Connor McLaughlin
0a004361fc
Qt: Work around flip model swap chains being limited to vsync when parented
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Fixes fast forward not working on some systems.
2020-04-09 00:14:19 +10:00
Connor McLaughlin
1f40d5f77d
Qt: Implement memory card remove button
2020-04-09 00:13:44 +10:00
Connor McLaughlin
3272b37853
Qt: Implement browse button for memory card paths
2020-04-09 00:09:16 +10:00
Connor McLaughlin
9915d977e4
Qt: Fix memory card path not applying
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Fixes #245 .
2020-04-09 00:03:52 +10:00
Connor McLaughlin
cbe9ef24b9
SettingWidgetBinder: Use QString instead of const char*
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Fixes potential string lifetime issues.
2020-04-09 00:03:20 +10:00
Connor McLaughlin
bc66b2691d
CDImage: Linux build fix
2020-04-08 21:26:51 +10:00
Connor McLaughlin
0006052728
SPU: Fix some registers not being saved to state
2020-04-08 20:33:39 +10:00
Albert Liu
414d050cf6
CI: Fix qmake not finding qt5 in Ubuntu1804 image
2020-04-08 00:28:32 -07:00
Albert Liu
9da2d92dea
CI: Add Linux AppImage build
2020-04-07 22:58:55 -07:00
Connor McLaughlin
08567fedf4
CDROM: Fix crash when loading save state from different system
2020-04-08 13:08:27 +10:00
Connor McLaughlin
9851b75368
CDImage: Fix crash on invalid cuesheet
2020-04-08 11:58:05 +10:00
Connor McLaughlin
32dbd173c5
Qt: Add link to Discord server in Help menu
2020-04-07 13:54:25 +10:00
Connor McLaughlin
1427e9f097
CMake: Add WITH_SDL2 option
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This allows you to build the Qt frontend with controller support but
without building the SDL frontend
2020-04-07 12:13:35 +10:00
Connor McLaughlin
6c9e80cf43
CMake: Only build nativefiledialog when building SDL frontend
2020-04-07 12:13:35 +10:00
Connor McLaughlin
e58c475fee
Update README.md with more notes about BIOS selection
2020-04-07 12:05:25 +10:00
Connor McLaughlin
610abc1a75
BIOS: Make SCPH-3000 BIOS known
2020-04-07 11:54:24 +10:00
Connor McLaughlin
b4538b1d2e
HostInterface: Add redump BIOS filenames to search list
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ps-10x.bin, ps-30x.bin, etc.
2020-04-07 11:54:22 +10:00
Connor McLaughlin
e91d760175
HostInterface: Fix crash on startup with controller connected
2020-04-06 12:18:33 +10:00
Connor McLaughlin
f41475ae8f
Build: Compile cubeb in C++14 mode on MSVC
2020-04-06 12:06:56 +10:00
Connor McLaughlin
0c1547d9e3
CDROM: Don't use valid bit for last subq, read on reset
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Fixes GetlocP failing after resetting the system, causing some FMVs to
break/games to get wedged.
2020-04-06 00:25:56 +10:00
Connor McLaughlin
b7cdaaf36a
CDROM: Defer setting reading/playing bit until sector is read
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Fixes softlock in Chicken Run.
2020-04-06 00:25:49 +10:00
Connor McLaughlin
b418f880ab
Android: It builds again, but needs a lot more work
2020-04-06 00:25:40 +10:00
Connor McLaughlin
411fbe8416
Common/Event: Add unit tests
2020-04-05 23:25:45 +10:00
Connor McLaughlin
e7640d5367
HostInterface: Make SetUserDirectory() overridable by frontends
2020-04-05 22:59:06 +10:00
Connor McLaughlin
11e8a91e30
CommonHostInterface: Simplify fullscreen toggle
2020-04-05 22:58:54 +10:00
Connor McLaughlin
bf6c1c4866
Qt: Implement render-to-seperate-window and render-to-main toggle
2020-04-05 22:58:47 +10:00
Connor McLaughlin
abb87f497f
Common: Port Event class from YBaseLib over
2020-04-05 22:57:35 +10:00
Connor McLaughlin
70ccdcfc30
INISettingsInterface: Make constructor parameter a std::string
2020-04-05 22:57:29 +10:00
Connor McLaughlin
45d7294c3c
CDROM: Limit XA playback to first-identified file/channel
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Fixes background music in initial menu of Tomb Raider III.
