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https://github.com/RetroDECK/Duckstation.git
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Organize crt-royale params in categories. (#3261)
- Organize parameters in categories.
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@ -29,6 +29,7 @@ uniform float crt_gamma <
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ui_max = 5.0;
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ui_max = 5.0;
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ui_step = 0.025;
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ui_step = 0.025;
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ui_label = "Simulated CRT Gamma";
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ui_label = "Simulated CRT Gamma";
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ui_category = "Display Settings";
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> = 2.5;
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> = 2.5;
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uniform float lcd_gamma <
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uniform float lcd_gamma <
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@ -37,6 +38,7 @@ uniform float lcd_gamma <
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ui_max = 5.0;
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ui_max = 5.0;
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ui_step = 0.025;
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ui_step = 0.025;
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ui_label = "Your Display Gamma";
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ui_label = "Your Display Gamma";
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ui_category = "Display Settings";
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> = 2.2;
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> = 2.2;
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uniform float levels_contrast <
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uniform float levels_contrast <
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@ -45,6 +47,7 @@ uniform float levels_contrast <
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ui_max = 4.0;
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ui_max = 4.0;
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ui_step = 0.015625;
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ui_step = 0.015625;
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ui_label = "Contrast";
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ui_label = "Contrast";
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ui_category = "Display Settings";
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> = 1.0;
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> = 1.0;
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uniform float halation_weight <
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uniform float halation_weight <
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@ -53,6 +56,7 @@ uniform float halation_weight <
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ui_max = 1.0;
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ui_max = 1.0;
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ui_step = 0.005;
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ui_step = 0.005;
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ui_label = "Halation Weight";
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ui_label = "Halation Weight";
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ui_category = "Effects";
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> = 0.0;
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> = 0.0;
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uniform float diffusion_weight <
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uniform float diffusion_weight <
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@ -61,6 +65,7 @@ uniform float diffusion_weight <
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ui_max = 1.0;
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ui_max = 1.0;
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ui_step = 0.005;
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ui_step = 0.005;
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ui_label = "Diffusion Weight";
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ui_label = "Diffusion Weight";
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ui_category = "Effects";
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> = 0.075;
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> = 0.075;
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uniform float bloom_underestimate_levels <
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uniform float bloom_underestimate_levels <
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@ -69,6 +74,7 @@ uniform float bloom_underestimate_levels <
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ui_max = 5.0;
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ui_max = 5.0;
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ui_step = 0.01;
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ui_step = 0.01;
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ui_label = "Bloom - Underestimate Levels";
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ui_label = "Bloom - Underestimate Levels";
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ui_category = "Effects";
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> = 0.8;
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> = 0.8;
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uniform float bloom_excess <
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uniform float bloom_excess <
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@ -77,6 +83,7 @@ uniform float bloom_excess <
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ui_max = 1.0;
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ui_max = 1.0;
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ui_step = 0.005;
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ui_step = 0.005;
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ui_label = "Bloom - Excess";
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ui_label = "Bloom - Excess";
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ui_category = "Effects";
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> = 0.0;
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> = 0.0;
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uniform float beam_min_sigma <
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uniform float beam_min_sigma <
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@ -84,7 +91,8 @@ uniform float beam_min_sigma <
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ui_min = 0.005;
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ui_min = 0.005;
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ui_max = 1.0;
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ui_max = 1.0;
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ui_step = 0.005;
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ui_step = 0.005;
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ui_label = "Beam - Min Sigma";
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ui_label = "Min Sigma";
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ui_category = "Beam Dynamics";
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> = 0.02;
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> = 0.02;
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uniform float beam_max_sigma <
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uniform float beam_max_sigma <
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@ -92,7 +100,8 @@ uniform float beam_max_sigma <
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ui_min = 0.005;
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ui_min = 0.005;
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ui_max = 1.0;
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ui_max = 1.0;
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ui_step = 0.005;
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ui_step = 0.005;
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ui_label = "Beam - Max Sigma";
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ui_label = "Max Sigma";
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ui_category = "Beam Dynamics";
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> = 0.3;
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> = 0.3;
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uniform float beam_spot_power <
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uniform float beam_spot_power <
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@ -100,7 +109,8 @@ uniform float beam_spot_power <
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ui_min = 0.01;
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ui_min = 0.01;
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ui_max = 16.0;
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ui_max = 16.0;
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ui_step = 0.01;
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ui_step = 0.01;
