Connor McLaughlin
512a8b2b39
FileSystem: Make more functions UTF-8 compatible on Windows
2020-08-06 22:07:43 +10:00
Connor McLaughlin
045e6dff61
Common: Add Win32ProgressCallback
2020-08-06 19:33:08 +10:00
Connor McLaughlin
7cafb8c515
Common: Add MinizipHelpers (RAM and UTF-8 compatible fopen)
2020-08-06 19:33:02 +10:00
Connor McLaughlin
6e586311e8
Common: Add title, modal information to ProgressCallback
2020-08-06 19:32:53 +10:00
RibShark
1ebbb1e42a
Only force 2 second pregap for track 1
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Fixes #579
2020-08-05 15:19:28 +01:00
Connor McLaughlin
a7dbb9ab28
CDImage: Work around cue parser requiring new line at end
2020-08-05 03:14:06 +10:00
Connor McLaughlin
69cbc0b5a2
GL/Texture: Add wrap texture mode option
2020-08-04 14:40:00 +10:00
Connor McLaughlin
96ba9198ef
GPU/HW: Expand lines into triangles before rendering
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Fewer batches, consistent upscaling behavior.
2020-08-02 17:17:11 +10:00
jdgleaver
363804c48b
(libretro/Vulkan) Fix glslang shader-related crashes
2020-08-01 15:29:59 +01:00
Connor McLaughlin
7067b8f6e3
CDImage/CHD: Handle UTF-8 strings when opening
2020-08-01 14:01:23 +10:00
Connor McLaughlin
ede8de92f6
FileSystem: Use wide strings for FindFiles and StatFile on Windows
2020-08-01 14:00:58 +10:00
Connor McLaughlin
2eb9384275
Replace more instances of fopen() with FileSystem::OpenFile()
2020-08-01 14:00:22 +10:00
Connor McLaughlin
b6f871d2b9
JIT optimizations and refactoring ( #675 )
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* CPU/Recompiler: Use rel32 call where possible for no-args
* JitCodeBuffer: Support using preallocated buffer
* CPU/Recompiler/AArch64: Use bl instead of blr for short branches
* CPU/CodeCache: Allocate recompiler buffer in program space
This means we don't need 64-bit moves for every call out of the
recompiler.
* GTE: Don't store as u16 and load as u32
* CPU/Recompiler: Add methods to emit global load/stores
* GTE: Convert class to namespace
* CPU/Recompiler: Call GTE functions directly
* Settings: Turn into a global variable
* GPU: Replace local pointers with global
* InterruptController: Turn into a global pointer
* System: Replace local pointers with global
* Timers: Turn into a global instance
* DMA: Turn into a global instance
* SPU: Turn into a global instance
* CDROM: Turn into a global instance
* MDEC: Turn into a global instance
* Pad: Turn into a global instance
* SIO: Turn into a global instance
* CDROM: Move audio FIFO to the heap
* CPU/Recompiler: Drop ASMFunctions
No longer needed since we have code in the same 4GB window.
* CPUCodeCache: Turn class into namespace
* Bus: Local pointer -> global pointers
* CPU: Turn class into namespace
* Bus: Turn into namespace
* GTE: Store registers in CPU state struct
Allows relative addressing on ARM.
* CPU/Recompiler: Align code storage to page size
* CPU/Recompiler: Fix relative branches on A64
* HostInterface: Local references to global
* System: Turn into a namespace, move events out
* Add guard pages
* Android: Fix build
2020-07-31 17:09:18 +10:00
Connor McLaughlin
8b0c3f0dc8
FileSystem: Use wide strings for fopen on Windows
2020-07-31 16:04:06 +10:00
Connor McLaughlin
3edb8e113e
StringUtil: Add wide string<->utf8 conversion for Windows
2020-07-31 16:04:00 +10:00
Connor McLaughlin
c7b457de9e
CubebAudioStream: Continue even without minimum latency
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Fixes audio not functioning on Android.
2020-07-29 02:38:04 +10:00
Connor McLaughlin
08b26edceb
CDImage: Fix incorrect track length
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Shouldn't affect much, other than the game properties window.
2020-07-25 02:36:41 +10:00
Connor McLaughlin
10f23667c9
CDImage: Fix incorrect pregap file offset calculation
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Should fix repeating audio at the start of some tracks.
