Commit graph

2626 commits

Author SHA1 Message Date
Connor McLaughlin d274c553c5 OpenGLHostDisplay: Fix incorrect top alignment 2020-09-20 01:36:49 +10:00
Connor McLaughlin a7b85605e2 Ignore existing surface size on Android
Seems to be a race condition here where it's not up to date.
2020-09-20 01:36:49 +10:00
Connor McLaughlin 3bdda39e1f
Merge pull request #866 from CookiePLMonster/discord-running-game
Fix Discord RPC not reporting the game title
2020-09-20 01:35:53 +10:00
Connor McLaughlin 58bb619678
Merge pull request #865 from phoe-nix/patch-1
update zh translation
2020-09-20 01:35:33 +10:00
Silent 67392a37ec
Fix Discord RPC not reporting the game title 2020-09-19 15:00:03 +02:00
phoe-nix cecf32c14c
update zh translation 2020-09-19 10:40:59 +08:00
Connor McLaughlin bdd98281fc Qt: Fix status bar toggle not saving 2020-09-19 00:31:02 +10:00
Connor McLaughlin 238152ae88 Qt: Add memory card editor 2020-09-19 00:28:47 +10:00
Connor McLaughlin 92da9917a8 MemoryCard: Split into image helper functions 2020-09-19 00:28:47 +10:00
Connor McLaughlin 70768c02af Common: Add Shift-JIS helpers 2020-09-19 00:28:47 +10:00
Connor McLaughlin f589865842
Merge pull request #860 from phoe-nix/patch-1
Update zh translation
2020-09-19 00:25:02 +10:00
phoe-nix 6fec44e153
Update zh translation 2020-09-18 03:35:24 +08:00
Connor McLaughlin d924130308
AnalogController: Fix Linux build 2020-09-18 00:40:54 +10:00
Connor McLaughlin 7c55940fa8 AnalogController: Fix default value of vibration bias 2020-09-18 00:17:35 +10:00
Connor McLaughlin e6bff275a6 AnalogController: Set vibration strength to 0 on Reset 2020-09-18 00:13:59 +10:00
Connor McLaughlin 915b7d3726 AnalogController: Use nonlinear mapping of vibration strength
Curve from Pokopom: https://github.com/KrossX/Pokopom/blob/master/Pokopom/Input_XInput.cpp#L210
2020-09-17 19:57:10 +10:00
Connor McLaughlin debfd53618 AnalogController: Use range for large motor, add bias
Seems the bias is needed for FF8.
2020-09-17 19:56:27 +10:00
Connor McLaughlin 67d0bbedb1 ControllerInterface: Don't use a minimum strength of 0.01 2020-09-17 19:56:11 +10:00
Connor McLaughlin 3096f0953f PostProcessing: Use ints-for-bools CPU-side as well 2020-09-16 11:52:23 +10:00
Connor McLaughlin 3bd9f85af8 PostProcessingShaderGen: Use ints instead of bools for options 2020-09-16 11:52:23 +10:00
Connor McLaughlin a02feeb8e8
Merge pull request #856 from andercard0/patch-8
Updates and Updates
2020-09-16 11:52:07 +10:00
Connor McLaughlin b81bb8079c
Merge pull request #854 from CookiePLMonster/hide-buttons
Properties: Hide buttons when not in the Properties tab
2020-09-16 11:51:54 +10:00
Anderson_Cardoso 9f0c714138
Updates and Updates
Items translated:
- Post processing shaders options;
- Return of the accentuations for Pt-Br
2020-09-15 21:52:37 -03:00
Silent c54061de5f
Properties: Hide buttons when not in the Properties tab 2020-09-15 21:43:03 +02:00
Connor McLaughlin d2ad114354 libretro: Fix incorrect rumble scale 2020-09-16 01:14:56 +10:00
Connor McLaughlin 352a3405e8 OpenGLHostDisplay: Fix offset image in libretro 2020-09-16 01:14:56 +10:00
Connor McLaughlin 0bf2ef8a44
Merge pull request #848 from CookiePLMonster/more-path-fixes
More path fixes
2020-09-16 01:14:01 +10:00
Silent 1918a5ddd4
STBI: Handle UTF-8 paths correctly 2020-09-14 21:27:22 +02:00
Silent a35a2838b6
Fix XML loading not handling UTF-8 paths 2020-09-14 20:33:56 +02:00
Connor McLaughlin 8d5a6acfc7 Qt: Use assume messages/confirmations from core are UTF-8 2020-09-15 00:36:43 +10:00
Connor McLaughlin 198b83676c Qt: Fix game properties opening on wrong tab 2020-09-15 00:31:55 +10:00
Connor McLaughlin c8d7b0fc08 dep: Update libchdr 2020-09-15 00:31:35 +10:00
Connor McLaughlin 4d9e58ac42 Qt: Allow updating to previously skipped builds by forcing update 2020-09-15 00:31:35 +10:00
Connor McLaughlin daa5e02853 GameSettings: Add trait for disabling PGXP texture correction 2020-09-15 00:31:35 +10:00
Connor McLaughlin 1d9a086b8a Qt: Put linear/integer upscaling on the same line in game properties 2020-09-15 00:31:35 +10:00
Connor McLaughlin 51c595759f GameList: Fix incorrect serialization of some options 2020-09-15 00:31:35 +10:00
Connor McLaughlin 8ac0e12828 Qt: Save main window position/state to config 2020-09-15 00:31:35 +10:00
Connor McLaughlin 432aef7d85
Merge pull request #849 from hunterk/master
[libretro] add input descriptors
2020-09-15 00:31:11 +10:00
hunterk 71636d22f6 add input descriptors for remaps 2020-09-13 16:10:24 -05:00
Connor McLaughlin bb6af3c8fc
Merge pull request #845 from CookiePLMonster/fix-resume
Fix issues with a -resume parameter
2020-09-14 00:11:42 +10:00
Connor McLaughlin 9c28b3e167 CommonHostInterface: Add post processing toggle hotkeys 2020-09-13 22:31:31 +10:00
Connor McLaughlin 441f26706e Qt: Move post processing to its own setting category 2020-09-13 22:27:30 +10:00
Connor McLaughlin 6ababf7e53 Add simple shaders and some ported from DolphinFX 2020-09-13 20:32:34 +10:00
Connor McLaughlin ed5c03e0d5 Qt: Fix texture filtering drop-down in game properties 2020-09-13 20:25:39 +10:00
Connor McLaughlin 3232e3b164 Qt: Add reload button to postprocessing UI 2020-09-13 20:21:33 +10:00
Connor McLaughlin 7a5f167c1c VulkanHostDisplay: Fix a possible crash at shutdown with large post shaders 2020-09-13 20:21:23 +10:00
Connor McLaughlin 2492eb8678 FrontendCommon: Add a hotkey to reload post processing 2020-09-13 20:21:05 +10:00
Connor McLaughlin a409a5d45d ShaderGen: More GLSL/HLSL aliases 2020-09-13 20:20:47 +10:00
Connor McLaughlin c1006bd0ff PostProcessing: Allow fragment coordinate access from shader 2020-09-13 18:50:40 +10:00
Connor McLaughlin c4f18c12d5 Qt: Add per-shader postprocessing options 2020-09-13 18:39:58 +10:00