Commit graph

17 commits

Author SHA1 Message Date
Connor McLaughlin a76ec6fc19 Compile fixes for GCC 2019-10-22 23:07:51 +10:00
Connor McLaughlin 1b8b730f85 GPU: Compute display aspect ratio based on visible area 2019-10-21 00:18:52 +10:00
Connor McLaughlin 2e70c22422 GPU: Properly handle display range config 2019-10-20 23:19:26 +10:00
Connor McLaughlin baf97cb864 GPU: Split command handlers into seperate file 2019-10-18 23:52:52 +10:00
Connor McLaughlin 45bfcc8225 GPU: Fix GPUSTAT(31) during vblank 2019-10-16 02:17:18 +10:00
Connor McLaughlin 7448cbaf9d GPU: Copy-less processing from DMA 2019-10-13 17:33:20 +10:00
Connor McLaughlin ec8c5d4bb6 DMA: Batch multi-word transfers together 2019-10-13 16:48:11 +10:00
Connor McLaughlin 0f68c8c5d3 Add debugging for GPU/Timers 2019-10-12 22:15:38 +10:00
Connor McLaughlin b7209eafb1 GPU: Fix out-of-bounds read in GP1(10h) 2019-10-06 00:37:31 +10:00
Connor McLaughlin bc8e035e37 GPU: Implement texture window 2019-10-05 23:27:48 +10:00
Connor McLaughlin f59d35023c GPU: Stub out more commands 2019-10-05 22:22:49 +10:00
Connor McLaughlin 6541c82071 GPU: Use 12-bit int (sign plus 11 bits) for vertex position
Fixes whacky polygons in Crash 2 and logo in Crash 1.
2019-10-04 23:48:31 +10:00
Connor McLaughlin 27bc65fc2a GPU: Use BitField sign extending for position 2019-10-04 23:21:20 +10:00
Connor McLaughlin 004c22f031 Frontend: Prevent drawing imgui into the vram texture 2019-10-04 22:27:18 +10:00
Connor McLaughlin 4fa79f1503 GL: Eliminiate most redundant state setting calls at draw time 2019-10-04 22:10:43 +10:00
Connor McLaughlin 8362b8e43b UI: Beginning of customizable settings, debug menu 2019-10-04 15:00:32 +10:00
Connor McLaughlin bddbab9d60 Rename to DuckStation 2019-10-04 13:54:09 +10:00
Renamed from src/pse/gpu.h (Browse further)