Commit graph

280 commits

Author SHA1 Message Date
Connor McLaughlin 3edb8e113e StringUtil: Add wide string<->utf8 conversion for Windows 2020-07-31 16:04:00 +10:00
Connor McLaughlin c7b457de9e CubebAudioStream: Continue even without minimum latency
Fixes audio not functioning on Android.
2020-07-29 02:38:04 +10:00
Connor McLaughlin 08b26edceb CDImage: Fix incorrect track length
Shouldn't affect much, other than the game properties window.
2020-07-25 02:36:41 +10:00
Connor McLaughlin 10f23667c9 CDImage: Fix incorrect pregap file offset calculation
Should fix repeating audio at the start of some tracks.
2020-07-24 13:47:21 +10:00
Connor McLaughlin f3df4f91a2 libretro: Implement disk control interface 2020-07-23 02:36:23 +10:00
Connor McLaughlin 266d70c629 Common/FileSystem: Add IsAbsolutePath() and tests 2020-07-23 02:35:37 +10:00
Connor McLaughlin 3187d07d03 CDImage: Add memory CD image class 2020-07-22 00:03:07 +10:00
Connor McLaughlin cf366d3fba CDImage: Fix crash reading subq from lead-in 2020-07-22 00:02:51 +10:00
Connor McLaughlin 03c3b10054 CDSubChannelReplacement: Use subq union directly 2020-07-22 00:02:44 +10:00
Connor McLaughlin eb7da791ea CommonHostInterface: Fix command line help not printing on Windows 2020-07-21 20:09:54 +10:00
Connor McLaughlin 71cef1de3f GL/ContextGLX: Add additional logging 2020-07-15 15:50:30 +10:00
Connor McLaughlin 282f166e7a Vulkan/StagingBuffer: Don't try to invalidate unmapped buffer
Fixes crash on Mali.
2020-07-12 00:40:05 +10:00
Connor McLaughlin fb6538da35 Vulkan/Context: Allocate SSBO descriptors in global set
Fixes vram write buffer creation failing on Mali.
2020-07-12 00:38:27 +10:00
Connor McLaughlin 4ce5f7e802 GLContext: Wayland support 2020-07-11 03:28:25 +10:00
Connor McLaughlin a5fe740e30 Fix a bunch of compiler warnings 2020-07-09 13:30:16 +10:00
Connor McLaughlin 9685be9064 D3D11/ShaderCache: Remove feature level 12 enum usage
It's not used anyway.
2020-07-09 13:00:44 +10:00
Connor McLaughlin 46dfccef81 Common/DimensionalArray: Don't break clang 2020-07-08 15:40:08 +10:00
Connor McLaughlin a68bbb3e85 Common/DimensionalArray: Work around VC2017 issue 2020-07-08 15:04:47 +10:00
Connor McLaughlin 6ae5caa23b Common/StringUtil: Add missing include 2020-07-08 12:45:49 +10:00
Connor McLaughlin 01287cb7da build: Support building libretro core for Android 2020-07-07 20:27:14 +10:00
Connor McLaughlin 729e1b3392 GLContext: Fix Android context creation 2020-07-07 00:59:49 +10:00
Connor McLaughlin da180a1c4f Vulkan: Fix crash when device creation fails 2020-07-07 00:59:42 +10:00
Connor McLaughlin 1d4b5e22cb Vulkan: Fall back to geometryShader when fillModeNonSolid unsupported 2020-07-07 00:59:35 +10:00
Connor McLaughlin 9b3e344ad8 Renderers: Support empty shader cache 2020-07-04 22:14:07 +10:00
Connor McLaughlin f396a2c373 Renderers: Make shader cache path a prefix instead of directory 2020-07-04 22:14:07 +10:00
Connor McLaughlin b9ffca1ddf libretro: Vulkan renderer support 2020-07-04 22:14:07 +10:00
Connor McLaughlin bf08385051 WindowInfo: Add surface_scale field 2020-07-01 01:57:25 +10:00
