Commit graph

3886 commits

Author SHA1 Message Date
Connor McLaughlin 12caa79178 Android: Use APK assets for HostInterface::OpenPackagePath 2020-11-28 00:14:45 +10:00
Connor McLaughlin feadc83050 Common/GrowableMemoryByteStream: Add helper methods 2020-11-28 00:14:45 +10:00
Connor McLaughlin a902d9b409 Qt: Fix MSAA game settings not updating combo box on open 2020-11-28 00:14:45 +10:00
Connor McLaughlin 263f7b673b GameList: Use shipped redump database/compatibility settings 2020-11-28 00:14:45 +10:00
Connor McLaughlin 4a482875ca Common/FileSystem: Add helpers for ByteStream 2020-11-28 00:14:45 +10:00
Connor McLaughlin 5f69216f70 HostInterface: Add OpenPackageFile method 2020-11-28 00:14:45 +10:00
Connor McLaughlin 57c6e4d5e8 Database: Include redump.org PSX database 2020-11-28 00:14:45 +10:00
Connor McLaughlin 859f23f4d5 libretro: Add compatibility settings loading 2020-11-28 00:14:44 +10:00
Connor McLaughlin b16e639f0c GameSettings: Remove some duplicate entries 2020-11-28 00:14:44 +10:00
Connor McLaughlin b73fd7a4e8 SDLControllerInterface: Ship game controller db with builds 2020-11-28 00:14:44 +10:00
Connor McLaughlin bf584faa32
Merge pull request #1109 from andercard0/patch-33
Atualização Português do Brasil
2020-11-28 00:13:21 +10:00
Connor McLaughlin 1fa0903fa9
Merge pull request #1111 from ggrtk/gpu-sw-fix
GPU/SW: Fix 16-bit wraparound output crashing
2020-11-28 00:12:41 +10:00
Connor McLaughlin 05124fa635
Merge pull request #1110 from ggrtk/limit-save-state-version
System: Limit maximum loadable save state version
2020-11-28 00:12:12 +10:00
Albert Liu e12c68cf65 GPU/SW: Fix 16-bit wraparound output crashing 2020-11-26 23:58:06 -08:00
Albert Liu 32e47fba93 System: Limit maximum loadable save state version 2020-11-26 19:51:45 -08:00
Anderson_Cardoso e630868080
Atualização Português do Brasil
Translated

