Commit graph

29 commits

Author SHA1 Message Date
Connor McLaughlin 6775100170 GPU: Drop OpenGL ES renderer
We can put this through the normal GL renderer instead.
2020-04-11 00:00:10 +10:00
Connor McLaughlin 3daa6b469a Build: Explicitly disable spectre mitigations
Mitigations-off gave a roughly 20-25% boost in performance on my laptop
(i7-7700HQ), even with the recompiler.

It seems AppVeyor was building with them enabled. You shouldn't treat an
emulator like a sandbox and run untrusted code in it amyway.
2020-04-01 22:30:19 +10:00
Connor McLaughlin 959a555274 CDROM: Implement asynchronous disc reading 2020-02-22 00:24:35 +09:00
Connor McLaughlin 6a0c15b649 HostInterface: Move timer resolution increase to base class 2020-02-16 00:14:37 +09:00
Connor McLaughlin 52fd070d3b Build: Compile tinyxml2 as static library instead of dll 2020-02-03 14:22:17 +10:00
Connor McLaughlin 1b9609ef61 Implement event-based scheduler instead of lock-step components 2020-01-24 16:23:39 +10:00
Connor McLaughlin 687772c4da HostDisplay: Move some derived class fields to base class 2020-01-24 14:51:36 +10:00
Connor McLaughlin 71c1e243fe Remove YBaseLib dependency 2020-01-10 13:40:53 +10:00
Connor McLaughlin 0f1f5a4f49 Settings: Define an abstract settings retrieval interface
Can be used by both Android and Qt to access their platform-dependent
formats.
2019-12-30 21:22:49 +10:00
Connor McLaughlin a347b3606e Implement support for analog controllers 2019-12-15 21:58:27 +10:00
Connor McLaughlin da14b10e72 Split MemoryCard and PadDevice (now Controller) 2019-12-09 00:52:00 +10:00
Connor McLaughlin 315f2b701a Stub out SIO controller
Fixes WipEout booting.
2019-12-07 21:09:04 +10:00
Connor McLaughlin c284d3835f GPU: Add a simplified OpenGL ES renderer
Seems this is the only way to get semi-decent performance out of Mali
drivers :/
2019-12-07 01:37:37 +10:00
Connor McLaughlin baaa94d4c1 CPU/Recompiler: Instruction parity between x64 and AArch64 2019-12-04 19:52:56 +10:00
Connor McLaughlin ea52b9e8aa GameList: Support parsing Redump.org dat files 2019-12-01 19:52:00 +10:00
Connor McLaughlin 04c70b3118 Add initial game list class implementation 2019-11-29 23:46:11 +10:00
Connor McLaughlin f11d357ab9 Compile fixes for Android 2019-11-28 01:55:33 +10:00
Connor McLaughlin 1d6c4a3af1 CPU: Basic recompiler implementation for x64 (lui, ori, addiu)
Disabled by default.
2019-11-19 20:38:05 +10:00
Connor McLaughlin 246c97ccb3 System: Scaffolding for multi-system/multi-bios 2019-11-16 20:50:59 +10:00
Connor McLaughlin 98a5c4980d Settings: Use simpleini for settings load/save 2019-11-07 01:43:51 +10:00
Connor McLaughlin 9de9cf3be2 GPU/HW: Add D3D11 renderer and refactor host interface/display 2019-11-04 00:39:48 +10:00
Connor McLaughlin be81d08109 GPU/HW: Split shadergen to seperate class 2019-11-03 13:36:59 +10:00
Connor McLaughlin 41574d92e8 Build: Enable conformance mode 2019-10-27 01:58:28 +10:00
Connor McLaughlin 1adb1d14ae Build: Enable inlining for __inline functions in DebugFast 2019-10-26 15:42:21 +10:00
Connor McLaughlin 540e942a46 Add basic software GPU renderer 2019-10-26 12:57:45 +10:00
Connor McLaughlin 9058a79184 Remove libsamplerate dependency 2019-10-20 22:26:49 +10:00
Connor McLaughlin baf97cb864 GPU: Split command handlers into seperate file 2019-10-18 23:52:52 +10:00
Connor McLaughlin 8362b8e43b UI: Beginning of customizable settings, debug menu 2019-10-04 15:00:32 +10:00
Connor McLaughlin bddbab9d60 Rename to DuckStation 2019-10-04 13:54:09 +10:00
Renamed from src/pse/pse.vcxproj (Browse further)