Connor McLaughlin
38288e6b36
CDROM: Factor in implicit seeks when calculating time
2021-06-14 13:47:55 +10:00
Connor McLaughlin
f2bfbabdcb
CDROM: Don't reset full state on Reset command
2021-06-14 13:47:41 +10:00
Connor McLaughlin
aa675163e2
CDROM: Fix second response event not being cleaned up
2021-06-14 13:47:04 +10:00
Connor McLaughlin
74013a0853
CDROM: Use physical position for seek time calculations
2021-06-12 18:09:28 +10:00
Connor McLaughlin
36bfc461f9
CDROM: Refactor start/stop/second response
2021-06-12 18:09:28 +10:00
Connor McLaughlin
9d36ce757d
CDROM: Simulate motor spin-up time
...
Fixes disc changing in Tales of Destiny II.
2021-06-11 20:47:46 +10:00
Connor McLaughlin
95247b0b5e
CDROM: Don't set motor on before calc read/play time
2021-06-11 20:47:46 +10:00
Connor McLaughlin
3cb01bf23d
CDImage: Fix compilation on Linux
2021-06-01 22:04:25 +10:00
Connor McLaughlin
56c08254c9
CDImage: Fix incorrect index returned for track-relative 00:02:00
...
Fixes some voice lines being very briefly cut off in Tomb Raider.
2021-05-27 03:48:02 +10:00
Connor McLaughlin
98e4c181ca
CDROM: Add seek speedup enhancement
2021-05-23 16:18:34 +10:00
Connor McLaughlin
0a50ca3f18
CDROM: Improve CDDA report logging
2021-04-22 13:40:48 +10:00
Connor McLaughlin
e64f8cc2c5
CDROM: Jump to seek target on pause while seeking
...
Fixes music in No Fear Downhill Mountain Biking, but needs more hardware
tests to confirm the behavior here.
2021-04-21 01:44:33 +10:00
Connor McLaughlin
5af6424324
CDROM: More conservative handling of INT1-while-pending-INT3 case
2021-04-19 15:39:44 +10:00
Connor McLaughlin
62360d088a
CDROM: Send IRQ1 for triple buffered sectors
...
Fixes hangs in loading in Eliminator and Colony Wars - Vengeance.
2021-04-19 15:19:08 +10:00
Connor McLaughlin
8df0496dc1
CDROM: Store last subq even when auto-pausing
...
Fixes track looping in Fighting Force PAL.
2021-04-11 12:36:52 +10:00
Connor McLaughlin
6a0bd7ee64
CDROM: Clear setloc pending on redundant read
...
Fixes palette corruption in Joshikousei no Houkago... Pukunpa.
2021-04-10 14:52:15 +10:00
Connor McLaughlin
2ac6f60bbb
Rename cpu_detect.h to platform.h and add OS
2021-04-04 13:01:43 +10:00
Connor McLaughlin
85c5b99b7a
CDROM: GetID should return error when no disc
2021-03-28 13:47:52 +10:00
Connor McLaughlin
50d712c3fe
CDImage: Support sub-images, use subimages for m3u
2021-03-27 15:18:29 +10:00
Connor McLaughlin
25d4060bce
CDROM: Hold position at end of track, not start of next
2021-03-19 01:58:43 +10:00
Connor McLaughlin
4441bb1a91
CDROM: Apply volume on output not sector read
...
Fixes audio starting too late in Mega Man Legends.
2021-03-18 13:00:58 +10:00
Connor McLaughlin
ee190ef561
CDROM: Fix typo in ResetPhysicalPosition()
2021-03-07 17:34:16 +10:00
Connor McLaughlin
2c1999e622
CDROM: Simulate holding position for GetlocP
...
Fixes lockups in Tomb Raider.
2021-02-14 18:36:21 +10:00
Connor McLaughlin
c6c67b7b27
ImGui: Remove close button from debug windows
...
They can be closed by unchecking the setting instead, and it stays in
sync with the config this way.
