Hyllian
d3dc3ec6d3
Organize crt-royale params in categories. ( #3261 )
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- Organize parameters in categories.
2024-07-26 23:10:07 +10:00
Hyllian
bf1b023f12
Add a new port of crt-royale.fx ( #3260 )
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- A new port of crt-royale. More faithful to original. It uses the same mask textures.
- The only thing not ported is the original geometry pass. It was replaced by geom curvature code.
- It's configured for 1080p displays. 4k displays need to adjust param mask_triad_size_desired from 3.0 to 4.0.
OBS: It's up to you decide if the two versions should be maintained.
2024-07-26 14:33:01 +10:00
Stenzek
7bbc1745e4
GameDB: Accurate blending for High Heat Major League Baseball 2002
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Requires 16-bit blend precision for transparency in menu backgrounds in
hardware renderer.
2024-07-23 14:46:06 +10:00
Stenzek
49772f0479
GameDB: Set accurate blending for Addie no Okurimono
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Fixes screen flicker in hardware renderers.
2024-07-23 14:46:06 +10:00
Mrlinkwii
14d87602d3
Resources: Update SDL game controller database ( #3255 )
2024-07-21 16:10:29 +10:00
user18081972
a6e34fa632
Fix ui_step for crt-consumer.fx ( #3256 )
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For crt-consumer.fx, the ui_step was set to 0, for Scanlines bright/dark.
This commit changes it to 0.05 (same as in Retroarch).
2024-07-21 16:09:27 +10:00
Stenzek
efd8aab437
TimingEvents: Fix events ending up out-of-order
2024-07-20 22:35:32 +10:00
Stenzek
495b2ff29e
GameDB: Front Mission 2
2024-07-20 22:32:50 +10:00
Stenzek
8d94fd54f2
GameDB: Use SW readbacks for 360 Three Sixty
2024-07-17 23:51:44 +10:00
Stenzek
c925becd57
GameDB: Set deinterlacing mode and line offset on a few games
2024-07-17 23:51:43 +10:00
Stenzek
f1ca914512
CDROM: Further adjust IRQ delay
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Fixes audio dropouts in Crime Crackers, Ogre Battle seems fine now as
well.
2024-07-17 20:57:36 +10:00
Hyllian
cf15591704
Add crt-hyllian-sinc.fx, crt-geo-zfast.fx and update others ( #3252 )
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* Add crt-hyllian-sinc.fx, crt-geo-zfast.fx and update others
- Add crt-hyllian-sinc.fx;
- Add crt-geo-zfast.fx;
- Updated bicubic.fx and lanczos3.fx to allow prescaling;
- Add include folder and mask.fxh and geom.fxh;
* Update psx.jpg
- No logos anymore.
2024-07-15 22:06:02 +10:00
Hyllian
c1976f4b53
Add ntsc-adaptive-lite.fx shader ( #3248 )
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- A shader that apply NTSC effects. Can be used in a stack with crt shaders.
2024-07-10 15:12:47 +10:00
Hyllian
4bd7256a37
Add Gaussian blur shaders and update psx.jpg ( #3247 )
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- Add gsharp2-resampler.fx shader and a fast version;
- Update Power LED in psx.jpg.
2024-07-09 21:49:17 +10:00
Stenzek
36abbd97e8
GameDB: Set DisablePGXPOn2DPolygons on Xenogears
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Fixes misaligned UI. For future reference: game does a multiply by 4096,
then a right shift of 12, which should give back the same value, but
with it being implemented in PGXP-CPU with a divide that does not round
down, it ends up being off by one.
Rounding down loses precision in other games, so that's not an option.
2024-07-09 20:38:21 +10:00
Hyllian
22b273800e
Add geom-overlay and fix other shaders. ( #3245 )
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- Add geom-overlay.fx shader + psx.jpg texture;
- Add crt-consumer.fx and delete crt-consumer.glsl;
- Fix corner parameters from crt-geom.fx and geom.fx;
- Fix coords from super-xbr. Now it works with more aspect ratio options.
2024-07-08 17:22:09 +10:00
Stenzek
985b9f8a38
GameDB: CPU-PGXP for Xenogears
2024-07-08 17:20:46 +10:00
Stenzek
7373342ea9
GameDB: CPU-PGXP for Resident Evil 3
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And disable WS for Japanese releases of RE1-3.
2024-07-07 14:29:29 +10:00
Hyllian
91962508fe
Fix crt-cyclon and update others ( #3240 )
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* Fix crt-cyclon and update others
- Fix some crt-cyclon parameters;
- Update bicubic and lanczos3.
* Update crt-geom.fx and geom.fx
- Added image center X and Y to crt-geom.fx and geom.fx.
