Connor McLaughlin
ad3e93dba4
Qt: Enable hi-dpi pixmaps
2020-09-10 00:07:52 +10:00
Connor McLaughlin
42107de50e
Qt: Switch flags back to pngs
2020-09-09 23:58:49 +10:00
Connor McLaughlin
b247af535d
Qt: Hook up cheat list menus
2020-09-09 23:44:21 +10:00
Connor McLaughlin
03f052e12e
FrontendCommon: Add auto cheat loading option
2020-09-09 23:44:02 +10:00
Connor McLaughlin
bf6b4514a0
SDL: Add cheat menu
2020-09-09 22:11:32 +10:00
Connor McLaughlin
ddb38ac31d
Add pcsxr and libretro cheat list parsing
2020-09-09 22:11:28 +10:00
Connor McLaughlin
c2e7e8254f
Qt: Use svgs for region icons
2020-09-09 19:03:49 +10:00
Connor McLaughlin
9c4e935de9
Update Windows Qt submodule
2020-09-09 19:03:35 +10:00
Connor McLaughlin
45eb30b6cc
Merge pull request #835 from TzakShrike/master
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Upgrade region flags. Correct NTSC-U to NTSC-U/C. Add custom U/C flag. Remove outdated icons.qrc file.
2020-09-09 18:28:50 +10:00
Sam Pearman
2ef6b6aa40
Region flag upgrade & correct NTSC-U to NTSC-U/C
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Replace references to NTSC-U with the correct NTSC-U/C and adds Canada in user-facing strings.
Replaces all region flags with revised SVGs.
Brings the US flag down to 3:2 to match Europe and Japan.
Adds a custom split US & Canada flag for the U/C region, also 3:2.
Generated PNGs and new HiDPI PNGs for region flags.
Flag PNGs were generated by downscaling using a Lanczos filter to a width of 36/72 pixels, then a 1px grey border added, then a 2/5px transparent border.
2020-09-09 15:54:07 +09:00
Connor McLaughlin
9a52c54c2f
Vulkan: Don't force debug device/validation layers
2020-09-08 17:22:34 +10:00
Connor McLaughlin
455f359125
FrontendCommon: Fix descriptor/image validation errors in imgui render
2020-09-08 11:44:54 +10:00
Connor McLaughlin
2cecb8bbdb
GPU/Vulkan: End render pass in ClearDisplay()
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Fixes crash on Mesa/radv.
2020-09-08 11:44:54 +10:00
Connor McLaughlin
1e6d50e4dc
Qt: Fix advanced setting text being editable
2020-09-08 11:44:54 +10:00
Connor McLaughlin
9bb278b166
CommonHostInterface: Fix crash on shutdown when using save state selector
2020-09-06 21:03:27 +10:00
Connor McLaughlin
e731c87757
Qt: Turn tweaks/hacks into a table
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Also move PGXP CPU mode/vertex cache to advanced options
2020-09-06 20:54:00 +10:00
Connor McLaughlin
b61b173ed4
Merge pull request #828 from RaydenX93/master
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Italian translation update
2020-09-06 20:53:42 +10:00
RaydenX93
3507877cab
Update duckstation-qt_it.ts
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Many invalid/obsolete entries have appeared. According to @stenzek , this may be due to lost mapping between forms and translated strings. I'm comming this for now as everything seems ok, but a re-mapping is due. Obsolete/invalid strings are still available, as far as i know.
