Commit graph

140 commits

Author SHA1 Message Date
Stenzek cce7be4723
Misc: Make struct member functions file-local 2023-11-18 16:46:11 +10:00
Stenzek bee1f986a9
CMake: Fix incorrect library for HTTPDownloaderCurl 2023-11-18 14:58:45 +10:00
Stenzek bc485ee55b
CDImage: Support loading subchannel from LSD files 2023-11-15 19:14:27 +10:00
Stenzek 6d35d5983b
SDLInputSource: Use hint for loading GC Database 2023-11-10 21:19:45 +10:00
Stenzek 3ab27e7220
FullscreenUI: Remove Pause on Menu open
And always pause. The option never really worked correctly.
2023-11-06 23:17:58 +10:00
Stenzek 0d5ffda3d3
DInputSource: Backport button/hat max from PCSX2 2023-11-06 23:17:58 +10:00
Stenzek 5b00ffb6cb
HTTPDownloaderCurl: Switch to multi/async API 2023-11-06 23:17:58 +10:00
Stenzek 0fe6e9170b
HTTPDownloader: Move to util project 2023-11-06 23:17:57 +10:00
Stenzek a4127aa2ea
SDLInputSource: Add log callback 2023-11-06 23:17:57 +10:00
Stenzek c5cd55ffb1
CDImage: clang warning fix 2023-11-06 17:56:45 +10:00
Stenzek f27a28b58c
CDImage: Use ByteSwap() 2023-11-05 22:38:25 +10:00
Stenzek 4a906fd0a0
VulkanDevice: Fix incorrect render pass end 2023-11-05 21:18:39 +10:00
Stenzek e739c114a4
CDImageCHD: Support reading subchannel from CHD 2023-11-05 21:18:39 +10:00
Stenzek ee3c770082
CDImage: Fix incorrect CRC-16 computation 2023-11-05 21:14:19 +10:00
Stenzek ea51d2a213
SPIRVCompiler: Pad fragment output components for MSL
Fixes some Reshade shaders not compiling.
2023-11-05 15:03:49 +10:00
Stenzek 8f1d724f4c
Postprocesing/FX: Add BUFFER_COLOR_BIT_DEPTH and random source 2023-11-05 14:10:44 +10:00
Stenzek 4ef465cea4
PostProcessing/FX: Fix loading of resource textures 2023-11-05 13:52:56 +10:00
Stenzek ca5b07acff
PostProcessing: Fix for Metal renderer 2023-11-04 20:28:45 +10:00
Stenzek 1831a291b4
GL/ContextEGL: Fix surface_format left uninitialized 2023-11-04 20:11:51 +10:00
Stenzek 17171101cf
OpenGLDevice: Don't force-disable dual source blending 2023-11-04 20:11:51 +10:00
Stenzek f05ff4103e
Misc: Build fixes for Android 2023-11-04 20:11:51 +10:00
Stenzek 117cbeecaa
CPU/CodeCache: Fix NewRec on Apple Silicon 2023-10-28 14:41:29 +10:00
Stenzek f786138175
CPU/CodeCache: Fix crash on Apple Silicon 2023-10-24 18:30:34 +10:00
Stenzek a4c7d03ed2
VulkanDevice: Ignore GPUs which don't support Vulkan 1.1 2023-10-18 00:49:01 +10:00
Stenzek db675cf5d0
Build: Reduce library scope 2023-10-18 00:49:01 +10:00
Stenzek 79e1ae3e54
CPU/CodeCache: Rewrite using new-rec's block management 2023-10-18 00:49:01 +10:00
Stenzek baa5472cc2
Qt: Fix postfx option pane not loading 2023-10-16 01:00:43 +10:00
Stenzek ce7f6128e9
OpenGLDevice: Cache intermediate state 2023-10-08 01:47:29 +10:00
Stenzek eb080834ad
OpenGLDevice: Actually check max texture buffer size 2023-10-08 01:10:52 +10:00
Stenzek da1c28bd16 Misc: Fix arm32 build 2023-10-02 23:59:01 +10:00
Stenzek 6fd7eda68f Misc: Fix build on Debian Bullseye 2023-10-02 23:50:56 +10:00
Stenzek a96111eaeb Misc: Swap make_array() for size deduction 2023-10-02 13:33:33 +10:00
Stenzek e2efec12b7 CDImageCHD: Add SSE/NEON implementation of CopyAndSwap() 2023-10-01 17:24:34 +10:00
Stenzek 01e505ec8b Common: Add intrin.h 2023-10-01 17:24:34 +10:00
Stenzek b1bb33a566 Common: Move CPU macros to types.h 2023-10-01 13:57:25 +10:00
Stenzek c1e6616e5f Misc: Warning fixes 2023-09-30 15:44:14 +10:00
Stenzek 4ad777f54f Qt: Add log window 2023-09-30 15:09:07 +10:00
Stenzek 28c13c0ac4 Common: Fix incorrect sign extension in sjis2ascii() 2023-09-30 12:20:46 +10:00
Stenzek 9112b6a850 CDImageCHD: Cache parent hashes 2023-09-27 21:01:09 +10:00
Stenzek a115b40ef7 Common: Split some routines into CocoaTools 2023-09-24 12:21:19 +10:00
Stenzek 2b89c11f5b CDImageCHD: printf -> fmt 2023-09-23 14:16:45 +10:00
Stenzek 9517638bcb GPUDevice: Don't recreate device on SW switch in GLES: 2023-09-23 14:14:52 +10:00
Stenzek 2a5b3aa695 OpenGLDevice: Fix reused pipeline creation failing without cache 2023-09-23 14:14:52 +10:00
Stenzek 7edb57ca15 Settings: Add Default renderer option 2023-09-23 14:14:52 +10:00
Stenzek c986d0ea78 OpenGLDevice: Persist GL_SCISSOR_TEST enabled 2023-09-23 14:14:52 +10:00
Stenzek 8dc9c225d7 OpenGLDevice: Keep scissor active on present clear
And disable depth test if set to always (match DX11).
2023-09-23 14:14:52 +10:00
Stenzek 6d18863d65 OpenGLDevice: Set unpack row length on create 2023-09-23 14:14:52 +10:00
Stenzek b678fcd874 GPUDevice: Move debug messages over to fmt 2023-09-23 14:14:52 +10:00
Stenzek 184b0a1a52 Misc: Swap most C format strings for fmt 2023-09-23 14:14:52 +10:00
Stenzek 92440bdfcf Log: Add fmt overloads 2023-09-23 14:14:52 +10:00