Connor McLaughlin 7d88bba764 Common: Add an image helper class 2020-07-01 00:56:46 +10:00
Connor McLaughlin f3b2953e40 Common/StringUtil: Add FromChars overload for bool 2020-07-01 00:56:46 +10:00
Connor McLaughlin 2a38090e7a HostDisplay: Move most backend logic to FrontendCommon 2020-06-30 03:03:56 +10:00
Connor McLaughlin dc7cc3b67f Common/ByteStream: Fix buffer corruption in MemoryByteStream 2020-06-30 02:44:01 +10:00
Connor McLaughlin ea1066f76e GL/StreamBuffer: Use glBufferData() on all drivers 2020-06-29 14:44:16 +10:00
Connor McLaughlin 745b53e4cb GL/Context: Fix crash in some GLX drivers 2020-06-27 17:35:08 +10:00
Connor McLaughlin 2cfb811569
Merge pull request #565 from lioncash/stamp
timestamp: Correct duplicate conditionals
2020-06-24 01:32:52 +10:00
Connor McLaughlin 84d4423719
Merge pull request #564 from lioncash/leak
file_system: Prevent resource leaks in DeleteDirectory()
2020-06-24 01:31:52 +10:00
Lioncash 4c82705e34 timestamp: Correct duplicate conditionals
Previously, the milliseconds field wasn't being used in comparisons on
Windows.
2020-06-23 06:24:06 -04:00
Lioncash 987b11a1d2 timestamp: Implement operator!= in terms of operator==
Same behavior, less code.
2020-06-23 06:20:29 -04:00
Lioncash 83a01c27a2 file_system: Prevent resource leaks in DeleteDirectory()
We need to remember to close the search handle in the error cases.
2020-06-23 06:13:54 -04:00
Lioncash 292a0a6800 file_system: Correct duplicate conditionals in CreateDirectory() 2020-06-23 06:09:38 -04:00
Connor McLaughlin 3ca9d578b3
Merge pull request #559 from lioncash/field
bitfield: Make interface fully constexpr
2020-06-23 19:58:06 +10:00
Connor McLaughlin e228588823
Merge pull request #561 from lioncash/rectangle
rectangle: Correct assignment of right within SetExtents
2020-06-23 19:56:16 +10:00
Lioncash e064196f25 rectangle: Correct assignment of right within SetExtents
Previously left was being assigned twice in a row.
2020-06-23 05:50:43 -04:00
Lioncash 0abe4c60b4 cd_image: Make use of std::array where applicable
Simplifies array copies.
2020-06-23 05:35:26 -04:00
Lioncash a27aa45e6a bitfield: Make interface fully constexpr
Given C++17 is being used, the entire interface is capable of being
constexpr.
2020-06-23 05:27:40 -04:00
Connor McLaughlin 9265dd72ba Vulkan/ShaderCache: Skip writing pipeline cache when size matches
Comparing all the data wasn't working, at least for Intel. I'm guessing
there's some modification time field in there which keeps changing.
2020-06-22 15:58:10 +10:00
Connor McLaughlin eaca5eca07 GPU/Vulkan: Use Metal layer instead NSView on macOS. 2020-06-22 15:58:07 +10:00
Connor McLaughlin 1455e793d5 Vulkan: Fix crash when drag-resizing window 2020-06-22 15:57:54 +10:00
Connor McLaughlin bf60f9dd61 GPU/Vulkan: Use geometry shader for line rendering at >1xIR 2020-06-21 01:33:08 +10:00
Connor McLaughlin f54876deb0 Vulkan/Context: Use VK_MVK_macos_surface not VK_EXT_metal_surface
Will change this over some time in the future when I can work on a Mac
again and set up the layer.
