Commit graph

9 commits

Author SHA1 Message Date
Connor McLaughlin 12875cbcac D3D12/StagingTexture: Fix map persisting through resize 2022-07-30 12:58:20 +10:00
Connor McLaughlin 8af4f4f01a Common: ScopeGuard -> ScopedGuard 2022-07-26 18:37:16 +10:00
Connor McLaughlin b42b5501f6 UI: Massive revamp, new features and improvements 2022-07-22 21:19:54 +10:00
Connor McLaughlin a55537ec1b D3D12/Builders: Fix incorrect depth write mask 2022-03-27 17:38:48 +10:00
Connor McLaughlin c0a29f7bfd Fix a few warnings over the place 2021-09-26 09:56:17 +10:00
Connor McLaughlin fc164ce021 D3D12/Texture: Fix non-(0,0) texture streaming 2021-07-13 14:17:04 +10:00
Connor McLaughlin c7ce9562fa D3D12/Texture: Force 16MB uploads down temp texture path 2021-07-11 13:33:26 +10:00
Connor McLaughlin 9dab3f9b9b D3D12/StreamBuffer: Fix edge case of allocating buffer size 2021-07-11 13:32:17 +10:00
Connor McLaughlin 14e7f8fd13 GPU: Add D3D12 renderer 2021-07-10 21:45:10 +10:00