Connor McLaughlin
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c988af453c
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Refactor timing to allow sync/updates in the middle of a slice
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2019-09-21 01:24:33 +10:00 |
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Connor McLaughlin
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ad652c47ed
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Basic CD image loading
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2019-09-20 20:14:00 +10:00 |
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Connor McLaughlin
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8cd75a4937
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PAD: Basic support for digital controllers
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2019-09-20 16:47:41 +10:00 |
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Connor McLaughlin
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d84bffead1
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GPU: Implement transparency mode
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2019-09-19 00:55:06 +10:00 |
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Connor McLaughlin
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03bd135060
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SDL: Make GL debug output less noisy in Release
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2019-09-14 23:49:21 +10:00 |
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Connor McLaughlin
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19d9322e67
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GPU: Fix texture coordinates when rendering paletted textures
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2019-09-14 23:05:10 +10:00 |
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Connor McLaughlin
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3d6b8e485e
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Interface: Support loading filenames on command line
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2019-09-14 21:54:46 +10:00 |
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Connor McLaughlin
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2560efbebd
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Save state support
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2019-09-14 20:28:47 +10:00 |
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Connor McLaughlin
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851ef67814
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GPU: Implement fill VRAM command
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2019-09-14 16:43:53 +10:00 |
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Connor McLaughlin
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9f36384752
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System: Support sideloading EXE files via BIOS patch
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2019-09-14 13:22:34 +10:00 |
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Connor McLaughlin
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ae43cc838b
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GPU: Partially implemented texture support
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2019-09-14 02:07:31 +10:00 |
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Connor McLaughlin
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aea7a18ac2
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GPU: More work on OpenGL renderer
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2019-09-13 01:09:07 +10:00 |
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Connor McLaughlin
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2149ab4d69
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Initial commit
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2019-09-11 14:00:42 +10:00 |
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