2020-06-20 20:37:38 +10:00
Connor McLaughlin 7192b8d83a Vulkan/ShaderCache: Hopefully fix macOS build 2020-06-20 03:39:46 +10:00
Connor McLaughlin 1b5f8db2fc Vulkan/Context: Support specifying GPU to use 2020-06-20 03:34:19 +10:00
Connor McLaughlin 4a04800132 Vulkan: Handle potential duplicate GPU/adapter names 2020-06-20 03:34:19 +10:00
Connor McLaughlin c023bcd234 Linux build fix 2020-06-19 01:36:46 +10:00
Connor McLaughlin 3cd5b7ae74 Core: Add Vulkan renderer types 2020-06-19 00:18:14 +10:00
Connor McLaughlin 1399e95b77 Common: Add a range of Vulkan helper/wrapper classes 2020-06-19 00:18:07 +10:00
Connor McLaughlin bd164d2735 Common/FileSystem: Add {Read,Write}BinaryFile helpers 2020-06-19 00:16:59 +10:00
Connor McLaughlin 0890164987 Common: Add scope_guard.h from Dolphin 2020-06-19 00:16:59 +10:00
Connor McLaughlin 8daff5e677 Common: Add dimensional_array.h 2020-06-18 03:10:33 +10:00
Connor McLaughlin 86f0d32e70 CubebAudioStream: Fix crash in PulseAudio on Linux 2020-06-09 03:03:53 +10:00
Connor McLaughlin 444a09efd4 AudioStream: Don't call FramesAvailable() while locked 2020-06-09 02:05:49 +10:00
Connor McLaughlin 8b04b74f27 Common: Add a CD image hasher class 2020-06-08 01:19:35 +10:00
Connor McLaughlin 531c3ad5fa AudioStream: Replace buffer queue with ring buffer
Should achieve a decent overall minimum latency reduction.
2020-06-07 01:22:03 +10:00
Connor McLaughlin 0571b75fa5 GL/Context: Print GL_SHADING_LANGUAGE_VERSION on creation 2020-05-25 18:36:52 +10:00
Connor McLaughlin 4f4c4f4146 Common: Add GL context wrapper implementation 2020-05-25 15:02:44 +10:00
Connor McLaughlin 6ebd9236c5 CDImage: Add track info accessors 2020-05-16 20:32:36 +10:00
Connor McLaughlin b6fbdf9aeb AudioStream: Support changing output volume 2020-05-10 00:44:23 +10:00
Connor McLaughlin 712168cf45 CDImage: Better handle sequential reading into lead-out area 2020-05-08 17:35:55 +10:00
Connor McLaughlin c3c8df14ea CDImage: Set SubQ control for lead-out to last index SubQ 2020-05-08 15:41:16 +10:00
Connor McLaughlin 5b389ae13d CDROM: Synthesize lead-out area and stop reading when reached 2020-05-08 10:51:49 +10:00
Connor McLaughlin df66d86b27 CDImage: Log errno when fopen() fails 2020-05-06 23:42:08 +10:00
Connor McLaughlin 9446587e8f GPU/HW: Mask bit handling in hardware renderers
Fixes:
 - Menu effect in Ghost in the Shell
 - Incorrect text colours in menu of Dragon Quest VII
 - Fade effect in TwinBee RPG
 - Fog in Silent Hill
 - Water in Duke Nukem - Land of the Babes
 - Shadows in Ultraman - Fighting Evolution

and probably others.
2020-05-03 17:11:31 +10:00
Connor McLaughlin edb12234d9 Common/GL/Texture: Fix potential crash on older drivers 2020-05-02 16:52:04 +10:00
Connor McLaughlin c2ab611097 Common/Log: Properly release console when disabling 2020-05-01 00:58:24 +10:00
Connor McLaughlin 4702110474 Common/Log: Add file output 2020-05-01 00:58:02 +10:00
Connor McLaughlin 39498849bd Common/String: Support casting to std::string_View 2020-04-27 16:14:38 +10:00
Connor McLaughlin 341b163ca1 Common/BitField: Fix off-by-one error for signed types
Fixes Darkstalkers 3 character select screen.
