Commit graph

3358 commits

Author SHA1 Message Date
Connor McLaughlin 7ba1bed37b Settings: Leave interlacing on by default
Too many games break without it.
2020-07-14 01:27:57 +10:00
Connor McLaughlin 48be73be5a SDL: Fix crash when changing debug settings while running 2020-07-14 01:26:43 +10:00
Connor McLaughlin 6ed67468d2 CDROM: Prevent games which spam Reset from getting wedged 2020-07-14 01:26:37 +10:00
Connor McLaughlin 9a2f222da4
Merge pull request #608 from ggrtk/aspect-ratio-setting
Settings: Add 8:7 DAR and 1:1 PAR modes
2020-07-14 01:25:39 +10:00
Albert Liu 91f51c2833 Settings: Add 1:1 pixel aspect ratio 2020-07-12 17:09:15 -07:00
Albert Liu 9e316e4502 Settings: Add 8:7 display aspect ratio
Requested by users for some 256-width 240p titles (effectively 1:1 PAR
at 256x224 when overscan cropping is turned on).
2020-07-12 17:08:28 -07:00
Connor McLaughlin 5b5c7f200d CMake: Bump minimum version to 3.8
Needed for CXX_STANDARD=17.
2020-07-13 02:57:24 +10:00
Connor McLaughlin 1ed57a9fdf Qt: Hook up mouse events to ImGui 2020-07-13 02:39:59 +10:00
Connor McLaughlin 7cf50e816d
Merge pull request #606 from stenzek/android-sign
CI: Sign Android APK before uploading
2020-07-13 02:39:33 +10:00
Connor McLaughlin dbce58e07d CDROM: Display paused position in debug window 2020-07-13 02:23:56 +10:00
Connor McLaughlin d2cf9c44c1 CI: Sign Android APKs 2020-07-13 02:18:01 +10:00
Connor McLaughlin 35093818c6 libretro: Add resolutions up to 16x 2020-07-12 23:31:21 +10:00
Connor McLaughlin 9833bfddf3 Android: Add Vulkan renderer to options 2020-07-12 23:28:18 +10:00
Connor McLaughlin 9cd7512bdd README.md: Add Android build notes 2020-07-12 12:48:12 +10:00
Connor McLaughlin af9afae1cd cmake: SUPPORTS_X11 -> USE_X11 for glad 2020-07-12 12:41:58 +10:00
Connor McLaughlin 932b38c852
Merge pull request #602 from stenzek/ci-android-apk
CI: Add Android APK builds
2020-07-12 12:40:39 +10:00
Connor McLaughlin 09377690d4
Merge pull request #603 from ggrtk/gpu-crtc
GPU: Compute VRAM display width from GP1(06h) values
2020-07-12 12:39:47 +10:00
Albert Liu c44e74db80 GPU: Compute VRAM display width from GP1(06h) values
Fixes overpadding in some specific cases, e.g. when cropping overscan in
Captain Commando.
2020-07-11 10:57:23 -07:00
Connor McLaughlin 554237a6d1 CMake: Drop required version to 3.7 2020-07-12 02:09:34 +10:00
Connor McLaughlin ef11a31b6e CI: Add Android APK builds 2020-07-12 01:15:23 +10:00
Connor McLaughlin 8febf5df04 D3D11HostDisplay: Fix reversed feature level order 2020-07-12 00:44:13 +10:00
Connor McLaughlin 113b0f57d6 libretro: Fix Vulkan context creation on Mali
We don't use the loader functions here anyway, so no need to try to
retrieve them.
2020-07-12 00:41:53 +10:00
Connor McLaughlin 3ad780b52e libretro: Fix logging breaking when retro_set_environment called twice 2020-07-12 00:41:09 +10:00
Connor McLaughlin 282f166e7a Vulkan/StagingBuffer: Don't try to invalidate unmapped buffer
Fixes crash on Mali.
