Connor McLaughlin
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22d664b210
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GPU/ShaderGen: Move discard to end of shader
Possible workaround for this PowerVR driver issue.
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2021-04-08 03:07:10 +10:00 |
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Connor McLaughlin
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d8ce98a1e2
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Bump shader cache version
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2021-02-14 19:25:14 +10:00 |
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Connor McLaughlin
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837fb6128b
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GPU/HW: Fix mask bit when rendering with transparency and no DSB
Fixes some sprites in Bloody Roar on Mali GPUs.
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2021-02-06 20:14:28 +10:00 |
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Connor McLaughlin
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fd166a4485
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ShaderCache: Add a data version field
We can increment this to prevent people's shader caches from growing too
large with shader changes.
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2021-01-11 15:24:38 +10:00 |
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