2020-04-27 00:13:24 +10:00
Connor McLaughlin 5671fde1ae BitUtils: Make Count{Leading,Trailing}Zeros UB for value==0 2020-04-26 18:32:26 +10:00
Connor McLaughlin 02db665d4a Common: Add bitutils.h 2020-04-26 17:21:33 +10:00
Connor McLaughlin 4a4c3d5e3b GL/Texture: Add internal format as parameter 2020-04-24 03:21:44 +10:00
Connor McLaughlin 5923129eca Common/FIFOQueue: Make bounds checks debug only 2020-04-18 15:30:32 +10:00
Connor McLaughlin b45b70970b GL/ShaderCache: Support geometry shaders 2020-04-16 21:25:56 +10:00
Connor McLaughlin 86df077ffe GPU/HW: Slight refactor to vertex culling 2020-04-16 00:22:19 +10:00
Connor McLaughlin 6a03bb2d15 HostInterface: Drop std::filesystem requirement 2020-04-12 21:06:33 +10:00
Connor McLaughlin 64a96ad718 Common/WAVWriter: Add accessors 2020-04-11 00:24:30 +10:00
Connor McLaughlin bc66b2691d CDImage: Linux build fix 2020-04-08 21:26:51 +10:00
Connor McLaughlin 9851b75368 CDImage: Fix crash on invalid cuesheet 2020-04-08 11:58:05 +10:00
Connor McLaughlin 411fbe8416 Common/Event: Add unit tests 2020-04-05 23:25:45 +10:00
Connor McLaughlin abb87f497f Common: Port Event class from YBaseLib over 2020-04-05 22:57:35 +10:00
Connor McLaughlin 4ea3c994f6 GL/ShaderCache: Linux build fix 2020-04-04 00:52:04 +10:00
Connor McLaughlin f566ca7a50 GL/ShaderCache: Recreate cache when creating program from binary fails
This is probably due to a driver or GPU change, so all programs will be
"bad" and if we don't start from scratch, we'll never cache any new
program versions.
2020-04-04 00:24:34 +10:00
Connor McLaughlin ca2f691dbe Common: Add GL Shader Cache class 2020-04-04 00:11:09 +10:00
Connor McLaughlin ef4808bbde GL/Program: Add program binary interface 2020-04-04 00:11:04 +10:00
Connor McLaughlin 256cb8a82c GL/Program: Make moveable 2020-04-04 00:11:00 +10:00
Connor McLaughlin 3daa6b469a Build: Explicitly disable spectre mitigations
Mitigations-off gave a roughly 20-25% boost in performance on my laptop
(i7-7700HQ), even with the recompiler.

It seems AppVeyor was building with them enabled. You shouldn't treat an
emulator like a sandbox and run untrusted code in it amyway.
2020-04-01 22:30:19 +10:00
Connor McLaughlin 3a31282fe6 CDROM: GetTN should return first_track, last_track
Fixes CDDA playback in Street Sk8er, Jellyfish - The Healing Friend,
probably others.
2020-03-30 00:13:42 +10:00
Connor McLaughlin 7ecac6dbcf CDImage: Use track's control instead of last track's control for pregap 2020-03-30 00:13:26 +10:00
Connor McLaughlin a988384423 Common/HeapArray: Fix move construction/assignment 2020-03-29 01:13:14 +10:00
Connor McLaughlin 9fd95c3e21 Common/Rectangle: Fix off-by-one error in Intersects() 2020-03-22 13:20:08 +10:00
Connor McLaughlin b4153266a0 GL/Texture: Add a GetTextureSubImage fallback/helper 2020-03-16 00:03:25 +10:00
Connor McLaughlin 212fddd195 D3D11/StagingTexture: Add auto-resizing staging texture 2020-03-16 00:03:16 +10:00