Commit graph

2225 commits

Author SHA1 Message Date
Connor McLaughlin c1006bd0ff PostProcessing: Allow fragment coordinate access from shader 2020-09-13 18:50:40 +10:00
Connor McLaughlin c4f18c12d5 Qt: Add per-shader postprocessing options 2020-09-13 18:39:58 +10:00
Connor McLaughlin 60ed9e7191 PostProcessingShader: Fix errors in shader parsing 2020-09-13 18:39:40 +10:00
Connor McLaughlin a7e27d778b Qt: Make audio buffer size max out at 8192 frames 2020-09-13 14:56:16 +10:00
Connor McLaughlin 5aa1b9553f Android: Fix emulation stopping on app switch and UI covering display 2020-09-13 14:37:44 +10:00
Connor McLaughlin c360b41a79 Android: Fix settings activity back button stopping emulation 2020-09-13 14:37:28 +10:00
Connor McLaughlin a053f389bd VulkanHostDisplay: Don't choke when we lose the surface 2020-09-13 14:37:00 +10:00
Connor McLaughlin 26dff586f3 OpenGLHostDisplay: Fix vertical alignment 2020-09-13 14:36:31 +10:00
Connor McLaughlin 4a263e4ec1 Android: Add texture filter options 2020-09-13 14:35:58 +10:00
Connor McLaughlin 2bed670144 Qt: Compile fix for Linux/mac 2020-09-13 12:51:43 +10:00
Connor McLaughlin c9372a674a More build fixes... 2020-09-13 12:40:32 +10:00
Connor McLaughlin a1f527eddf VulkanHostDisplay: Build fix for libretro 2020-09-13 12:27:34 +10:00
Connor McLaughlin 7d7367b9f1
Merge pull request #846 from stenzek/libretro-macos
Add libretro builds to macOS CI
2020-09-13 12:22:34 +10:00
Connor McLaughlin 3bbffe14e0 Update README.md 2020-09-13 12:15:37 +10:00
Connor McLaughlin 68d08ddbcb Merge branch 'postprocessing' 2020-09-13 12:14:21 +10:00
Connor McLaughlin 35b35f2782 Add libretro builds to macOS CI 2020-09-13 12:12:38 +10:00
Connor McLaughlin 70a63ce3ec libretro: Build fix 2020-09-13 12:11:52 +10:00
Connor McLaughlin a0f6b4ce81 Build: Don't include AGL context wrapper for libretro 2020-09-13 11:56:56 +10:00
Connor McLaughlin 3847be86b0 Fix a bunch of random warnings 2020-09-13 11:54:51 +10:00
Connor McLaughlin 021f333ec2 Qt: Post processing UI 2020-09-13 01:23:43 +10:00
Connor McLaughlin 2819715260 FrontendCommon: Add a post processing implementation 2020-09-13 01:23:43 +10:00
Connor McLaughlin 5804778339 D3D11/Texture: Fix dimensions not getting reset on destroy 2020-09-13 01:23:43 +10:00
Connor McLaughlin d09a802a17 Vulkan/Context: Use VK_LAYER_KHRONOS_validation 2020-09-13 01:23:43 +10:00
Connor McLaughlin 666d7fbb99 Vulkan/Context: Add pipeline destruction deferring 2020-09-13 01:23:43 +10:00
Connor McLaughlin f63192c6b2 Vulkan/SwapChain: Fix incorrect return from GetTextureFormat() 2020-09-13 01:23:43 +10:00
Connor McLaughlin aa383d0bda Common/String: Support constructing from string_view 2020-09-13 01:23:43 +10:00
Connor McLaughlin 84b0522abc Common/Rectangle: Make it work with float types 2020-09-13 01:23:43 +10:00
Connor McLaughlin 2b4568df6a ShaderGen: Split HW shadergen from base 2020-09-13 01:23:43 +10:00
Connor McLaughlin ccaff2e7cd Settings: Fix incorrect UI for xBR texture filter 2020-09-13 01:21:14 +10:00
Connor McLaughlin 455ce05bd8
Merge pull request #844 from CookiePLMonster/fix-initial-savestate-hotkey
Simplify quicksave/quickload logic
2020-09-13 00:53:37 +10:00
Silent cf513c1c24
Simplify quicksave/quickload logic 2020-09-12 16:07:22 +02:00
Connor McLaughlin 605992f294 Fix Android build 2020-09-12 00:35:38 +10:00
Connor McLaughlin 3625834ea7 GPU/HW: Add loading bar to shader compilation 2020-09-12 00:26:34 +10:00
Connor McLaughlin 6f250a4ff7 GPU/HW: Add JINC2 and xBRZ texture filtering options
Shaders ported from beetle-psx.
2020-09-12 00:26:34 +10:00
Connor McLaughlin 83f64dbc87
Merge pull request #838 from andercard0/patch-7
Oh Update, here we go again! ;)
2020-09-12 00:25:42 +10:00
Connor McLaughlin fa4c80cd49
Merge pull request #840 from phoe-nix/patch-2
Update zh-cn
2020-09-12 00:25:01 +10:00
phoe-nix 9d5027be57
Update zh-cn 2020-09-11 22:18:02 +08:00
Anderson_Cardoso 72b81c1af2
Oh Update, here we go again! ;)
Translation Notes

Not translateable Texts list:

- Compiling Shaders;
- Resolution scale se to 16x;
- Keyboard/keypad+plus minus;
- OSD: Preloading Image to Ram;
- Restore Defaults / Close buttons;
- Options Load Game State 1 and so on;
- PGXP Enable/Disable Recompilling all Blocks;
- Tabs: General - Graphics - Save States and Audio;

Note 2: Wrong Desctiption

- [ ] Automatically Load Cheats, when mouse over it; is wrongly showing General Settings instead of explain what the option is for.
2020-09-10 20:14:34 -03:00
Connor McLaughlin 330722eb5f Qt: Split GPU options into display and enhancements 2020-09-11 00:18:57 +10:00
Connor McLaughlin 14778b5d24 Qt: Add hidpi icons 2020-09-11 00:18:57 +10:00
Connor McLaughlin 9b942de47e Android: Improve handling of portrait mode 2020-09-11 00:18:57 +10:00
Connor McLaughlin 5cc91dc78b HostDisplay: Add alignment setting 2020-09-11 00:18:57 +10:00
Connor McLaughlin 3b4ba17356
Merge pull request #836 from andercard0/patch-6
Update - Pt-Br
2020-09-11 00:18:29 +10:00
Anderson_Cardoso 032fc80327
Update - Pt-Br
Cheat list options translated.
2020-09-09 20:54:21 -03:00
Connor McLaughlin 16f39917e5
Linux build fix 2020-09-10 01:29:22 +10:00
Connor McLaughlin 5b17ad11a7 GameList: Fix cache corruption after scanning for new games 2020-09-10 00:23:24 +10:00
Connor McLaughlin 24716591a9 Update compatibility list 2020-09-10 00:13:27 +10:00
Connor McLaughlin ad3e93dba4 Qt: Enable hi-dpi pixmaps 2020-09-10 00:07:52 +10:00
Connor McLaughlin 42107de50e Qt: Switch flags back to pngs 2020-09-09 23:58:49 +10:00
Connor McLaughlin b247af535d Qt: Hook up cheat list menus 2020-09-09 23:44:21 +10:00