2021-02-12 01:01:30 +10:00
Connor McLaughlin
b7752ff30b
CDROM: Update position when pausing while seeking instead of erroring
...
This was causing freezes in FF7 - needs more research.
2021-01-25 01:49:35 +10:00
Connor McLaughlin
02948f988d
CDROM: Return 0x00 on response FIFO overread
...
Fixes CyberSled hanging on boot.
2021-01-14 01:51:01 +10:00
Connor McLaughlin
19032750b4
CDROM: Don't treat no-region discs as audio CDs
...
Fixes some homebrew games not booting.
2021-01-11 01:05:21 +10:00
Connor McLaughlin
11992bde4e
TimingEvents: Use function pointers instead of std::function
2021-01-10 01:45:07 +10:00
Connor McLaughlin
04a187afb2
CDROM: Fix read error/unlicensed flag getting set on all discs
...
Regression from 75aa52ab06
.
2021-01-01 03:00:16 +10:00
Connor McLaughlin
75aa52ab06
CDROM: Fail reads immediately for audio/unlicensed CDs
...
Fixes first track being unavailable on audio CDs in Vib-Ribbon.
2021-01-01 01:38:14 +10:00
Connor McLaughlin
9294bf6be3
CDROM: Keep target location even after failed seeks
2021-01-01 01:37:51 +10:00
Connor McLaughlin
187de65f50
CDROM: Reset disc position to start after switching discs
2021-01-01 00:01:13 +10:00
Connor McLaughlin
5690aef057
CDROM: Send seek error when read+seeking to audio sector
...
Fixes hang in Vib-Ribbon when using an audio CD.
2020-12-31 03:19:51 +10:00
Connor McLaughlin
f911e90e17
CDROM: Hopefully fix crash in debug window when reading lead-out
2020-12-31 02:10:49 +10:00
Connor McLaughlin
f9ac25f2b8
CDROM: Actually fix playing tracks 10+
2020-12-28 01:40:38 +10:00
Connor McLaughlin
c04d6f9ef8
CDROM: Play command track should be BCD
...
Fixes tracks >= 10 in BIOS CD player, maybe games?
2020-12-28 01:17:41 +10:00
Connor McLaughlin
b3edcc5841
CDROM: Don't reset audio decoder state on file/channel change
...
Star Wars Jedi Power Battles sends constant Setfilter commands, while
playing.
2020-12-18 03:03:21 +10:00
Connor McLaughlin
3890a539ee
CDROM: Clear data FIFO on reset
...
Fixes Snatcher booting.
2020-11-19 00:40:02 +10:00
Connor McLaughlin
e081ee4b8e
CDROM: Return error to guest instead of panicing for unknown commands
2020-10-30 00:44:39 +10:00
Connor McLaughlin
a6947fbc70
CDROM: Implement fast forward/rewind
2020-10-30 00:44:39 +10:00
Connor McLaughlin
0552da6be2
CDROM: Stub out VideoCD command
2020-10-29 01:44:44 +10:00
Connor McLaughlin
902024d225
CDROM: Implement volume peak in CDDA report
...
Fixes Kyuutenkai hanging at boot.
2020-10-11 20:44:52 +10:00
Connor McLaughlin
8ba93b36a0
CDROM: Add option to speed up double speed reads
2020-10-05 00:18:10 +10:00
Connor McLaughlin
ca0bfc39a2
CDROM: Add a setting and hotkey to mute CD audio
2020-10-04 00:12:01 +10:00
Connor McLaughlin
27697d0508
System: Implement CPU overclocking [SAVEVERSION+]
...
Partial credit to @CookiePLMonster as well.
2020-09-30 23:48:34 +10:00
Connor McLaughlin
b05d80ef5c
CDROM: Don't choke on non-mode2 sectors
...
Fixes Formula One 99 circuit selection.
