Hyllian 2024-07-26 10:10:07 -03:00 committed by GitHub
parent 7a3a72ec3d
commit d3dc3ec6d3
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@ -29,6 +29,7 @@ uniform float crt_gamma <
ui_max = 5.0; ui_max = 5.0;
ui_step = 0.025; ui_step = 0.025;
ui_label = "Simulated CRT Gamma"; ui_label = "Simulated CRT Gamma";
ui_category = "Display Settings";
> = 2.5; > = 2.5;
uniform float lcd_gamma < uniform float lcd_gamma <
@ -37,6 +38,7 @@ uniform float lcd_gamma <
ui_max = 5.0; ui_max = 5.0;
ui_step = 0.025; ui_step = 0.025;
ui_label = "Your Display Gamma"; ui_label = "Your Display Gamma";
ui_category = "Display Settings";
> = 2.2; > = 2.2;
uniform float levels_contrast < uniform float levels_contrast <
@ -45,6 +47,7 @@ uniform float levels_contrast <
ui_max = 4.0; ui_max = 4.0;
ui_step = 0.015625; ui_step = 0.015625;
ui_label = "Contrast"; ui_label = "Contrast";
ui_category = "Display Settings";
> = 1.0; > = 1.0;
uniform float halation_weight < uniform float halation_weight <
@ -53,6 +56,7 @@ uniform float halation_weight <
ui_max = 1.0; ui_max = 1.0;
ui_step = 0.005; ui_step = 0.005;
ui_label = "Halation Weight"; ui_label = "Halation Weight";
ui_category = "Effects";
> = 0.0; > = 0.0;
uniform float diffusion_weight < uniform float diffusion_weight <
@ -61,6 +65,7 @@ uniform float diffusion_weight <
ui_max = 1.0; ui_max = 1.0;
ui_step = 0.005; ui_step = 0.005;
ui_label = "Diffusion Weight"; ui_label = "Diffusion Weight";
ui_category = "Effects";
> = 0.075; > = 0.075;
uniform float bloom_underestimate_levels < uniform float bloom_underestimate_levels <
@ -69,6 +74,7 @@ uniform float bloom_underestimate_levels <
ui_max = 5.0; ui_max = 5.0;
ui_step = 0.01; ui_step = 0.01;
ui_label = "Bloom - Underestimate Levels"; ui_label = "Bloom - Underestimate Levels";
ui_category = "Effects";
> = 0.8; > = 0.8;
uniform float bloom_excess < uniform float bloom_excess <
@ -77,6 +83,7 @@ uniform float bloom_excess <
ui_max = 1.0; ui_max = 1.0;
ui_step = 0.005; ui_step = 0.005;
ui_label = "Bloom - Excess"; ui_label = "Bloom - Excess";
ui_category = "Effects";
> = 0.0; > = 0.0;
uniform float beam_min_sigma < uniform float beam_min_sigma <
@ -84,7 +91,8 @@ uniform float beam_min_sigma <
ui_min = 0.005; ui_min = 0.005;
ui_max = 1.0; ui_max = 1.0;
ui_step = 0.005; ui_step = 0.005;
ui_label = "Beam - Min Sigma"; ui_label = "Min Sigma";
ui_category = "Beam Dynamics";
> = 0.02; > = 0.02;
uniform float beam_max_sigma < uniform float beam_max_sigma <
@ -92,7 +100,8 @@ uniform float beam_max_sigma <
ui_min = 0.005; ui_min = 0.005;
ui_max = 1.0; ui_max = 1.0;
ui_step = 0.005; ui_step = 0.005;
ui_label = "Beam - Max Sigma"; ui_label = "Max Sigma";
ui_category = "Beam Dynamics";
> = 0.3; > = 0.3;
uniform float beam_spot_power < uniform float beam_spot_power <
@ -100,7 +109,8 @@ uniform float beam_spot_power <
ui_min = 0.01; ui_min = 0.01;
ui_max = 16.0; ui_max = 16.0;
ui_step = 0.01; ui_step = 0.01;
