Stenzek
|
bee1f986a9
|
CMake: Fix incorrect library for HTTPDownloaderCurl
|
2023-11-18 14:58:45 +10:00 |
|
Stenzek
|
bc485ee55b
|
CDImage: Support loading subchannel from LSD files
|
2023-11-15 19:14:27 +10:00 |
|
Stenzek
|
6d35d5983b
|
SDLInputSource: Use hint for loading GC Database
|
2023-11-10 21:19:45 +10:00 |
|
Stenzek
|
3ab27e7220
|
FullscreenUI: Remove Pause on Menu open
And always pause. The option never really worked correctly.
|
2023-11-06 23:17:58 +10:00 |
|
Stenzek
|
0d5ffda3d3
|
DInputSource: Backport button/hat max from PCSX2
|
2023-11-06 23:17:58 +10:00 |
|
Stenzek
|
5b00ffb6cb
|
HTTPDownloaderCurl: Switch to multi/async API
|
2023-11-06 23:17:58 +10:00 |
|
Stenzek
|
0fe6e9170b
|
HTTPDownloader: Move to util project
|
2023-11-06 23:17:57 +10:00 |
|
Stenzek
|
a4127aa2ea
|
SDLInputSource: Add log callback
|
2023-11-06 23:17:57 +10:00 |
|
Stenzek
|
c5cd55ffb1
|
CDImage: clang warning fix
|
2023-11-06 17:56:45 +10:00 |
|
Stenzek
|
f27a28b58c
|
CDImage: Use ByteSwap()
|
2023-11-05 22:38:25 +10:00 |
|
Stenzek
|
4a906fd0a0
|
VulkanDevice: Fix incorrect render pass end
|
2023-11-05 21:18:39 +10:00 |
|
Stenzek
|
e739c114a4
|
CDImageCHD: Support reading subchannel from CHD
|
2023-11-05 21:18:39 +10:00 |
|
Stenzek
|
ee3c770082
|
CDImage: Fix incorrect CRC-16 computation
|
2023-11-05 21:14:19 +10:00 |
|
Stenzek
|
ea51d2a213
|
SPIRVCompiler: Pad fragment output components for MSL
Fixes some Reshade shaders not compiling.
|
2023-11-05 15:03:49 +10:00 |
|
Stenzek
|
8f1d724f4c
|
Postprocesing/FX: Add BUFFER_COLOR_BIT_DEPTH and random source
|
2023-11-05 14:10:44 +10:00 |
|
Stenzek
|
4ef465cea4
|
PostProcessing/FX: Fix loading of resource textures
|
2023-11-05 13:52:56 +10:00 |
|
Stenzek
|
ca5b07acff
|
PostProcessing: Fix for Metal renderer
|
2023-11-04 20:28:45 +10:00 |
|
Stenzek
|
1831a291b4
|
GL/ContextEGL: Fix surface_format left uninitialized
|
2023-11-04 20:11:51 +10:00 |
|
Stenzek
|
17171101cf
|
OpenGLDevice: Don't force-disable dual source blending
|
2023-11-04 20:11:51 +10:00 |
|
Stenzek
|
f05ff4103e
|
Misc: Build fixes for Android
|
2023-11-04 20:11:51 +10:00 |
|
Stenzek
|
117cbeecaa
|
CPU/CodeCache: Fix NewRec on Apple Silicon
|
2023-10-28 14:41:29 +10:00 |
|
Stenzek
|
f786138175
|
CPU/CodeCache: Fix crash on Apple Silicon
|
2023-10-24 18:30:34 +10:00 |
|
Stenzek
|
a4c7d03ed2
|
VulkanDevice: Ignore GPUs which don't support Vulkan 1.1
|
2023-10-18 00:49:01 +10:00 |
|
Stenzek
|
db675cf5d0
|
Build: Reduce library scope
|
2023-10-18 00:49:01 +10:00 |
|
Stenzek
|
79e1ae3e54
