Connor McLaughlin
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ca2f691dbe
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Common: Add GL Shader Cache class
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2020-04-04 00:11:09 +10:00 |
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Connor McLaughlin
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212fddd195
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D3D11/StagingTexture: Add auto-resizing staging texture
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2020-03-16 00:03:16 +10:00 |
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Connor McLaughlin
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2249b873ff
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D3D11/StreamBuffer: Check feature support for MAP_NO_OVERWRITE before using
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2020-03-08 12:51:14 +10:00 |
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Connor McLaughlin
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99d42c07c2
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D3D11/StreamBuffer: Use WRITE_DISCARD at position 0
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2020-03-08 12:38:01 +10:00 |
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Connor McLaughlin
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46846a10f6
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Common: Simplify D3D shader object creation with helpers
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2020-02-19 22:04:21 +09:00 |
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Connor McLaughlin
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82da9a4505
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D3D11: Add a shader bytecode cache class
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2020-01-24 14:52:00 +10:00 |
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Connor McLaughlin
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71c1e243fe
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Remove YBaseLib dependency
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2020-01-10 13:40:53 +10:00 |
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Connor McLaughlin
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878a76e258
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Common: Fix issues in utility classes for readbacks
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2019-11-14 16:57:58 +10:00 |
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Connor McLaughlin
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39850af147
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Common: Add GS support to D3D11 shader compiler
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2019-11-05 00:23:31 +10:00 |
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Connor McLaughlin
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f244da86a2
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Common: Add helper classes for D3D11
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2019-11-04 00:39:25 +10:00 |
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