2020-07-12 00:40:05 +10:00
Connor McLaughlin fb6538da35 Vulkan/Context: Allocate SSBO descriptors in global set
Fixes vram write buffer creation failing on Mali.
2020-07-12 00:38:27 +10:00
Connor McLaughlin b1ba4c446b VulkanLoader: Make vkGetDeviceProcAddr() an instance function 2020-07-12 00:36:19 +10:00
Connor McLaughlin 50a25b63b1 CDROM: Track seek position when resetting
Fixes Blasto hanging after starting game.
2020-07-11 20:35:36 +10:00
Connor McLaughlin d1a2ebd8f3 GPU/HW: Eliminate CPU round trip on oversized VRAM writes 2020-07-11 20:35:33 +10:00
Connor McLaughlin e144392187 README.md: Update Android version status 2020-07-11 03:30:30 +10:00
Connor McLaughlin f9cbc3acfb Android: Hook up settings interface 2020-07-11 03:29:15 +10:00
Connor McLaughlin 79841d13e2 dep/glad: Work around missing EGL_CAST on ARM drivers 2020-07-11 03:29:04 +10:00
Connor McLaughlin 86c6be41b3 SDL: Wayland support 2020-07-11 03:28:57 +10:00
Connor McLaughlin 4ce5f7e802 GLContext: Wayland support 2020-07-11 03:28:25 +10:00
Connor McLaughlin eab70546c8 CDROMAsyncReader: Only log warning when waiting time exceeds 1ms 2020-07-11 03:21:05 +10:00
Connor McLaughlin c5e8327e7a CDROM: Seek to LBA 0 when resetting
Fixes Love & Destroy.
2020-07-10 20:55:15 +10:00
Connor McLaughlin 71157b171e CDROM: Use partial seek position when re-seeking 2020-07-10 20:55:00 +10:00
Connor McLaughlin 4d1880091e GPU: Ignore display start bit 0 instead of reducing width 2020-07-10 20:31:58 +10:00
Connor McLaughlin 93abf8e53d GPU: Drop least significant bit of display start address
Fixes extra column in some games, e.g. Nascar Thunder 2004,
U.S. Navy Fighters.
2020-07-10 20:23:27 +10:00
Connor McLaughlin 604ff20b0d AnalogController: Treat rumble as binary on/off
Fixes vibration in Final Fantasy 8.
2020-07-10 20:15:46 +10:00
Connor McLaughlin d6ec1fd84e Build fix 2020-07-10 14:46:44 +10:00
Connor McLaughlin c01854e9d1 Define LIBRETRO macro when building core, skip swap chain 2020-07-10 14:02:45 +10:00
Connor McLaughlin 69f3128b07 README.md: Add link to libretro Android AArch64 build 2020-07-09 13:31:33 +10:00
Connor McLaughlin a5fe740e30 Fix a bunch of compiler warnings 2020-07-09 13:30:16 +10:00
Connor McLaughlin 60a739e305 D3D11HostDisplay: Add __has_include check for dxgi1_5.h 2020-07-09 13:24:56 +10:00
Connor McLaughlin 9685be9064 D3D11/ShaderCache: Remove feature level 12 enum usage
It's not used anyway.
2020-07-09 13:00:44 +10:00
Connor McLaughlin 5984f977ca D3D11HostDisplay: Ensure we only get feature level 10-11 2020-07-09 13:00:31 +10:00
Connor McLaughlin e3db2f5ffe
Merge pull request #595 from stenzek/android-ci
CI: Build Android AArch64 libretro core
2020-07-09 02:37:58 +10:00
Connor McLaughlin 659da85ff3 CI: Build Android AArch64 libretro core 2020-07-09 02:28:36 +10:00
Connor McLaughlin 46dfccef81 Common/DimensionalArray: Don't break clang 2020-07-08 15:40:08 +10:00
Connor McLaughlin 532c2a0c15 cmake: Drop msbuild-based libretro dll in top-level dir too 2020-07-08 15:18:49 +10:00