Stenzek
f5ddd7ba32
DMA: Template transfer functions
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~20% speedup in FMV playback on a Ryzen 9 7950X3D. CPUs hate branches.
2023-12-19 22:38:36 +10:00
Stenzek
cce7be4723
Misc: Make struct member functions file-local
2023-11-18 16:46:11 +10:00
Stenzek
60aca2fc4d
Misc: Swap LIKELY/UNLIKELY macros for attributes
2023-09-05 22:10:50 +10:00
Stenzek
e23c9875d5
Misc: Split core and util Host
2023-08-30 00:44:00 +10:00
Connor McLaughlin
af5d49649c
MDEC: Add option to use old conversion routines
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That way texture packs for games which use MDEC for decoding
backgrounds will still be compatible.
2023-01-12 17:01:04 +10:00
Connor McLaughlin
3e0be0a577
MDEC: Tweak block timing further
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Improves frame rate during animated backgrounds in Final Fantasy VII.
2023-01-12 16:48:34 +10:00
Connor McLaughlin
3acf569d67
DMA: Convert to namespace
2023-01-11 19:15:59 +10:00
Connor McLaughlin
1bb321c41f
MDEC: Don't round when texture replacements are enabled
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This changes texture hashes, and people got annoyed :/
2022-12-27 22:17:58 +10:00
Connor McLaughlin
928dd0e665
MDEC: Fix Linux compiling
2022-12-21 17:30:22 +10:00
Connor McLaughlin
1c8ef86f12
MDEC: Convert to namespace
2022-12-20 21:18:30 +10:00
Connor McLaughlin
8ab46d0713
MDEC: Redo IDCT and conversion
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RE2 backgrounds look better now (mainly due to the 24bpp->16bpp
conversion). Also implements signed output (untested).
2022-12-14 17:28:34 +10:00
Connor McLaughlin
8c7a192128
Misc: Add copyright/license statement to applicable files
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Should've did this in the beginning.
2022-12-04 21:03:49 +10:00
Connor McLaughlin
b42b5501f6
UI: Massive revamp, new features and improvements
2022-07-22 21:19:54 +10:00
Connor McLaughlin
b7fbde31a7
Move utility classes from common to own static lib
2022-07-21 17:29:58 +10:00
Connor McLaughlin
fd76f437b3
Core: Purge WITH_IMGUI define
2022-03-27 16:59:02 +10:00
Albert Liu
1f07ea6ecc
MDEC: EOB is optional for complete blocks
2021-11-14 20:46:05 -08:00
Connor McLaughlin
48e55ab87b
MDEC: Fix warnings in gcc debug build
2021-10-25 17:27:41 +10:00
Connor McLaughlin
c6c67b7b27
ImGui: Remove close button from debug windows
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They can be closed by unchecking the setting instead, and it stays in
sync with the config this way.
2021-02-12 01:01:30 +10:00
Connor McLaughlin
11992bde4e
TimingEvents: Use function pointers instead of std::function
2021-01-10 01:45:07 +10:00
Connor McLaughlin
7c7145d1c5
MDEC: Handle invalid commands
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Fixes panic in Formula 1.
2020-12-19 02:44:46 +10:00
Connor McLaughlin
50bcdc0abb
MDEC: Adjust 16bpp timing
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Fixes jittery movement in Parasite Eve II opening.
2020-12-09 20:29:32 +10:00
Connor McLaughlin
d39c9f5d1c
Clean up some compiler warnings
2020-10-11 12:21:08 +10:00
Connor McLaughlin
13e3095801
Core: Don't link to imgui for libretro core
2020-09-01 12:22:32 +10:00
Connor McLaughlin
b6f871d2b9
JIT optimizations and refactoring ( #675 )
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* CPU/Recompiler: Use rel32 call where possible for no-args
* JitCodeBuffer: Support using preallocated buffer
* CPU/Recompiler/AArch64: Use bl instead of blr for short branches
* CPU/CodeCache: Allocate recompiler buffer in program space
This means we don't need 64-bit moves for every call out of the
recompiler.
* GTE: Don't store as u16 and load as u32
* CPU/Recompiler: Add methods to emit global load/stores
* GTE: Convert class to namespace
* CPU/Recompiler: Call GTE functions directly
* Settings: Turn into a global variable
* GPU: Replace local pointers with global
* InterruptController: Turn into a global pointer
* System: Replace local pointers with global
* Timers: Turn into a global instance
* DMA: Turn into a global instance
* SPU: Turn into a global instance
* CDROM: Turn into a global instance
* MDEC: Turn into a global instance
* Pad: Turn into a global instance
* SIO: Turn into a global instance
* CDROM: Move audio FIFO to the heap
* CPU/Recompiler: Drop ASMFunctions
No longer needed since we have code in the same 4GB window.
* CPUCodeCache: Turn class into namespace
* Bus: Local pointer -> global pointers
* CPU: Turn class into namespace
* Bus: Turn into namespace
* GTE: Store registers in CPU state struct
Allows relative addressing on ARM.
* CPU/Recompiler: Align code storage to page size
* CPU/Recompiler: Fix relative branches on A64
* HostInterface: Local references to global
* System: Turn into a namespace, move events out
* Add guard pages
* Android: Fix build
2020-07-31 17:09:18 +10:00
Connor McLaughlin
e5f56fcd33
MDEC: Slightly reduce block timing
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Fixes FMVs in Disney's Treasure Planet.
Probably needs sub-block timing emulated at some point.
2020-06-29 14:45:14 +10:00
Connor McLaughlin
d4ae0f13fe
MDEC: Refactoring and fixes
2020-03-26 00:13:07 +10:00
Connor McLaughlin
82eb14efb1
Core: Apply DPI scaling to debug windows
2020-02-28 16:59:51 +10:00
Connor McLaughlin
1b9609ef61
Implement event-based scheduler instead of lock-step components
2020-01-24 16:23:39 +10:00
Connor McLaughlin
71c1e243fe
Remove YBaseLib dependency
2020-01-10 13:40:53 +10:00
Connor McLaughlin
6f4cf7d5e3
System: Support changing BIOS path
2019-11-11 19:43:39 +10:00
Connor McLaughlin
ed6d0e34de
MDEC: Fix broken stats window
2019-10-26 13:31:45 +10:00
Connor McLaughlin
a76ec6fc19
Compile fixes for GCC
2019-10-22 23:07:51 +10:00
Connor McLaughlin
c8bbd25f59
MDEC: Refactor buffer handling, fixes FF9 FMVs
2019-10-18 23:52:52 +10:00
Connor McLaughlin
ec8c5d4bb6
DMA: Batch multi-word transfers together
2019-10-13 16:48:11 +10:00
Connor McLaughlin
88ec178380
DMA: Refactoring, support split block transfers
2019-10-13 14:16:49 +10:00
Connor McLaughlin
2d9d999713
Add debug window for MDEC
2019-10-12 23:27:23 +10:00
Connor McLaughlin
2f8edd1812
MDEC: Only set DMA request when there is actually data to write
2019-10-08 19:27:22 +10:00
Connor McLaughlin
c794d2911d
MDEC: Support resumable decoding from partial transfers
2019-10-07 01:04:20 +10:00
Connor McLaughlin
751f348fd2
MDEC: Improve decoding
2019-10-05 22:21:31 +10:00
Connor McLaughlin
bddbab9d60
Rename to DuckStation
2019-10-04 13:54:09 +10:00