Stenzek
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b30c86ed75
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Build: Improve MacOS support
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2023-09-16 19:00:28 +10:00 |
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Stenzek
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ea68c5b4b5
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Build: Use dependency package on Windows
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2023-09-02 21:44:08 +10:00 |
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Stenzek
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cee4f93097
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Build: Use precompiled headers
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2023-09-02 21:44:08 +10:00 |
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Stenzek
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8a40c7bf94
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PostProcessing: Add ReShade .fx shader support
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2023-08-30 00:44:01 +10:00 |
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Stenzek
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b217f64bcf
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PostProcessing: Refactor config to use separate sections
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2023-08-30 00:44:01 +10:00 |
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Stenzek
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e23c9875d5
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Misc: Split core and util Host
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2023-08-30 00:44:00 +10:00 |
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Stenzek
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dc9c99438b
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Misc: Post-refactor cleanups
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2023-08-24 18:01:32 +10:00 |
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Stenzek
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e3d9ba4c99
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Rewrite host GPU abstraction
- Don't have to repeat the same thing for 4 renderers.
- Add native Metal renderer.
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2023-08-20 21:55:38 +10:00 |
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Stenzek
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bb60170d9a
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Move frontend-common to util/core
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2023-08-16 01:13:00 +10:00 |
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Connor McLaughlin
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f6ff7e48c1
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Build: Fix compiling for arm64/linux
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2022-07-28 22:38:08 +10:00 |
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Connor McLaughlin
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68b5dd869c
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SPU: Add time stretched audio output
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2022-07-28 22:10:47 +10:00 |
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Connor McLaughlin
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b42b5501f6
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UI: Massive revamp, new features and improvements
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2022-07-22 21:19:54 +10:00 |
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Connor McLaughlin
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b7fbde31a7
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Move utility classes from common to own static lib
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2022-07-21 17:29:58 +10:00 |
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