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ui_label = "Beam - Spot Power";
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ui_label = "Spot Power";
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ui_category = "Beam Dynamics";
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> = 0.33;
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> = 0.33;
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uniform float beam_min_shape <
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uniform float beam_min_shape <
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@ -108,7 +118,8 @@ uniform float beam_min_shape <
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ui_min = 2.0;
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ui_min = 2.0;
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ui_max = 32.0;
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ui_max = 32.0;
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ui_step = 0.1;
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ui_step = 0.1;
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ui_label = "Beam - Min Shape";
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ui_label = "Min Shape";
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ui_category = "Beam Dynamics";
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> = 2.0;
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> = 2.0;
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uniform float beam_max_shape <
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uniform float beam_max_shape <
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@ -116,7 +127,8 @@ uniform float beam_max_shape <
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ui_min = 2.0;
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ui_min = 2.0;
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ui_max = 32.0;
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ui_max = 32.0;
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ui_step = 0.1;
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ui_step = 0.1;
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ui_label = "Beam - Max Shape";
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ui_label = "Max Shape";
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ui_category = "Beam Dynamics";
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> = 4.0;
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> = 4.0;
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uniform float beam_shape_power <
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uniform float beam_shape_power <
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@ -124,13 +136,15 @@ uniform float beam_shape_power <
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ui_min = 0.01;
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ui_min = 0.01;
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ui_max = 16.0;
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ui_max = 16.0;
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ui_step = 0.01;
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ui_step = 0.01;
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ui_label = "Beam - Shape Power";
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ui_label = "Shape Power";
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ui_category = "Beam Dynamics";
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> = 0.25;
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> = 0.25;
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uniform int beam_horiz_filter <
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uniform int beam_horiz_filter <
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ui_type = "combo";
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ui_type = "combo";
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ui_items = "Quilez (fast)\0Gaussian (slow)\0Lanczos (medium)\0";
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ui_items = "Quilez\0Gaussian\0Lanczos\0";
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ui_label = "Beam - Horiz Filter";
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ui_label = "Horizontal Filter";
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ui_category = "Beam Dynamics";
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> = 0;
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> = 0;
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uniform float beam_horiz_sigma <
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uniform float beam_horiz_sigma <
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@ -138,7 +152,8 @@ uniform float beam_horiz_sigma <
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ui_min = 0.0;
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ui_min = 0.0;
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ui_max = 0.67;
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ui_max = 0.67;
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ui_step = 0.005;
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ui_step = 0.005;
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ui_label = "Beam - Horiz Sigma";
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ui_label = "Horizontal Sigma";
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ui_category = "Beam Dynamics";
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> = 0.35;
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> = 0.35;
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uniform float beam_horiz_linear_rgb_weight <
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uniform float beam_horiz_linear_rgb_weight <
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@ -146,7 +161,8 @@ uniform float beam_horiz_linear_rgb_weight <
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ui_min = 0.0;
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ui_min = 0.0;
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ui_max = 1.0;
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ui_max = 1.0;
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ui_step = 0.01;
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ui_step = 0.01;
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ui_label = "Beam - Horiz Linear RGB Weight";
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ui_label = "Horiz Linear RGB Weight";
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ui_category = "Beam Dynamics";
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> = 1.0;
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> = 1.0;
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uniform float convergence_offset_x_r <
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uniform float convergence_offset_x_r <
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@ -154,7 +170,8 @@ uniform float convergence_offset_x_r <
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ui_min = -4.0;
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ui_min = -4.0;
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ui_max = 4.0;
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ui_max = 4.0;
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ui_step = 0.05;
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ui_step = 0.05;
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ui_label = "Convergence - Offset X Red";
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ui_label = "Offset X Red";
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ui_category = "Convergence";
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> = 0.0;
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> = 0.0;
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uniform float convergence_offset_x_g <
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uniform float convergence_offset_x_g <
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@ -162,7 +179,8 @@ uniform float convergence_offset_x_g <
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ui_min = -4.0;
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ui_min = -4.0;
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ui_max = 4.0;
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ui_max = 4.0;
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ui_step = 0.05;
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ui_step = 0.05;
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ui_label = "Convergence - Offset X Green";
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ui_label = "Offset X Green";
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ui_category = "Convergence";
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> = 0.0;
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> = 0.0;
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uniform float convergence_offset_x_b <
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uniform float convergence_offset_x_b <
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@ -170,7 +188,8 @@ uniform float convergence_offset_x_b <
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ui_min = -4.0;
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ui_min = -4.0;
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ui_max = 4.0;
