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			557 lines
		
	
	
		
			31 KiB
		
	
	
	
		
			XML
		
	
	
	
	
	
			
		
		
	
	
			557 lines
		
	
	
		
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|       <AdditionalIncludeDirectories>$(SolutionDir)dep\msvc\include;$(SolutionDir)dep\glad\include;$(SolutionDir)dep\stb\include;$(SolutionDir)dep\imgui\include;$(SolutionDir)dep\xbyak\xbyak;$(SolutionDir)dep\tinyxml2\include;$(SolutionDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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|       <BasicRuntimeChecks>Default</BasicRuntimeChecks>
 | |
|       <MultiProcessorCompilation>true</MultiProcessorCompilation>
 | |
|       <MinimalRebuild>false</MinimalRebuild>
 | |
|       <LanguageStandard>stdcpp17</LanguageStandard>
 | |
|       <SupportJustMyCode>false</SupportJustMyCode>
 | |
|       <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
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|       <ConformanceMode>true</ConformanceMode>
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|     </ClCompile>
 | |
|     <Link>
 | |
|       <SubSystem>Windows</SubSystem>
 | |
|       <GenerateDebugInformation>true</GenerateDebugInformation>
 | |
|       <AdditionalDependencies>SDL2.lib;SDL2main.lib;%(AdditionalDependencies)</AdditionalDependencies>
 | |
|       <AdditionalLibraryDirectories>$(SolutionDir)dep\lib64-debug;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
 | |
|     </Link>
 | |
|     <Lib>
 | |
|       <AdditionalDependencies>winmm.lib;%(AdditionalDependencies)</AdditionalDependencies>
 | |
|     </Lib>
 | |
|   </ItemDefinitionGroup>
 | |
|   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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|     <ClCompile>
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|       <WarningLevel>Level4</WarningLevel>
 | |
|       <PrecompiledHeader>
 | |
|       </PrecompiledHeader>
 | |
|       <Optimization>MaxSpeed</Optimization>
 | |
|       <IntrinsicFunctions>true</IntrinsicFunctions>
 | |
|       <PreprocessorDefinitions>WITH_RECOMPILER=1;_CRT_SECURE_NO_WARNINGS;WIN32;NDEBUG;_CONSOLE;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
 | |
|       <AdditionalIncludeDirectories>$(SolutionDir)dep\msvc\include;$(SolutionDir)dep\glad\include;$(SolutionDir)dep\stb\include;$(SolutionDir)dep\imgui\include;$(SolutionDir)dep\xbyak\xbyak;$(SolutionDir)dep\tinyxml2\include;$(SolutionDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
 | |
|       <MultiProcessorCompilation>true</MultiProcessorCompilation>
 | |
|       <WholeProgramOptimization>false</WholeProgramOptimization>
 | |
|       <LanguageStandard>stdcpp17</LanguageStandard>
 | |
|       <ConformanceMode>true</ConformanceMode>
 | |
|     </ClCompile>
 | |
|     <Link>
 | |
|       <SubSystem>Windows</SubSystem>
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|       <GenerateDebugInformation>true</GenerateDebugInformation>
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|       <EnableCOMDATFolding>true</EnableCOMDATFolding>
 | |
|       <OptimizeReferences>true</OptimizeReferences>
 | |
|       <AdditionalDependencies>SDL2.lib;SDL2main.lib;%(AdditionalDependencies)</AdditionalDependencies>
 | |
|       <AdditionalLibraryDirectories>$(SolutionDir)dep\lib32;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
 | |
|     </Link>
 | |
|     <Lib>
 | |
|       <AdditionalDependencies>winmm.lib;%(AdditionalDependencies)</AdditionalDependencies>
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|     </Lib>
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|   </ItemDefinitionGroup>
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|   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseLTCG|Win32'">
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|     <ClCompile>
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|       <WarningLevel>Level4</WarningLevel>
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|       <PrecompiledHeader>
 | |
|       </PrecompiledHeader>
 | |
|       <Optimization>MaxSpeed</Optimization>
 | |
|       <IntrinsicFunctions>true</IntrinsicFunctions>
 | |
|       <PreprocessorDefinitions>WITH_RECOMPILER=1;_CRT_SECURE_NO_WARNINGS;WIN32;NDEBUG;_CONSOLE;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
 | |
|       <AdditionalIncludeDirectories>$(SolutionDir)dep\msvc\include;$(SolutionDir)dep\glad\include;$(SolutionDir)dep\stb\include;$(SolutionDir)dep\imgui\include;$(SolutionDir)dep\xbyak\xbyak;$(SolutionDir)dep\tinyxml2\include;$(SolutionDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
 | |