2020-09-25 00:25:32 +10:00
Connor McLaughlin
db84bdb560
CDROM: Apply 4 sector penalty to ReadN..ReadN sequence
...
Fixes Worms Pinball.
2020-09-20 01:36:49 +10:00
Connor McLaughlin
3847be86b0
Fix a bunch of random warnings
2020-09-13 11:54:51 +10:00
Connor McLaughlin
6bbbb96d4b
Move GameList to FrontendCommon
...
Reduces libretro core dependencies further.
2020-09-01 12:46:44 +10:00
Connor McLaughlin
13e3095801
Core: Don't link to imgui for libretro core
2020-09-01 12:22:32 +10:00
Connor McLaughlin
559dc23e4e
CDROM: Set playing bit in status after starting
...
Fixes menu music in Army Men 3D.
2020-08-24 00:22:49 +10:00
Connor McLaughlin
6d75f42e12
CDROM: Update last subq even when auto-pausing
...
Fixes music looping in Fighting Force.
2020-08-18 00:13:21 +10:00
Connor McLaughlin
466e4099d4
CDROM: Fix handling of logical seeks to audio sectors
...
Fixes Wizard's Harmony.
2020-08-05 03:14:04 +10:00
Connor McLaughlin
b6f871d2b9
JIT optimizations and refactoring ( #675 )
...
* CPU/Recompiler: Use rel32 call where possible for no-args
* JitCodeBuffer: Support using preallocated buffer
* CPU/Recompiler/AArch64: Use bl instead of blr for short branches
* CPU/CodeCache: Allocate recompiler buffer in program space
This means we don't need 64-bit moves for every call out of the
recompiler.
* GTE: Don't store as u16 and load as u32
* CPU/Recompiler: Add methods to emit global load/stores
* GTE: Convert class to namespace
* CPU/Recompiler: Call GTE functions directly
* Settings: Turn into a global variable
* GPU: Replace local pointers with global
* InterruptController: Turn into a global pointer
* System: Replace local pointers with global
* Timers: Turn into a global instance
* DMA: Turn into a global instance
* SPU: Turn into a global instance
* CDROM: Turn into a global instance
* MDEC: Turn into a global instance
* Pad: Turn into a global instance
* SIO: Turn into a global instance
* CDROM: Move audio FIFO to the heap
* CPU/Recompiler: Drop ASMFunctions
No longer needed since we have code in the same 4GB window.
* CPUCodeCache: Turn class into namespace
* Bus: Local pointer -> global pointers
* CPU: Turn class into namespace
* Bus: Turn into namespace
* GTE: Store registers in CPU state struct
Allows relative addressing on ARM.
* CPU/Recompiler: Align code storage to page size
* CPU/Recompiler: Fix relative branches on A64
* HostInterface: Local references to global
* System: Turn into a namespace, move events out
* Add guard pages
* Android: Fix build
2020-07-31 17:09:18 +10:00
Connor McLaughlin
5634e821c5
CDROM: Reset audio decoder state immediately after pause or seek
...
Fixes stuttering dialogue in Dino Crisis (control room at beginning of
game).
2020-07-30 01:55:37 +10:00
Connor McLaughlin
5a34a15bf2
CDROM: Include FIFO size in debug window
2020-07-30 01:03:59 +10:00
Connor McLaughlin
10cd00c8dd
CDROM: Play audio when reading and mode.0 is set
2020-07-22 15:23:13 +10:00
Connor McLaughlin
f28ef01d24
CDROM: Move audio FIFO to CDROM class and skip sectors when unempty
...
Fixes cutscene audio in Nickelodeon Rugrats - Search for Reptar.
2020-07-22 00:05:52 +10:00
Connor McLaughlin
93528db388
System: Use existing CD media when loading state where possible
2020-07-22 00:02:37 +10:00
Connor McLaughlin
6ed67468d2
CDROM: Prevent games which spam Reset from getting wedged
2020-07-14 01:26:37 +10:00
Connor McLaughlin
dbce58e07d
CDROM: Display paused position in debug window
2020-07-13 02:23:56 +10:00
Connor McLaughlin
50a25b63b1
CDROM: Track seek position when resetting
...
