GPU/SW: Implement interlaced display

This commit is contained in:
Connor McLaughlin 2020-04-04 00:11:43 +10:00
parent c483a78889
commit ddf52cc8c7

View file

@ -94,15 +94,34 @@ void GPU_SW::UpdateDisplay()
m_host_display->ClearDisplayTexture();
return;
}
else if (m_GPUSTAT.display_area_color_depth_24)
else if (IsInterlacedDisplayEnabled())
{
CopyOut24Bit(m_vram.data() + vram_offset_y * VRAM_WIDTH + vram_offset_x, VRAM_WIDTH,
m_display_texture_buffer.data(), display_width, display_width, display_height);
const u32 field = GetInterlacedField();
if (m_GPUSTAT.display_area_color_depth_24)
{
CopyOut24Bit(m_vram.data() + (vram_offset_y + field) * VRAM_WIDTH + vram_offset_x, VRAM_WIDTH * 2,
m_display_texture_buffer.data() + field * display_width, display_width * 2, display_width,
display_height / 2);
}
else
{
CopyOut15Bit(m_vram.data() + (vram_offset_y + field) * VRAM_WIDTH + vram_offset_x, VRAM_WIDTH * 2,
m_display_texture_buffer.data() + field * display_width, display_width * 2, display_width,
display_height / 2);
}
}
else
{
CopyOut15Bit(m_vram.data() + vram_offset_y * VRAM_WIDTH + vram_offset_x, VRAM_WIDTH,
m_display_texture_buffer.data(), display_width, display_width, display_height);
if (m_GPUSTAT.display_area_color_depth_24)
{
CopyOut24Bit(m_vram.data() + vram_offset_y * VRAM_WIDTH + vram_offset_x, VRAM_WIDTH,
m_display_texture_buffer.data(), display_width, display_width, display_height);
}
else
{
CopyOut15Bit(m_vram.data() + vram_offset_y * VRAM_WIDTH + vram_offset_x, VRAM_WIDTH,
m_display_texture_buffer.data(), display_width, display_width, display_height);
}
}
m_host_display->UpdateTexture(m_display_texture.get(), 0, 0, display_width, display_height,