|       <MultiProcessorCompilation>true</MultiProcessorCompilation>
 | |
|       <WholeProgramOptimization>true</WholeProgramOptimization>
 | |
|       <LanguageStandard>stdcpp17</LanguageStandard>
 | |
|       <OmitFramePointers>true</OmitFramePointers>
 | |
|       <ConformanceMode>true</ConformanceMode>
 | |
|     </ClCompile>
 | |
|     <Link>
 | |
|       <SubSystem>Windows</SubSystem>
 | |
|       <GenerateDebugInformation>true</GenerateDebugInformation>
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|       <EnableCOMDATFolding>true</EnableCOMDATFolding>
 | |
|       <OptimizeReferences>true</OptimizeReferences>
 | |
|       <AdditionalDependencies>SDL2.lib;SDL2main.lib;%(AdditionalDependencies)</AdditionalDependencies>
 | |
|       <AdditionalLibraryDirectories>$(SolutionDir)dep\lib32;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
 | |
|     </Link>
 | |
|     <Lib>
 | |
|       <AdditionalDependencies>winmm.lib;%(AdditionalDependencies)</AdditionalDependencies>
 | |
|     </Lib>
 | |
|   </ItemDefinitionGroup>
 | |
|   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
 | |
|     <ClCompile>
 | |
|       <WarningLevel>Level4</WarningLevel>
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|       <PrecompiledHeader>
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|       </PrecompiledHeader>
 | |
|       <Optimization>MaxSpeed</Optimization>
 | |
|       <IntrinsicFunctions>true</IntrinsicFunctions>
 | |
|       <PreprocessorDefinitions>WITH_RECOMPILER=1;_CRT_SECURE_NO_WARNINGS;WIN32;NDEBUG;_CONSOLE;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
 | |
|       <AdditionalIncludeDirectories>$(SolutionDir)dep\msvc\include;$(SolutionDir)dep\glad\include;$(SolutionDir)dep\stb\include;$(SolutionDir)dep\imgui\include;$(SolutionDir)dep\xbyak\xbyak;$(SolutionDir)dep\tinyxml2\include;$(SolutionDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
 | |
|       <MultiProcessorCompilation>true</MultiProcessorCompilation>
 | |
|       <WholeProgramOptimization>false</WholeProgramOptimization>
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|       <LanguageStandard>stdcpp17</LanguageStandard>
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|       <ConformanceMode>true</ConformanceMode>
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|     </ClCompile>
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|     <Link>
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|       <SubSystem>Windows</SubSystem>
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|       <GenerateDebugInformation>true</GenerateDebugInformation>
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|       <EnableCOMDATFolding>true</EnableCOMDATFolding>
 | |
|       <OptimizeReferences>true</OptimizeReferences>
 | |
|       <AdditionalDependencies>SDL2.lib;SDL2main.lib;%(AdditionalDependencies)</AdditionalDependencies>
 | |
|       <AdditionalLibraryDirectories>$(SolutionDir)dep\lib64;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
 | |
|     </Link>
 | |
|     <Lib>
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|       <AdditionalDependencies>winmm.lib;%(AdditionalDependencies)</AdditionalDependencies>
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|     </Lib>
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|   </ItemDefinitionGroup>
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|   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseLTCG|x64'">
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|     <ClCompile>
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|       <WarningLevel>Level4</WarningLevel>
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|       <PrecompiledHeader>
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|       </PrecompiledHeader>
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|       <Optimization>MaxSpeed</Optimization>
 | |
|       <IntrinsicFunctions>true</IntrinsicFunctions>
 | |
|       <PreprocessorDefinitions>WITH_RECOMPILER=1;_CRT_SECURE_NO_WARNINGS;WIN32;NDEBUG;_CONSOLE;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
 | |
|       <AdditionalIncludeDirectories>$(SolutionDir)dep\msvc\include;$(SolutionDir)dep\glad\include;$(SolutionDir)dep\stb\include;$(SolutionDir)dep\imgui\include;$(SolutionDir)dep\xbyak\xbyak;$(SolutionDir)dep\tinyxml2\include;$(SolutionDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
 | |
|       <MultiProcessorCompilation>true</MultiProcessorCompilation>
 | |
|       <WholeProgramOptimization>true</WholeProgramOptimization>
 | |
|       <LanguageStandard>stdcpp17</LanguageStandard>
 | |
|       <OmitFramePointers>true</OmitFramePointers>