2020-07-24 13:47:21 +10:00
Connor McLaughlin
f3df4f91a2
libretro: Implement disk control interface
2020-07-23 02:36:23 +10:00
Connor McLaughlin
266d70c629
Common/FileSystem: Add IsAbsolutePath() and tests
2020-07-23 02:35:37 +10:00
Connor McLaughlin
3187d07d03
CDImage: Add memory CD image class
2020-07-22 00:03:07 +10:00
Connor McLaughlin
cf366d3fba
CDImage: Fix crash reading subq from lead-in
2020-07-22 00:02:51 +10:00
Connor McLaughlin
03c3b10054
CDSubChannelReplacement: Use subq union directly
2020-07-22 00:02:44 +10:00
Connor McLaughlin
eb7da791ea
CommonHostInterface: Fix command line help not printing on Windows
2020-07-21 20:09:54 +10:00
Connor McLaughlin
71cef1de3f
GL/ContextGLX: Add additional logging
2020-07-15 15:50:30 +10:00
Connor McLaughlin
282f166e7a
Vulkan/StagingBuffer: Don't try to invalidate unmapped buffer
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Fixes crash on Mali.
2020-07-12 00:40:05 +10:00
Connor McLaughlin
fb6538da35
Vulkan/Context: Allocate SSBO descriptors in global set
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Fixes vram write buffer creation failing on Mali.
2020-07-12 00:38:27 +10:00
Connor McLaughlin
4ce5f7e802
GLContext: Wayland support
2020-07-11 03:28:25 +10:00
Connor McLaughlin
a5fe740e30
Fix a bunch of compiler warnings
2020-07-09 13:30:16 +10:00
Connor McLaughlin
9685be9064
D3D11/ShaderCache: Remove feature level 12 enum usage
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It's not used anyway.
2020-07-09 13:00:44 +10:00
Connor McLaughlin
46dfccef81
Common/DimensionalArray: Don't break clang
2020-07-08 15:40:08 +10:00
Connor McLaughlin
a68bbb3e85
Common/DimensionalArray: Work around VC2017 issue
2020-07-08 15:04:47 +10:00
Connor McLaughlin
6ae5caa23b
Common/StringUtil: Add missing include
2020-07-08 12:45:49 +10:00
Connor McLaughlin
01287cb7da
build: Support building libretro core for Android
2020-07-07 20:27:14 +10:00
Connor McLaughlin
729e1b3392
GLContext: Fix Android context creation
2020-07-07 00:59:49 +10:00
Connor McLaughlin
da180a1c4f
Vulkan: Fix crash when device creation fails
2020-07-07 00:59:42 +10:00
Connor McLaughlin
1d4b5e22cb
Vulkan: Fall back to geometryShader when fillModeNonSolid unsupported
2020-07-07 00:59:35 +10:00
Connor McLaughlin
9b3e344ad8
Renderers: Support empty shader cache
2020-07-04 22:14:07 +10:00
Connor McLaughlin
f396a2c373
Renderers: Make shader cache path a prefix instead of directory
2020-07-04 22:14:07 +10:00
Connor McLaughlin
b9ffca1ddf
libretro: Vulkan renderer support
2020-07-04 22:14:07 +10:00
Connor McLaughlin
bf08385051
WindowInfo: Add surface_scale field
2020-07-01 01:57:25 +10:00
Connor McLaughlin
7d88bba764
Common: Add an image helper class
2020-07-01 00:56:46 +10:00
Connor McLaughlin
f3b2953e40
Common/StringUtil: Add FromChars overload for bool
2020-07-01 00:56:46 +10:00
Connor McLaughlin
2a38090e7a
HostDisplay: Move most backend logic to FrontendCommon
2020-06-30 03:03:56 +10:00
Connor McLaughlin
dc7cc3b67f
Common/ByteStream: Fix buffer corruption in MemoryByteStream
2020-06-30 02:44:01 +10:00
Connor McLaughlin
ea1066f76e
GL/StreamBuffer: Use glBufferData() on all drivers
2020-06-29 14:44:16 +10:00
Connor McLaughlin
745b53e4cb
GL/Context: Fix crash in some GLX drivers
2020-06-27 17:35:08 +10:00
Connor McLaughlin
2cfb811569
Merge pull request #565 from lioncash/stamp
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timestamp: Correct duplicate conditionals
2020-06-24 01:32:52 +10:00
Connor McLaughlin
84d4423719
Merge pull request #564 from lioncash/leak
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file_system: Prevent resource leaks in DeleteDirectory()
2020-06-24 01:31:52 +10:00
Lioncash
4c82705e34
timestamp: Correct duplicate conditionals
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Previously, the milliseconds field wasn't being used in comparisons on
Windows.
2020-06-23 06:24:06 -04:00