2020-04-05 01:39:43 +10:00
Connor McLaughlin
cae2e09957
SDLControllerInterface: Pass player ID to hooks not joystick ID
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Should fix controllers which show up as non-zero players.
2020-04-05 01:28:08 +10:00
Connor McLaughlin
3cfead36c4
Revert "GPU: Clamp coordinates to 11 bits after applying drawing offset"
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This reverts commit 5302f83818
.
This is not the correct fix, and breaks other games.
2020-04-04 19:31:19 +10:00
Connor McLaughlin
7ace31d05f
Update README.md with description and Discord link
2020-04-04 14:14:35 +10:00
Connor McLaughlin
4ea3c994f6
GL/ShaderCache: Linux build fix
2020-04-04 00:52:04 +10:00
Connor McLaughlin
ddf52cc8c7
GPU/SW: Implement interlaced display
2020-04-04 00:24:37 +10:00
Connor McLaughlin
c483a78889
GPU: Implement interlaced VRAM fills
2020-04-04 00:24:37 +10:00
Connor McLaughlin
2aecb570c1
GPU: Implement interlaced rendering in hardware backends
2020-04-04 00:24:37 +10:00
Connor McLaughlin
bb3c0a2ccc
GPU/HW/OpenGLES: Use shader cache
2020-04-04 00:24:37 +10:00
Connor McLaughlin
d0be5618ec
GPU/HW/OpenGL: Use shader cache
2020-04-04 00:24:37 +10:00
Connor McLaughlin
f566ca7a50
GL/ShaderCache: Recreate cache when creating program from binary fails
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This is probably due to a driver or GPU change, so all programs will be
"bad" and if we don't start from scratch, we'll never cache any new
program versions.
2020-04-04 00:24:34 +10:00
Connor McLaughlin
ca2f691dbe
Common: Add GL Shader Cache class
2020-04-04 00:11:09 +10:00
Connor McLaughlin
ef4808bbde
GL/Program: Add program binary interface
2020-04-04 00:11:04 +10:00
Connor McLaughlin
256cb8a82c
GL/Program: Make moveable
2020-04-04 00:11:00 +10:00
Connor McLaughlin
7f5c6f8b4f
GPU/HW: Move some flush checks to command time
2020-04-04 00:10:55 +10:00
Connor McLaughlin
5302f83818
GPU: Clamp coordinates to 11 bits after applying drawing offset
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Fixes flickering in some scenes (e.g. Galbadia Missile Base).
2020-04-04 00:10:45 +10:00
Connor McLaughlin
48fba47ee6
GPU: Implement skip-drawing-to-active-field for interlaced mode
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Currently only in the software renderer.
2020-04-04 00:10:41 +10:00
Connor McLaughlin
ba98bf345a
CI: Remove unit tests before packaging
2020-04-03 01:32:27 +10:00
Connor McLaughlin
5b6027e6bb
Add common-tests and rectangle class tests
2020-04-03 01:32:27 +10:00
Connor McLaughlin
26313b093c
dep: Add googletest
2020-04-03 01:32:27 +10:00
Connor McLaughlin
643e429ad2
Merge pull request #211 from ggdrt/patch-0
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GPU: Fix "Draw To Display Area" debug reporting
2020-04-02 11:41:09 +10:00
Connor McLaughlin
2a6e04988f
GPU/HW: Simplify 24-bit scanout and interlacing shader
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Has the added bonus of being faster (no downscale copy) and fixes the
edge case where the image is cropped in VRAM.
2020-04-02 00:17:25 +10:00