Stenzek
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f66866ed73
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GPUDevice: Use Error class for initialization errors
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2024-01-21 00:18:33 +10:00 |
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Stenzek
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344d2ccd5d
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OpenGLDevice: Work around lack of base_vertex in GLES3.1
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2023-12-28 18:57:45 +10:00 |
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Stenzek
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62d2f12236
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Settings: Expose exclusive fullscreen control
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2023-12-25 23:44:15 +10:00 |
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Stenzek
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39913b2a39
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GPUDevice: Fix incorrect positioning with PostFX and GL
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2023-12-10 23:26:43 +10:00 |
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Stenzek
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a907e1f550
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GPUDevice: Pool textures
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2023-12-09 22:08:13 +10:00 |
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Stenzek
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3b2c70cda5
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GPUDevice: Get rid of framebuffer abstraction
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2023-12-09 22:08:13 +10:00 |
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Stenzek
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bcc2042154
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OpenGLDevice: GLES fixes
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2023-12-06 23:49:34 +10:00 |
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Stenzek
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e382f2b64a
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Settings: Add option to disable DSB/fbfetch
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2023-11-28 14:38:38 +10:00 |
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Stenzek
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ce7f6128e9
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OpenGLDevice: Cache intermediate state
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2023-10-08 01:47:29 +10:00 |
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Stenzek
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b678fcd874
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GPUDevice: Move debug messages over to fmt
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2023-09-23 14:14:52 +10:00 |
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Stenzek
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605aa3c53a
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Misc: Swap gsl::span for std::span
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2023-09-05 22:10:50 +10:00 |
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Stenzek
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e3d9ba4c99
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Rewrite host GPU abstraction
- Don't have to repeat the same thing for 4 renderers.
- Add native Metal renderer.
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2023-08-20 21:55:38 +10:00 |
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