OSD Messages;
CPUFastmemMode;
GamePropertiesDialog;
AdvancedSettingsWidget;
2020-11-26 15:09:42 -03:00
Connor McLaughlin b2de5945c4 libretro: Disable context caching
It's completely broken in RetroArch, see https://github.com/libretro/RetroArch/issues/11623
2020-11-27 01:40:50 +10:00
Connor McLaughlin f7a75941b5 GameSettings: Add PGXP tolerance and MSAA 2020-11-27 01:40:50 +10:00
Connor McLaughlin f0ff7ce231 PGXP: Add geometry tolerance setting 2020-11-27 01:40:50 +10:00
Connor McLaughlin 24fef20485 CommonHostInterface: Compress screenshots in background/use worker thread 2020-11-27 01:40:50 +10:00
Connor McLaughlin 125dfa7c40 HostDisplay: Support resizing/compressing images on worker thread 2020-11-27 01:40:50 +10:00
Connor McLaughlin df14fa4d75 CommonHostInterface: Fix compatible/old version save states not showing in browser 2020-11-27 01:40:50 +10:00
Connor McLaughlin dc21f2b5cf GL/Context: Check return value of eglBindApi()
Fixes some Android devices thinking they got a desktop GL context.
2020-11-27 01:40:50 +10:00
Connor McLaughlin f0e7c744b3
Merge pull request #1108 from ggrtk/analog-controller
AnalogController: Only clear motor state on rumble config if not used
2020-11-27 01:40:35 +10:00
Albert Liu 9ac09d35be AnalogController: Only clear motor state on rumble config if not used 2020-11-26 06:01:08 -08:00
Albert Liu a4eb4b9280 AnalogController: Set transfer state to idle on reset 2020-11-26 06:01:08 -08:00
Connor McLaughlin fcbd618783
Merge pull request #1105 from ggrtk/analog-controller
AnalogController: Rumble handling and config mode fixes
2020-11-26 01:43:50 +10:00
Connor McLaughlin 627a3109b3 libretro: Re-query hardware render interface after AV system info change
I suspect the frontend is supposed to call context_reset/destroy here,
but it's not for whatever reason, and this works around it.
2020-11-26 01:34:12 +10:00
Albert Liu 566993c6df AnalogController: Improve DualShock rumble handling
Fixes low vibration in Final Fantasy VIII, missing vibration in Armored
Core Project Phantasma, etc.
2020-11-25 07:33:30 -08:00
Albert Liu 31b41b9ec0 AnalogController: Output zeros for 0x43 when already in config mode 2020-11-25 07:33:30 -08:00
Albert Liu 3f709d97b6 AnalogController: Send full analog response for reads in config mode 2020-11-25 07:33:30 -08:00
Albert Liu e4820bcbc1 AnalogController: Delay manual mode toggle to transfer state reset 2020-11-25 07:33:30 -08:00
Connor McLaughlin b45bee5954 libretro: Work around crash in RetroArch Vulkan driver 2020-11-25 23:06:41 +10:00
Connor McLaughlin 917fa5dd0e SPU: Only ignore loop address for not-pending-on voices
Fixes softlocks during dialog in The Misadventures of Tron Bonne.
2020-11-25 22:45:03 +10:00
Connor McLaughlin ade61d6139 libretro: Fix fastmem defaulting to LUT on 64-bit 2020-11-24 15:14:34 +10:00
Connor McLaughlin 7fd22958ae OpenGLHostDisplay: Fix crash in libretro core 2020-11-24 14:54:06 +10:00
Connor McLaughlin 16bfaad505 Updater/Win32: wWinMain should be WINAPI 2020-11-24 14:52:25 +10:00
Connor McLaughlin 1507824435 Qt: Default of GPU thread is enabled 2020-11-24 14:51:40 +10:00
RaydenX93 694b5abd8d
Update Italian Translation (#1096)
* Update duckstation-qt_it.ts

* Update duckstation-qt_it.ts

fix typo ed alcune piccolezze

* Update duckstation-qt_it.ts

lol avevo incollato per sbaglio un link di github

Co-authored-by: Mattia <74111053+hugihadein@users.noreply.github.com>
2020-11-24 14:51:19 +10:00
Connor McLaughlin 764b1ee49d
Merge pull request #1099 from stenzek/lut-fastmem-pr
CPU/Recompiler: Implement LUT-based fastmem
2020-11-24 14:50:55 +10:00
Connor McLaughlin bf2e38aed5 CPU/Recompiler: Implement LUT-based fastmem 2020-11-24 14:49:21 +10:00
Connor McLaughlin 022f7465c4
Update README.md 2020-11-22 15:34:00 +10:00
Connor McLaughlin 44b3c9be6e Common/PageFaultHandler: Fix for Windows/ARM64 2020-11-22 14:49:49 +10:00
Connor McLaughlin ea355c20ad CI: Fix Windows/ARM64 build 2020-11-22 14:22:01 +10:00
Connor McLaughlin 773d5f5f25
Merge pull request #1095 from zkdpower/master
Update duckstation-qt_zh-cn.ts to latest
2020-11-22 14:08:19 +10:00
Connor McLaughlin 0612fe4ddd
Merge pull request #1094 from andercard0/patch-32
Atualização Português do Brasil
2020-11-22 14:07:54 +10:00
Connor McLaughlin 57c1e54a54 CI: Add Windows ARM64 builds 2020-11-22 14:05:37 +10:00
Connor McLaughlin 0793f98c87 CPU/Recompiler: Reduce armv7 code buffer size 2020-11-22 13:59:26 +10:00
Connor McLaughlin f6bd4bfcf4 Build: Tweak armv7 CFLAGS 2020-11-22 13:57:05 +10:00
Connor McLaughlin 07dbc5a80d GPU/HW: Draw opaque before semitransparent for reverse subtract
Fixes missing shadows in Suikoden II.
2020-11-22 13:46:20 +10:00