Fixes Blasto hanging after starting game.
2020-07-11 20:35:36 +10:00
Connor McLaughlin
c5e8327e7a
CDROM: Seek to LBA 0 when resetting
...
Fixes Love & Destroy.
2020-07-10 20:55:15 +10:00
Connor McLaughlin
71157b171e
CDROM: Use partial seek position when re-seeking
2020-07-10 20:55:00 +10:00
Connor McLaughlin
0710e3b6d3
CDROM: Ignore sectors with channel number=255
...
Some games (Taxi 2 and Blues Blues) have junk audio sectors with a channel number of 255.
We need to skip them otherwise it ends up playing the incorrect file.
TODO: Verify with a hardware test.
2020-07-02 00:50:53 +10:00
Connor McLaughlin
737337a526
CDROM: Fix incorrect sector read after incomplete seek->read
...
Fixes crash in Disney's The Lion King - Simba's Mighty Adventure.
2020-06-26 17:15:41 +10:00
Connor McLaughlin
840a80670f
CDROM: Reset XA resampler on file switch
...
Pure guess work, probably won't affect anything.
2020-06-22 15:58:22 +10:00
Connor McLaughlin
dcfb929de5
CDROM: Fix double-reads hitting incorrect sector again
...
Fixes Bedlem / Rise 2 without breaking Vigilante 8 - 2nd Offense.
2020-06-02 00:59:13 +10:00
Connor McLaughlin
5e7fd5aa71
CDROM: Fix integer overflow in seek timing calculation
2020-06-01 22:20:26 +10:00
Connor McLaughlin
1947080d91
CDROM: GetlocL should return an error while seeking
...
Or more specifically, the coarse seek part. Verified with hardware
tests.
2020-06-01 21:40:28 +10:00
Connor McLaughlin
f856a8ad65
CDROM: Ignore pending setloc after read/play
...
Fixes games which send a second Setloc after reading, e.g. Army Men -
Sarge's Heroes.
2020-05-31 17:03:15 +10:00
Connor McLaughlin
2d067bb101
CDROM: Fix warning log spam on command
2020-05-31 02:41:42 +10:00
Connor McLaughlin
0672cf4873
CDROM: Implement a heuristic for command cancelling
...
See note in source. Fixes loading times and slowed down audio in Voice
Idol Collection - Pool Bar Story.
2020-05-30 22:04:15 +10:00
Connor McLaughlin
a4f79de7f6
CDROM: Return error for incorrect parameter count
2020-05-30 21:59:03 +10:00
Connor McLaughlin
07e8ab4446
CDROM: Increase seek delay by one sector
...
Fixes Resident Evil 2.
2020-05-30 02:19:01 +10:00
Connor McLaughlin
4e8da3cb41
CDROM: Replace sound map assert with error log
...
I am not aware of any games which use it yet, so have no way of testing
if the implementation is correct.
2020-05-28 03:07:33 +10:00
Connor McLaughlin
2dd7f48d97
CDROM: Don't skip pregap for CDDA
...
Fixes music looping in Treasure Gear.
2020-05-28 02:42:18 +10:00
Connor McLaughlin
2264849151
CDROM: Update position when double-seeking
...
Doesn't fix anything I'm aware of, but makes sense.
2020-05-28 02:41:53 +10:00
Connor McLaughlin
1494f2bc75
CDROM: Set m_current_lba to the sector being read
...
Fixes double-read commands returning incorrect sectors.
Fixes Vigilante 8 - 2nd Offense.
2020-05-24 13:28:12 +10:00
Connor McLaughlin
3c7229dfe2
CDROM: Add 3 sectors read time to seek time
...
Simulates the drive's inprecise coarse seek then reading subq to get to
the exact sector.
Fixes Waku Waku Derby.
