Stenzek
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2ca503639d
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GPU/HW: Avoid extra texture copy in Vulkan/GL
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2023-12-01 19:08:50 +10:00 |
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Stenzek
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e382f2b64a
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Settings: Add option to disable DSB/fbfetch
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2023-11-28 14:38:38 +10:00 |
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Stenzek
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ff17444074
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GPU/HW: Add framebuffer fetch blending path
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2023-11-25 21:22:35 +10:00 |
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Stenzek
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ce7f6128e9
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OpenGLDevice: Cache intermediate state
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2023-10-08 01:47:29 +10:00 |
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Stenzek
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eb080834ad
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OpenGLDevice: Actually check max texture buffer size
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2023-10-08 01:10:52 +10:00 |
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Stenzek
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9517638bcb
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GPUDevice: Don't recreate device on SW switch in GLES:
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2023-09-23 14:14:52 +10:00 |
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Stenzek
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b678fcd874
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GPUDevice: Move debug messages over to fmt
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2023-09-23 14:14:52 +10:00 |
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Stenzek
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605aa3c53a
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Misc: Swap gsl::span for std::span
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2023-09-05 22:10:50 +10:00 |
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Stenzek
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80e3d29ab8
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Misc: clang-cl warning clean-up
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2023-09-03 14:30:26 +10:00 |
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Stenzek
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e804b5e701
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GPUDevice: Support geometry shaders
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2023-09-02 22:09:22 +10:00 |
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Stenzek
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a11c9faba9
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OpenGLDevice: Lazily compile shaders
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2023-08-30 22:20:39 +10:00 |
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Stenzek
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8db8baf33f
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GPUDevice: Move display logic to GPU
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2023-08-30 00:44:00 +10:00 |
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Stenzek
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6c185ca17b
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GPUDevice: Remove mouse pointer position
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2023-08-30 00:44:00 +10:00 |
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Stenzek
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259193a8e5
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GPUDevice: Move software cursor to ImGuiManager
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2023-08-30 00:44:00 +10:00 |
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Stenzek
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e3d9ba4c99
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Rewrite host GPU abstraction
- Don't have to repeat the same thing for 4 renderers.
- Add native Metal renderer.
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2023-08-20 21:55:38 +10:00 |
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