2024-07-06 19:35:17 +10:00
Stenzek
d021a61eb5
GameDB: PGXP-CPU for Rat Attack
2024-07-04 22:11:16 +10:00
Stenzek
fbdeea7889
GameDB: Duke Nukem games
2024-07-02 16:56:10 +10:00
crashGG
66ba600a36
A super-simple shader ( #3236 )
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A super-simple shader refined from the super-fast
2024-06-30 16:45:31 +10:00
Stenzek
e4cb359625
GameDB: Breath of Fire III
2024-06-28 20:17:15 +10:00
Hyllian
ad27f8bac3
Add some shaders and update others. ( #3234 )
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- Add fxaa.fx, aa-shader-40.fx, bilateral.fx;
- Update geom.fx, crt-geom.fx, bicubic.fx, lanczos3.fx, super-xbr.fx.
2024-06-27 12:37:02 +10:00
Hyllian
9189588554
Shaders: Add new pack of shaders (reshade) ( #3232 )
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- Add crt-geom, super-xbr, geom, multi-LUT, deblur-luma, bicubic and lanczos3. All .fx shaders;
- Added some LUTs.
2024-06-24 10:16:51 +10:00
Stenzek
3d00957248
Resources: Update gamecontrollerdb.txt
2024-06-23 11:15:17 +10:00
PowerDuckSamurai
da51827e47
GameDB: Over Drivin' DX - Rally Edition (Japan) ( #3226 )
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Co-authored-by: unknown <anrams777@gmail.com>
2024-06-17 17:04:12 +10:00
Stenzek
7b1ec5dab2
GameDB: Force round texcoords on Digimon World 3
2024-06-17 16:46:55 +10:00
Stenzek
0563350d04
GameDB: Set force round texcoords on Crash games
2024-06-16 19:09:46 +10:00
Hyllian
2a90a88055
Add crt-consumer and crt-cyclon. Update others. ( #3223 )
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- Add crt-consumer.glsl;
- Add crt-cyclon.fx and its bezel.png texture;
- Fix crt-newpixie.fx Frame adjust to game's aspect ratio;
- Update others shaders to the new functions to get uniform values.
2024-06-16 00:02:30 +10:00
Stenzek
eb80a82ce5
GameDB: Disable widescreen on Final Fantasy Tactics
2024-06-15 23:58:15 +10:00
Hyllian
edea81d151
Update CRT-HYLLIAN.glsl
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- Small update to cut scanlines when height resolution is above threshold.
2024-06-13 18:34:48 +10:00
Hyllian
7cf7a0a11f
Add some shaders to dolphinfx folder
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This is a first pack of shaders ported to dolphinfx specs.
It includes: crt-hyllian, crt-easymode, zfast-crt, ddt, xbr, jinc2 and pixellate.
2024-06-13 18:34:48 +10:00
Stenzek
e6a11abedc
Shaders: Fix upscaling moire in CRT-Lottes
2024-06-11 23:32:19 +10:00
Stenzek
e25bb4801c
GameDB: Add PGXP-CPU to Lego Racers
2024-06-01 00:02:19 +10:00
Stenzek
c3bf89b278
GameDB: Disable texture filtering in Legend of Dragoon
2024-05-31 14:58:15 +10:00
Stenzek
ac3affe472
GameDB: Chrono Cross
2024-05-26 21:55:27 +10:00
Stenzek
b4b579d2b1
GameDB: More traits
2024-05-25 16:29:38 +10:00
Stenzek
a75e61e1d6
GameDB: Disable texture filtering on FF7
2024-05-25 13:40:31 +10:00
Stenzek
b4df9d3876
GameDB: Syphon Filter 3
2024-05-25 02:02:47 +10:00
Stenzek
7b8f9506c9
GameDB: Disc set corrections
2024-05-19 13:19:52 +10:00
GreyXor
515e44f1fd
Data: Update SDL Game Controller DB ( #3209 )
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Signed-off-by: GreyXor <greyxor@protonmail.com>
2024-05-19 13:18:03 +10:00
PowerDuckSamurai
23598e6a42
GameDB: Various fixes ( #3207 )
2024-05-18 15:21:32 +10:00
Stenzek
e1625d61f6
GameDB: PGXP-CPU for Lifeforce Tenka
2024-05-18 01:09:18 +10:00
Stenzek
1c098f625e
GameDB: Disable true colour for Dragon Valor
2024-05-17 14:23:41 +10:00
Stenzek
313496e843
GameDB: PGXP-CPU for Dragon Valor
2024-05-12 15:28:44 +10:00
Stenzek
aed2863d73
GameDB: Add notes about Shadow Master/Castrol Honda Superbike Racing
2024-05-06 00:04:21 +10:00
Stenzek
d094978214
Justifier: Add controller implementation
2024-04-28 15:25:24 +10:00
PowerDuckSamurai
a9aaac12fc
GameDB: Various fixes ( #3192 )
2024-04-28 15:25:10 +10:00
Michael Prince Sharpe
9d3f328404
Adding crt-guest-advanced-HD shader ( #3189 )
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* Add CRT-Guest-Advanced-HD
* Update CRT-Guest info
* Update CRT-Guest info
* Update CRT-Guest info
* Update CRT-Guest info
* reversion for correction
* Update thirdparty.html
* Update thirdparty.html
* Update thirdparty.html
* Update thirdparty.html
* Add files via upload
* Update source.txt
2024-04-25 01:18:49 +10:00