2020-05-20 23:52:35 +10:00
Connor McLaughlin
d41bf86eaa
CDROM: Don't apply logical seek rules to subq-based seeks
...
Fixes Panekit - Infinitive Crafting Toy Case.
2020-05-20 19:30:46 +10:00
Connor McLaughlin
340640821e
CDROM: Add delay when swapping discs
...
Fixes broken disc swap detection in Metal Gear Solid.
2020-05-20 02:26:07 +10:00
Connor McLaughlin
415880fc40
CDROM: Don't restart play/read when current == target
...
Fixes CDDA locking up Buster Bros. Collection.
2020-05-20 02:05:19 +10:00
Connor McLaughlin
5d46556b7d
CDROM: Update position while seeking for GetlocP
...
Fixes track selection in WipEout.
2020-05-20 01:52:54 +10:00
Connor McLaughlin
214e852a54
CDROM: Add time to read sector to seek time
...
Fixes Yuukyuu Gensoukyoku Ensemble 1.
2020-05-16 01:01:31 +10:00
Connor McLaughlin
110aa8bd93
CDROM: Reset read sector buffer on INT1
...
Fixes GetlocL -> DMA out returning incorrect data.
Fixes FoxKids.com - Micro Maniacs Racing.
2020-05-16 00:33:03 +10:00
Connor McLaughlin
e1157bff65
CDROM: Don't delay CDDA report, only skip index 0
...
Fixes music in Advanced V.G.
2020-05-16 00:27:09 +10:00
Connor McLaughlin
777809b3b0
CDROM: Fix XA filter change not applying immediately
...
Fixes audio getting cut off in PaRappa the Rapper - The Hip Hop Hero,
underwater music in R-Type Delta.
2020-05-13 00:14:20 +10:00
Connor McLaughlin
d6f6154380
CDROM: Read last delivered sector when pausing and reading without seek
...
Fixes Adidas Pro Soccer, Bedlem, Rise 2.
2020-05-13 00:13:57 +10:00
Connor McLaughlin
d866bd9cb8
CDROM: Reset XA resampler state on read
...
Should get rid of pops when switching files.
2020-05-12 12:36:10 +10:00
Connor McLaughlin
37d9f6344d
CDROM: Ignore Read/Play command without setloc/param
...
Fixes title screen music in Monkey Magic.
2020-05-11 22:55:14 +10:00
Connor McLaughlin
684e83168e
CDROM: Prevent successful seeking to the lead-out area of the disc
2020-05-08 15:41:45 +10:00
Connor McLaughlin
5b389ae13d
CDROM: Synthesize lead-out area and stop reading when reached
2020-05-08 10:51:49 +10:00
Connor McLaughlin
dc487655df
CDROM: More timing refinements
2020-04-30 01:36:07 +10:00
Connor McLaughlin
2d92e0a819
CDROM: Reduce ACK timing
2020-04-30 00:12:39 +10:00
Connor McLaughlin
72f6503bec
CDROM: Reduce speed change delay
2020-04-25 14:16:36 +10:00
Connor McLaughlin
a4416d8cf5
CDROM: Add seek time when starting reading/playing without setloc
2020-04-25 14:16:20 +10:00
Connor McLaughlin
f1d1129e05
CDROM: Don't assert if SetMode.bit4 is set
2020-04-19 22:31:22 +10:00
Connor McLaughlin
a4a112f5d8
CDROM: Deliver invalid sub-q (libcrypted) sectors to CPU
...
Nocash documentation would suggest that it only needs the sector to be
skipped by GetLocP. Which would make sense as the non-subchannel data is
still completely valid.
2020-04-11 02:44:43 +10:00
Connor McLaughlin
05e4e7d262
CDROM: Add timing for speed changes/adjust seek timing
...
This makes the BIOS take longer to load the executable off the disc,
giving the sound effects longer to fade out and reducing the overlap
with the game.
2020-04-11 00:40:44 +10:00