 | |
|       <ConformanceMode>true</ConformanceMode>
 | |
|     </ClCompile>
 | |
|     <Link>
 | |
|       <SubSystem>Windows</SubSystem>
 | |
|       <GenerateDebugInformation>true</GenerateDebugInformation>
 | |
|       <EnableCOMDATFolding>true</EnableCOMDATFolding>
 | |
|       <OptimizeReferences>true</OptimizeReferences>
 | |
|       <AdditionalDependencies>SDL2.lib;SDL2main.lib;%(AdditionalDependencies)</AdditionalDependencies>
 | |
|       <AdditionalLibraryDirectories>$(SolutionDir)dep\lib64;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
 | |
|     </Link>
 | |
|     <Lib>
 | |
|       <AdditionalDependencies>winmm.lib;%(AdditionalDependencies)</AdditionalDependencies>
 | |
|     </Lib>
 | |
|   </ItemDefinitionGroup>
 | |
|   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
 | |
|   <ImportGroup Label="ExtensionTargets" />
 | |
|   <!-- ================ UNDUPOBJ ================ -->
 | |
|   <!-- relevant topics -->
 | |
|   <!-- https://stackoverflow.com/questions/3729515/visual-studio-2010-2008-cant-handle-source-files-with-identical-names-in-diff/26935613 -->
 | |
|   <!-- https://stackoverflow.com/questions/7033855/msvc10-mp-builds-not-multicore-across-folders-in-a-project -->
 | |
|   <!-- https://stackoverflow.com/questions/18304911/how-can-one-modify-an-itemdefinitiongroup-from-an-msbuild-target -->
 | |
|   <!-- other maybe related info -->
 | |
|   <!-- https://stackoverflow.com/questions/841913/modify-msbuild-itemgroup-metadata -->
 | |
|   <UsingTask TaskName="UNDUPOBJ_TASK" TaskFactory="CodeTaskFactory" AssemblyFile="$(MSBuildToolsPath)\Microsoft.Build.Tasks.v4.0.dll">
 | |
|     <ParameterGroup>
 | |
|       <OutputDir ParameterType="System.String" Required="true" />
 | |
|       <ItemList ParameterType="Microsoft.Build.Framework.ITaskItem[]" Required="true" />
 | |
|       <OutputItemList ParameterType="Microsoft.Build.Framework.ITaskItem[]" Output="true" />
 | |
|     </ParameterGroup>
 | |
|     <Task>
 | |
|       <Code><![CDATA[
 | |
|             //general outline: for each item (in ClCompile) assign it to a subdirectory of $(IntDir) by allocating subdirectories 0,1,2, etc., as needed to prevent duplicate filenames from clobbering each other
 | |
|             //this minimizes the number of batches that need to be run, since each subdirectory will necessarily be in a distinct batch due to /Fo specifying that output subdirectory
 | |
| 
 | |
|             var assignmentMap = new Dictionary<string,int>();
 | |
|             HashSet<string> neededDirectories = new HashSet<string>();
 | |
|             foreach( var item in ItemList )
 | |
|             {
 | |
|               //solve bug e.g. Checkbox.cpp vs CheckBox.cpp
 | |
|               var filename = item.GetMetadata("Filename").ToUpperInvariant(); 
 | |
| 
 | |
|               //assign reused filenames to increasing numbers
 | |
|               //assign previously unused filenames to 0
 | |
|               int assignment = 0;
 | |
|               if(assignmentMap.TryGetValue(filename, out assignment))
 | |
|                 assignmentMap[filename] = ++assignment;
 | |
|               else
 | |
|                 assignmentMap[filename] = 0;
 | |
| 
 | |
|               var thisFileOutdir = Path.Combine(OutputDir,assignment.ToString()) + "/"; //take care it ends in / so /Fo knows it's a directory and not a filename
 | |
|               item.SetMetadata( "ObjectFileName", thisFileOutdir );
 | |
|             }
 | |
| 
 | |
|             foreach(var needed in neededDirectories)
 | |
|               System.IO.Directory.CreateDirectory(needed);
 | |
| 
 | |
|             OutputItemList = ItemList;
 | |
|             ItemList = new Microsoft.Build.Framework.ITaskItem[0];
 | |
| 
 | |
|         ]]></Code>
 | |
|     </Task>
 | |
|   </UsingTask>
 | |
|   <Target Name="UNDUPOBJ">
 | |
|     <!-- see stackoverflow topics for discussion on why we need to do some loopy copying stuff here -->
 | |
|     <ItemGroup>
 | |
|       <ClCompileCopy Include="@(ClCompile)" />
 | |
|       <ClCompile Remove="@(ClCompile)" />
 | |
|     </ItemGroup>
 | |
|     <UNDUPOBJ_TASK OutputDir="$(IntDir)" ItemList="@(ClCompileCopy)" OutputItemList="@(ClCompile)">
 | |
|       <Output ItemName="ClCompile" TaskParameter="OutputItemList" />
 | |
|     </UNDUPOBJ_TASK>
 | |
|   </Target>
 | |
|   <!-- ================ UNDUPOBJ ================ -->
 | |
|   <PropertyGroup Label="Globals">
 | |
|     <IgnoreWarnCompileDuplicatedFilename>true</IgnoreWarnCompileDuplicatedFilename>
 | |
|     <ProjectName>core</ProjectName>
 | |
|   </PropertyGroup>
 | |
| </Project> | 