ui_label = "Beam - Spot Power"; ui_label = "Spot Power";
ui_category = "Beam Dynamics";
> = 0.33; > = 0.33;
uniform float beam_min_shape < uniform float beam_min_shape <
@ -108,7 +118,8 @@ uniform float beam_min_shape <
ui_min = 2.0; ui_min = 2.0;
ui_max = 32.0; ui_max = 32.0;
ui_step = 0.1; ui_step = 0.1;
ui_label = "Beam - Min Shape"; ui_label = "Min Shape";
ui_category = "Beam Dynamics";
> = 2.0; > = 2.0;
uniform float beam_max_shape < uniform float beam_max_shape <
@ -116,7 +127,8 @@ uniform float beam_max_shape <
ui_min = 2.0; ui_min = 2.0;
ui_max = 32.0; ui_max = 32.0;
ui_step = 0.1; ui_step = 0.1;
ui_label = "Beam - Max Shape"; ui_label = "Max Shape";
ui_category = "Beam Dynamics";
> = 4.0; > = 4.0;
uniform float beam_shape_power < uniform float beam_shape_power <
@ -124,13 +136,15 @@ uniform float beam_shape_power <
ui_min = 0.01; ui_min = 0.01;
ui_max = 16.0; ui_max = 16.0;
ui_step = 0.01; ui_step = 0.01;
ui_label = "Beam - Shape Power"; ui_label = "Shape Power";
ui_category = "Beam Dynamics";
> = 0.25; > = 0.25;
uniform int beam_horiz_filter < uniform int beam_horiz_filter <
ui_type = "combo"; ui_type = "combo";
ui_items = "Quilez (fast)\0Gaussian (slow)\0Lanczos (medium)\0"; ui_items = "Quilez\0Gaussian\0Lanczos\0";
ui_label = "Beam - Horiz Filter"; ui_label = "Horizontal Filter";
ui_category = "Beam Dynamics";
> = 0; > = 0;
uniform float beam_horiz_sigma < uniform float beam_horiz_sigma <
@ -138,7 +152,8 @@ uniform float beam_horiz_sigma <
ui_min = 0.0; ui_min = 0.0;
ui_max = 0.67; ui_max = 0.67;
ui_step = 0.005; ui_step = 0.005;
ui_label = "Beam - Horiz Sigma"; ui_label = "Horizontal Sigma";
ui_category = "Beam Dynamics";
> = 0.35; > = 0.35;
uniform float beam_horiz_linear_rgb_weight < uniform float beam_horiz_linear_rgb_weight <
@ -146,7 +161,8 @@ uniform float beam_horiz_linear_rgb_weight <
ui_min = 0.0; ui_min = 0.0;
ui_max = 1.0; ui_max = 1.0;
ui_step = 0.01; ui_step = 0.01;
ui_label = "Beam - Horiz Linear RGB Weight"; ui_label = "Horiz Linear RGB Weight";
ui_category = "Beam Dynamics";
> = 1.0; > = 1.0;
uniform float convergence_offset_x_r < uniform float convergence_offset_x_r <
@ -154,7 +170,8 @@ uniform float convergence_offset_x_r <
ui_min = -4.0; ui_min = -4.0;
ui_max = 4.0; ui_max = 4.0;
ui_step = 0.05; ui_step = 0.05;
ui_label = "Convergence - Offset X Red"; ui_label = "Offset X Red";
ui_category = "Convergence";
> = 0.0; > = 0.0;
uniform float convergence_offset_x_g < uniform float convergence_offset_x_g <
@ -162,7 +179,8 @@ uniform float convergence_offset_x_g <
ui_min = -4.0; ui_min = -4.0;
ui_max = 4.0; ui_max = 4.0;
ui_step = 0.05; ui_step = 0.05;
ui_label = "Convergence - Offset X Green"; ui_label = "Offset X Green";
ui_category = "Convergence";
> = 0.0; > = 0.0;
uniform float convergence_offset_x_b < uniform float convergence_offset_x_b <
@ -170,7 +188,8 @@ uniform float convergence_offset_x_b <
ui_min = -4.0; ui_min = -4.0;
