Connor McLaughlin
af1c4f9378
Fix MSVC build
2020-05-31 16:42:51 +10:00
Connor McLaughlin
8f82987341
Controller: Add basic PlayStation Mouse support
...
Still needs capture/relative movement for a better experience.
2020-04-29 14:00:11 +10:00
Connor McLaughlin
e6bd6587fd
Controller: Add emulation of Namco GunCon
2020-04-26 01:23:58 +10:00
Connor McLaughlin
205297ac27
System: PSF (Portable Sound Format) loading support
2020-04-17 00:29:56 +10:00
Connor McLaughlin
6775100170
GPU: Drop OpenGL ES renderer
...
We can put this through the normal GL renderer instead.
2020-04-11 00:00:10 +10:00
Connor McLaughlin
3daa6b469a
Build: Explicitly disable spectre mitigations
...
Mitigations-off gave a roughly 20-25% boost in performance on my laptop
(i7-7700HQ), even with the recompiler.
It seems AppVeyor was building with them enabled. You shouldn't treat an
emulator like a sandbox and run untrusted code in it amyway.
2020-04-01 22:30:19 +10:00
Connor McLaughlin
959a555274
CDROM: Implement asynchronous disc reading
2020-02-22 00:24:35 +09:00
Connor McLaughlin
6a0c15b649
HostInterface: Move timer resolution increase to base class
2020-02-16 00:14:37 +09:00
Connor McLaughlin
52fd070d3b
Build: Compile tinyxml2 as static library instead of dll
2020-02-03 14:22:17 +10:00
Connor McLaughlin
1b9609ef61
Implement event-based scheduler instead of lock-step components
2020-01-24 16:23:39 +10:00
Connor McLaughlin
687772c4da
HostDisplay: Move some derived class fields to base class
2020-01-24 14:51:36 +10:00
Connor McLaughlin
71c1e243fe
Remove YBaseLib dependency
2020-01-10 13:40:53 +10:00
Connor McLaughlin
0f1f5a4f49
Settings: Define an abstract settings retrieval interface
...
Can be used by both Android and Qt to access their platform-dependent
formats.
2019-12-30 21:22:49 +10:00
Connor McLaughlin
a347b3606e
Implement support for analog controllers
2019-12-15 21:58:27 +10:00
Connor McLaughlin
da14b10e72
Split MemoryCard and PadDevice (now Controller)
2019-12-09 00:52:00 +10:00
Connor McLaughlin
315f2b701a
Stub out SIO controller
...
Fixes WipEout booting.
2019-12-07 21:09:04 +10:00
Connor McLaughlin
c284d3835f
GPU: Add a simplified OpenGL ES renderer
...
Seems this is the only way to get semi-decent performance out of Mali
drivers :/
2019-12-07 01:37:37 +10:00
Connor McLaughlin
baaa94d4c1
CPU/Recompiler: Instruction parity between x64 and AArch64
2019-12-04 19:52:56 +10:00
Connor McLaughlin
ea52b9e8aa
GameList: Support parsing Redump.org dat files
2019-12-01 19:52:00 +10:00
Connor McLaughlin
04c70b3118
Add initial game list class implementation
2019-11-29 23:46:11 +10:00
Connor McLaughlin
f11d357ab9
Compile fixes for Android
2019-11-28 01:55:33 +10:00
Connor McLaughlin
1d6c4a3af1
CPU: Basic recompiler implementation for x64 (lui, ori, addiu)
...
Disabled by default.
2019-11-19 20:38:05 +10:00
Connor McLaughlin
246c97ccb3
System: Scaffolding for multi-system/multi-bios
2019-11-16 20:50:59 +10:00
Connor McLaughlin
98a5c4980d
Settings: Use simpleini for settings load/save
2019-11-07 01:43:51 +10:00
Connor McLaughlin
9de9cf3be2
GPU/HW: Add D3D11 renderer and refactor host interface/display
2019-11-04 00:39:48 +10:00
Connor McLaughlin
be81d08109
GPU/HW: Split shadergen to seperate class
2019-11-03 13:36:59 +10:00
Connor McLaughlin
41574d92e8
Build: Enable conformance mode
2019-10-27 01:58:28 +10:00
Connor McLaughlin
1adb1d14ae
Build: Enable inlining for __inline functions in DebugFast
2019-10-26 15:42:21 +10:00
Connor McLaughlin
540e942a46
Add basic software GPU renderer
2019-10-26 12:57:45 +10:00
Connor McLaughlin
9058a79184
Remove libsamplerate dependency
2019-10-20 22:26:49 +10:00
Connor McLaughlin
baf97cb864
GPU: Split command handlers into seperate file
2019-10-18 23:52:52 +10:00
Connor McLaughlin
8362b8e43b
UI: Beginning of customizable settings, debug menu
2019-10-04 15:00:32 +10:00
Connor McLaughlin
bddbab9d60
Rename to DuckStation
2019-10-04 13:54:09 +10:00