2020-09-06 12:00:22 +02:00
RaydenX93
529927e043
Merge pull request #1 from stenzek/master
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update
2020-09-06 11:16:02 +02:00
Connor McLaughlin
d5d79e952c
Fix CMake build
2020-09-06 18:37:10 +10:00
Connor McLaughlin
c8ecd031ff
Merge pull request #822 from andercard0/patch-5
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Quick update - Pt-Br - Again
2020-09-06 17:59:41 +10:00
Connor McLaughlin
726e5d46b1
Merge pull request #821 from CookiePLMonster/d3d11-memleaks
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Fix D3D11 resource leaks
2020-09-06 17:59:20 +10:00
Connor McLaughlin
7286dbab51
Qt: Fix sorting game list by title being case sensitive
2020-09-06 17:55:08 +10:00
Connor McLaughlin
75ad685ae8
CommonHostInterface: Fix incorrect version error string in save state selector
2020-09-06 17:48:58 +10:00
Connor McLaughlin
4f8fd049d0
SDL: Fix crash on shutdown when save state selector used
2020-09-06 17:48:01 +10:00
Connor McLaughlin
976d4bae79
TimingEvent: Fix crash when invalid save state loaded
2020-09-06 17:47:49 +10:00
Connor McLaughlin
2c36750a0e
VulkanHostDisplay: Fix imgui image textures not rendering
2020-09-06 17:47:23 +10:00
Connor McLaughlin
ac6b9dc87f
dep/imgui: Move implementations to frontend-common
2020-09-06 17:28:19 +10:00
Connor McLaughlin
6c8ea294a1
Merge pull request #825 from CookiePLMonster/savestate-ui-fixes
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Seek before reading save state screenshot
2020-09-06 17:26:16 +10:00
Connor McLaughlin
eac00a152f
Merge pull request #826 from CookiePLMonster/256-icon
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Ass a 256x256 app icon
2020-09-06 17:25:28 +10:00
Silent
2565d2cae1
Ass a 256x256 app icon
2020-09-05 23:01:07 +02:00
Silent
33df4ab1bd
Seek before reading save state screenshot
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Fixes corrupted thumbnails in the save state UI
2020-09-05 21:46:46 +02:00
Anderson_Cardoso
b117326d59
Quick update - Pt-Br - Again
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Cosmetic stuff - nothing really important.
2020-09-04 19:57:54 -03:00
Silent
89e0290d06
Fix resource leaks in AutoStagingTexture::EnsureSize and D3D11HostDisplay::DownloadTexture
2020-09-04 23:44:19 +02:00
Connor McLaughlin
fd0a009a7f
System: Add missing <cctype> include
2020-09-03 12:25:59 +10:00
Connor McLaughlin
42d49426e8
CPU/Recompiler/AArch64: Fix crash when calling >26-bit away functions
2020-09-03 00:11:40 +10:00
Connor McLaughlin
a2eaaf0e89
PGXP: Allocate large storage dynamically
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This causes performance issues on ARM otherwise.
2020-09-03 00:11:40 +10:00
Connor McLaughlin
1b47e6e8cd
Merge pull request #818 from andercard0/patch-4
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Quick update - Pt-Br and Workaround
2020-09-03 00:11:08 +10:00
Anderson_Cardoso
355b162758
Quick update - Pt-Br and Workaround
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Translation Notes:
- Quick workaround fix for some ~, é, ç accentuations not properly being show;
- Translation of other bunch more user settings added recently;
- Same Tabs still not translatable as before;
2020-09-01 21:28:05 -03:00
Connor McLaughlin
b2057ac6cc
GameSettings: Add disallow force NTSC timings trait
2020-09-02 00:03:53 +10:00
Connor McLaughlin
c9cefe4020
GameSettings: Add a bunch more user settings
2020-09-02 00:00:48 +10:00
Connor McLaughlin
bf85fbe331
GameSettings: Fix widescreen hack not saving to cache
2020-09-01 20:32:55 +10:00
Connor McLaughlin
0af22825ad
FrontendCommon: Drop imgui deps for libretro build
2020-09-01 12:48:57 +10:00
Connor McLaughlin
6bbbb96d4b
Move GameList to FrontendCommon
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Reduces libretro core dependencies further.
2020-09-01 12:46:44 +10:00
Connor McLaughlin
13e3095801
Core: Don't link to imgui for libretro core
2020-09-01 12:22:32 +10:00
Connor McLaughlin
41558f4df3
Android: Sort game list by title
2020-09-01 12:03:59 +10:00
Connor McLaughlin
c5044768a8
Android: Hook up game list long press menu
2020-09-01 12:03:51 +10:00
Connor McLaughlin
dd0ae0fc9d
Vulkan/StagingTexture: Keep mapped throughout transfers
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The underlying bug here was not invalidating the buffer after mapping (is
this supposed to be necessary?). But by keeping it mapped, we invalidate
it anyway.
Fixes screen corruption in Final Fantasy IX on Mali GPUs.
2020-09-01 12:02:39 +10:00
Connor McLaughlin
e21fc9e253
GPU/Vulkan: Use half width framebuffer for VRAM readbacks
2020-09-01 12:02:04 +10:00
Connor McLaughlin
d59eb05d94
Timers: Fix update interval for timer2 IRQs being too low
2020-08-31 22:01:05 +10:00