ui_max = 4.0; ui_max = 4.0;
ui_step = 0.05; ui_step = 0.05;
ui_label = "Convergence - Offset X Blue"; ui_label = "Offset X Blue";
ui_category = "Convergence";
> = 0.0; > = 0.0;
uniform float convergence_offset_y_r < uniform float convergence_offset_y_r <
@ -178,7 +197,8 @@ uniform float convergence_offset_y_r <
ui_min = -2.0; ui_min = -2.0;
ui_max = 2.0; ui_max = 2.0;
ui_step = 0.05; ui_step = 0.05;
ui_label = "Convergence - Offset Y Red"; ui_label = "Offset Y Red";
ui_category = "Convergence";
> = 0.0; > = 0.0;
uniform float convergence_offset_y_g < uniform float convergence_offset_y_g <
@ -186,7 +206,8 @@ uniform float convergence_offset_y_g <
ui_min = -2.0; ui_min = -2.0;
ui_max = 2.0; ui_max = 2.0;
ui_step = 0.05; ui_step = 0.05;
ui_label = "Convergence - Offset Y Green"; ui_label = "Offset Y Green";
ui_category = "Convergence";
> = 0.0; > = 0.0;
uniform float convergence_offset_y_b < uniform float convergence_offset_y_b <
@ -194,13 +215,15 @@ uniform float convergence_offset_y_b <
ui_min = -2.0; ui_min = -2.0;
ui_max = 2.0; ui_max = 2.0;
ui_step = 0.05; ui_step = 0.05;
ui_label = "Convergence - Offset Y Blue"; ui_label = "Offset Y Blue";
ui_category = "Convergence";
> = 0.0; > = 0.0;
uniform int mask_type < uniform int mask_type <
ui_type = "combo"; ui_type = "combo";
ui_items = "Aperture Grille\0Slot Mask\0Shadow Mask\0"; ui_items = "Aperture Grille\0Slot Mask\0Shadow Mask\0";
ui_label = "Mask - Type"; ui_label = "Type";
ui_category = "Mask";
> = 0; > = 0;
uniform float mask_sample_mode_desired < uniform float mask_sample_mode_desired <
@ -208,7 +231,8 @@ uniform float mask_sample_mode_desired <
ui_min = 0.0; ui_min = 0.0;
ui_max = 2.0; ui_max = 2.0;
ui_step = 1.; ui_step = 1.;
ui_label = "Mask - Sample Mode"; ui_label = "Sample Mode";
ui_category = "Mask";
> = 0.0; > = 0.0;
uniform float mask_specify_num_triads < uniform float mask_specify_num_triads <
@ -216,7 +240,8 @@ uniform float mask_specify_num_triads <
ui_min = 0.0; ui_min = 0.0;
ui_max = 1.0; ui_max = 1.0;
ui_step = 1.0; ui_step = 1.0;
ui_label = "Mask - Specify Number of Triads"; ui_label = "Specify Number of Triads";
ui_category = "Mask";
> = 0.0; > = 0.0;
uniform float mask_triad_size_desired < uniform float mask_triad_size_desired <
@ -224,7 +249,8 @@ uniform float mask_triad_size_desired <
ui_min = 1.0; ui_min = 1.0;
ui_max = 18.0; ui_max = 18.0;
ui_step = 0.125; ui_step = 0.125;
ui_label = "Mask - Triad Size Desired"; ui_label = "Triad Size Desired";
ui_category = "Mask";
> = 3.0; > = 3.0;
uniform float mask_num_triads_desired < uniform float mask_num_triads_desired <
@ -232,7 +258,8 @@ uniform float mask_num_triads_desired <
ui_min = 342.0; ui_min = 342.0;
ui_max = 1920.0; ui_max = 1920.0;
ui_step = 1.0; ui_step = 1.0;
ui_label = "Mask - Number of Triads Desired"; ui_label = "Number of Triads Desired";
ui_category = "Mask";
> = 480.0; > = 480.0;
uniform bool interlace_detect < uniform bool interlace_detect <