Connor McLaughlin
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c9feb7ea07
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GPU: Add force true color setting
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2019-11-02 00:31:25 +10:00 |
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Connor McLaughlin
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ac82383abe
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GPU: Implement dithering on OpenGL backend
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2019-11-01 23:11:30 +10:00 |
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Connor McLaughlin
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1c79737021
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GPU: Simplify batch state
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2019-11-01 21:47:45 +10:00 |
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Connor McLaughlin
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5626d4f282
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GPU: Fix texcoord off-by-one error in rectangles
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2019-10-29 23:42:08 +10:00 |
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Connor McLaughlin
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9b56499afa
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Refactoring settings/support changing GPU renderer at runtime
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2019-10-26 12:55:56 +10:00 |
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Connor McLaughlin
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2d0dd03705
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GPU: Implement weave deinterlacing
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2019-10-23 15:36:37 +10:00 |
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Connor McLaughlin
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7448cbaf9d
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GPU: Copy-less processing from DMA
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2019-10-13 17:33:20 +10:00 |
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Connor McLaughlin
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5627955900
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GPU: Two-pass rendering for B-F transparency
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2019-10-06 13:09:04 +10:00 |
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Connor McLaughlin
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bc8e035e37
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GPU: Implement texture window
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2019-10-05 23:27:48 +10:00 |
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Connor McLaughlin
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c2baa7e834
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GPU: 24-bit display depth support
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2019-10-05 12:31:48 +10:00 |
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Connor McLaughlin
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a9313b2958
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GPU: Fix transparency not being enabled in shader
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2019-10-04 23:31:26 +10:00 |
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Connor McLaughlin
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4d22bec8fd
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GPU: Add some missing state reset
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2019-10-04 20:34:29 +10:00 |
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Connor McLaughlin
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bddbab9d60
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Rename to DuckStation
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2019-10-04 13:54:09 +10:00 |
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