|
CPU/CodeCache: Rewrite using new-rec's block management
|
2023-10-18 00:49:01 +10:00 |
|
Stenzek
|
baa5472cc2
|
Qt: Fix postfx option pane not loading
|
2023-10-16 01:00:43 +10:00 |
|
Stenzek
|
ce7f6128e9
|
OpenGLDevice: Cache intermediate state
|
2023-10-08 01:47:29 +10:00 |
|
Stenzek
|
eb080834ad
|
OpenGLDevice: Actually check max texture buffer size
|
2023-10-08 01:10:52 +10:00 |
|
Stenzek
|
da1c28bd16
|
Misc: Fix arm32 build
|
2023-10-02 23:59:01 +10:00 |
|
Stenzek
|
6fd7eda68f
|
Misc: Fix build on Debian Bullseye
|
2023-10-02 23:50:56 +10:00 |
|
Stenzek
|
a96111eaeb
|
Misc: Swap make_array() for size deduction
|
2023-10-02 13:33:33 +10:00 |
|
Stenzek
|
e2efec12b7
|
CDImageCHD: Add SSE/NEON implementation of CopyAndSwap()
|
2023-10-01 17:24:34 +10:00 |
|
Stenzek
|
01e505ec8b
|
Common: Add intrin.h
|
2023-10-01 17:24:34 +10:00 |
|
Stenzek
|
b1bb33a566
|
Common: Move CPU macros to types.h
|
2023-10-01 13:57:25 +10:00 |
|
Stenzek
|
c1e6616e5f
|
Misc: Warning fixes
|
2023-09-30 15:44:14 +10:00 |
|
Stenzek
|
4ad777f54f
|
Qt: Add log window
|
2023-09-30 15:09:07 +10:00 |
|
Stenzek
|
28c13c0ac4
|
Common: Fix incorrect sign extension in sjis2ascii()
|
2023-09-30 12:20:46 +10:00 |
|
Stenzek
|
9112b6a850
|
CDImageCHD: Cache parent hashes
|
2023-09-27 21:01:09 +10:00 |
|
Stenzek
|
a115b40ef7
|
Common: Split some routines into CocoaTools
|
2023-09-24 12:21:19 +10:00 |
|
Stenzek
|
2b89c11f5b
|
CDImageCHD: printf -> fmt
|
2023-09-23 14:16:45 +10:00 |
|
Stenzek
|
9517638bcb
|
GPUDevice: Don't recreate device on SW switch in GLES:
|
2023-09-23 14:14:52 +10:00 |
|
Stenzek
|
2a5b3aa695
|
OpenGLDevice: Fix reused pipeline creation failing without cache
|
2023-09-23 14:14:52 +10:00 |
|
Stenzek
|
7edb57ca15
|
Settings: Add Default renderer option
|
2023-09-23 14:14:52 +10:00 |
|
Stenzek
|
c986d0ea78
|
OpenGLDevice: Persist GL_SCISSOR_TEST enabled
|
2023-09-23 14:14:52 +10:00 |
|
Stenzek
|
8dc9c225d7
|
OpenGLDevice: Keep scissor active on present clear
And disable depth test if set to always (match DX11).
|
2023-09-23 14:14:52 +10:00 |
|
Stenzek
|
6d18863d65
|
OpenGLDevice: Set unpack row length on create
|
2023-09-23 14:14:52 +10:00 |
|
Stenzek
|
b678fcd874
|
GPUDevice: Move debug messages over to fmt
|
2023-09-23 14:14:52 +10:00 |
|
Stenzek
|
184b0a1a52
|
Misc: Swap most C format strings for fmt
|
2023-09-23 14:14:52 +10:00 |
|
Stenzek
|
92440bdfcf
|
Log: Add fmt overloads
|
2023-09-23 14:14:52 +10:00 |
|
Stenzek
|
ac0601f408
|
Common: Drop String, add SmallString
|
2023-09-23 14:14:52 +10:00 |
|