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ui_max = 4.0;
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ui_step = 0.05;
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ui_step = 0.05;
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ui_label = "Convergence - Offset X Blue";
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ui_label = "Offset X Blue";
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ui_category = "Convergence";
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> = 0.0;
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> = 0.0;
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uniform float convergence_offset_y_r <
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uniform float convergence_offset_y_r <
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@ -178,7 +197,8 @@ uniform float convergence_offset_y_r <
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ui_min = -2.0;
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ui_min = -2.0;
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ui_max = 2.0;
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ui_max = 2.0;
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ui_step = 0.05;
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ui_step = 0.05;
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ui_label = "Convergence - Offset Y Red";
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ui_label = "Offset Y Red";
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ui_category = "Convergence";
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> = 0.0;
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> = 0.0;
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uniform float convergence_offset_y_g <
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uniform float convergence_offset_y_g <
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@ -186,7 +206,8 @@ uniform float convergence_offset_y_g <
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ui_min = -2.0;
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ui_min = -2.0;
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ui_max = 2.0;
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ui_max = 2.0;
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ui_step = 0.05;
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ui_step = 0.05;
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ui_label = "Convergence - Offset Y Green";
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ui_label = "Offset Y Green";
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ui_category = "Convergence";
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> = 0.0;
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> = 0.0;
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uniform float convergence_offset_y_b <
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uniform float convergence_offset_y_b <
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@ -194,13 +215,15 @@ uniform float convergence_offset_y_b <
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ui_min = -2.0;
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ui_min = -2.0;
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ui_max = 2.0;
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ui_max = 2.0;
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ui_step = 0.05;
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ui_step = 0.05;
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ui_label = "Convergence - Offset Y Blue";
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ui_label = "Offset Y Blue";
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ui_category = "Convergence";
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> = 0.0;
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> = 0.0;
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uniform int mask_type <
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uniform int mask_type <
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ui_type = "combo";
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ui_type = "combo";
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ui_items = "Aperture Grille\0Slot Mask\0Shadow Mask\0";
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ui_items = "Aperture Grille\0Slot Mask\0Shadow Mask\0";
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ui_label = "Mask - Type";
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ui_label = "Type";
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ui_category = "Mask";
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> = 0;
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> = 0;
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uniform float mask_sample_mode_desired <
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uniform float mask_sample_mode_desired <
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@ -208,7 +231,8 @@ uniform float mask_sample_mode_desired <
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ui_min = 0.0;
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ui_min = 0.0;
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ui_max = 2.0;
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ui_max = 2.0;
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ui_step = 1.;
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ui_step = 1.;
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ui_label = "Mask - Sample Mode";
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ui_label = "Sample Mode";
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ui_category = "Mask";
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> = 0.0;
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> = 0.0;
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uniform float mask_specify_num_triads <
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uniform float mask_specify_num_triads <
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@ -216,7 +240,8 @@ uniform float mask_specify_num_triads <
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ui_min = 0.0;
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ui_min = 0.0;
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ui_max = 1.0;
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ui_max = 1.0;
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ui_step = 1.0;
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ui_step = 1.0;
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ui_label = "Mask - Specify Number of Triads";
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ui_label = "Specify Number of Triads";
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ui_category = "Mask";
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> = 0.0;
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> = 0.0;
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uniform float mask_triad_size_desired <
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uniform float mask_triad_size_desired <
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@ -224,7 +249,8 @@ uniform float mask_triad_size_desired <
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ui_min = 1.0;
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ui_min = 1.0;
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ui_max = 18.0;
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ui_max = 18.0;
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ui_step = 0.125;
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ui_step = 0.125;
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ui_label = "Mask - Triad Size Desired";
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ui_label = "Triad Size Desired";
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ui_category = "Mask";
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> = 3.0;
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> = 3.0;
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uniform float mask_num_triads_desired <
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uniform float mask_num_triads_desired <
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@ -232,7 +258,8 @@ uniform float mask_num_triads_desired <
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ui_min = 342.0;
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ui_min = 342.0;
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ui_max = 1920.0;
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ui_max = 1920.0;
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ui_step = 1.0;
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ui_step = 1.0;
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ui_label = "Mask - Number of Triads Desired";
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ui_label = "Number of Triads Desired";
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ui_category = "Mask";
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> = 480.0;
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> = 480.0;
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uniform bool interlace_detect <
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uniform bool interlace_detect <
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